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XFL
SEARCHED

on 27 Mar 2024

Last Applicant/ Owned by

XFL PROPERTIES LLC

600 Steamboat Road, Suite 107Greenwich CT 06830

US

Serial Number

2229551 filed on 22nd Jul 2022

Correspondent Address

SUITE 2600, 160 ELGIN STREETOTTAWA

ONTARIO

CA

K1P1C3

XFL

Trademark usage description

temporary tattoo transfers. downloadable software in the nature of mobile applications for displaying information relating to football exhibitions, f Read More

Classification Information


Class [003]
Temporary tattoo transfers.


Classification kind code

11

Class [009]
Downloadable software in the nature of mobile applications for displaying information relating to football exhibitions, football schedules, media guides, audio and visual recordings relating to football; football helmets; protective helmets for sports; sports helmets; cell phone covers; magnetically encoded charge cards; decorative magnets; prerecorded compact discs and DVDs featuring the sport of football; video games software and computer game software; computer mouse pads; sunglasses, eyeglass cases; downloadable ring tones via the internet and wireless devices; downloadable graphics featuring content relating to football for use on computers and mobile phones and downloadable music files via a global computer network and wireless devices; decorative refrigerator magnets; video game cartridges and discs and computer game tapes; video game discs and computer game discs; video game cassettes and computer game cassettes; video game cartridges and computer game cartridges; video game CD-roms and computer game CD-roms; cinematographic and television films, namely, motion picture films featuring football; downloadable and recorded virtual goods in the field of sports and entertainment; virtual goods in the nature of downloadable augmented reality works, artwork, avatars, characters, clothing, digital animated and non-animated designs and characters, digital overlays, meta humans, non-fungible tokens (NFTs), and virtual tokens, all for use in the met averse, online, and virtual environments; downloadable multimedia files containing artwork, text, audio and video files, and non-fungible tokens (NFTs); downloadable virtual goods, namely, downloadable images, audio, video, music, artwork, text, non-fungible tokens (NFTs), or a combination thereof, all featuring content in the field of sports and entertainment; downloadable virtual goods, namely, downloadable images, audio, video, music, artwork, text, non-fungible tokens (NFTs), or a combination thereof, all featuring content in the field of sports and entertainment and all for use in the met averse, online, and virtual environments; downloadable virtual goods, namely, computer software featuring images, audio, video, music, artwork, text, non-fungible tokens (NFTs), or a combination thereof, all featuring content in the field of sports and entertainment and all for use in the met averse, online, and virtual environments; downloadable software for accessing, buying, selling, trading, and safeguarding of virtual goods, including images, audio, video, music, artwork, text, non-fungible tokens (NFTs), or a combination thereof, all featuring content in the field of sports and entertainment; downloadable software for accessing, buying, selling, trading, and safeguarding of virtual goods, including augmented reality works, artwork, avatars, characters, clothing, digital animated and non-animated designs and characters, digital overlays, meta humans, non-fungible tokens (NFTs), and virtual tokens; downloadable game software; downloadable images in the nature of virtual goods featuring the sport of football for met averse, online, and virtual experiences; downloadable and recorded virtual products featuring the sport of football; downloadable multimedia files containing artwork, text, audio and video files, and non-fungible tokens (NFTs).


Classification kind code

11

Class [014]
Jewelry, watches, clocks, earrings, tie pins, bracelets, necklaces, charms for jewelry; rings being jewelry, collectible coins, commemorative coins, non-monetary coins of precious metal, pendants and key chains made of precious metal, charms for jewelry in precious metals or coated therewith, costume jewelry, cuff links, tie clips, decorative boxes made of precious metal, jewelry charms, key chains of precious metals, lapel pins, medals, ornamental novelty pins being jewellery, precious metal trophies.


Classification kind code

11

Class [016]
Posters; calendars; pictorial prints; series of books relating to football; magazines relating to football; stickers; bumper stickers; printed tickets to sports games and events; souvenir programs for sports events; sports trading cards; notepads; picture postcards; art pictures; stationery; pens and pencils; printed collectible trading cards; collectible trading cards and memorabilia holders specially adapted for holding collectible trading cards; cardboard and paper hangtags; packaging, namely, blister cards, paper for wrapping and packaging; collector albums for sticker collectables; sticker albums; collectable printed photographs; photo albums; photographs; framed art pictures; labels, namely, printed paper labels; folders; paper place mats; paper table mats; paper napkins; paper tablecloths; paper table linens; paper lunch bags; greeting cards; pictures; decals; coloring books; children's activity books; notebooks; memo pads; date books; address books; agenda books; markers; pencil sharpeners; pencil cases; rubber stamps; stamp pads; chalk; paper banners; printed paper signs for doors; drawing rulers; erasers, rubber erasers; chalk erasers; blackboard erasers; decorative decals for vehicle windows; vinyl static cling decals relating to football, namely, decals on which football team names, logos, uniforms or events are printed for affixation to windows and windshields; lithographs; paper party bags; stencils for tracing designs onto paper; paper gift wrap; paper cake decorations; paper; indoor ornaments of paper, namely, party ornaments of paper.


Classification kind code

11

Class [025]
Clothing, namely, tops as clothing; headwear; sports caps and hats; t-shirts; shirts; sweatshirts; tank tops; sweaters; jackets; golf shirts; knit shirts; jerseys; warm up suits; socks.


Classification kind code

11

Class [028]
Toys and sporting goods, namely, plush toys, stuffed toy animals, toy action figures, toy action figure accessories therefore, cases for action figures, play sets for use with action figures, sports balls, golf bags, golf club covers, footballs, playing cards, jigsaw puzzles, billiard balls, dart boards, toy miniature helmets, toy helmets, toy foam novelty items, namely, foam fingers and hands, hand-held units for playing electronic game other than those adapted for use with an electronic external display screen or monitor; Christmas tree decorations; arcade games, bobble head dolls, card games.


Classification kind code

11

Class [035]
Subscription to a television channel, namely, continuing subscription video program in the field of sports broadcast over the internet and a continuing subscription audio program in the field of football broadcast over the internet; online retail store services featuring virtual goods in the field of sports and entertainment; online retail store services featuring virtual goods, including augmented reality works, artwork, avatars, characters, clothing, digital animated and non-animated designs and characters, digital overlays, meta humans, non-fungible tokens (NFTs), and virtual tokens; retail store services featuring virtual goods, namely, downloadable images, audio, video, music, artwork, text, non-fungible tokens (NFTs), or a combination thereof, all featuring content in the field of sports and entertainment and all for use in the metaverse, online, and virtual environments; provision of an online marketplace for buyers and sellers of digital assets and virtual goods in the nature of images, music, video clips, and non-fungible tokens (NFTs), all featuring content in the field of sports and entertainment; mail order, on-line retail store services and mail order catalog services, all featuring general consumer merchandise related to sports and sports teams.


Classification kind code

11

Class [038]
Television broadcasting services; television transmission services; cable television broadcasting; radio broadcasting; broadcasting programming on the Internet; information transmission via electronic communications networks; transmission of information through video communication systems; communication services, namely, audio and video broadcasting; broadcasting services and provision of telecommunication access to video and audio content provided via a video on demand service via the Internet and television; streaming of audio material on the Internet; streaming of video material on the Internet; telecommunication services, namely, transmission of podcasts; electronic delivery of images and photos via a global computer network; providing multiple-user access to a global computer information network for the purpose of participating in interactive polling in the field of football; wireless communications services, namely, transmission of information, namely, text, graphics, data, and entertainment information to mobile phones; mobile media services in the nature of electronic transmission of entertainment media content.


Classification kind code

11

Class [041]
Entertainment services in the nature of professional football games and exhibitions; providing sports and entertainment information via a global computer network, mobile applications, commercial on-line computer service or by cable, satellite, television and radio; arranging and conducting athletic competitions, namely, professional football games; production and distribution of radio and television programs in the field of sports; entertainment services in the nature of live shows featuring football games, organizing live exhibitions, competitions, and live musical and dance performances; sporting activities, namely, football skills competitions and football showcases; distribution of television programming to cable and satellite television systems; distribution of television programs for others; entertainment services, namely, providing online electronic games; football fan club services; providing sports news and entertainment news via a web site; entertainment services in the nature of a fantasy football game; entertainment services, namely, providing met averse experiences and providing an online virtual environment in which users can interact for sports, recreational, leisure or entertainment purposes; entertainment services, namely, providing online meta verses, and virtual worlds for sports, recreational, leisure or entertainment purposes; entertainment services, namely, providing online, non-downloadable augmented reality, artwork, avatars, characters, clothing, digital animated and non-animated designs and characters, digital overlays, meta humans, non-fungible tokens (NFTs), virtual goods, virtual reality, virtual tokens, and met averse content for use in virtual environments created for entertainment purposes; entertainment services, namely, providing online, non-downloadable digital assets and virtual goods for use in met averse, online environments, and virtual environments created for entertainment purposes; entertainment services, namely, providing on-line, non-downloadable virtual images, audio, video, music, artwork, text, non-fungible tokens (NFTs), or a combination thereof, all featuring content in the field of sports and entertainment for use in virtual environments and created for entertainment purposes.


Classification kind code

11

Class [042]
Hosting an interactive web site featuring technology that enables users to access, buy, sell, trade, and safeguard virtual goods, including augmented reality works, artwork, avatars, characters, clothing, digital animated and non-animated designs and characters, digital overlays, meta humans, non-fungible tokens (NFTs), and virtual tokens; hosting an interactive web site featuring technology that enables users to access, buy, sell, trade, and safeguard virtual goods, including images, audio, video, music, artwork, text, non-fungible tokens (NFTs), or a combination thereof, all featuring content in the field of sports and entertainment; providing on-line non-downloadable software for accessing, buying, selling, trading, and safeguarding of virtual goods, including images, audio, video, music, artwork, text, non-fungible tokens (NFTs), or a combination thereof, all featuring content in the field of sports and entertainment; providing on-line non-downloadable software for accessing, buying, selling, trading, and safeguarding of virtual goods, including augmented reality goods, artwork, avatars, characters, clothing, digital animated and non-animated designs and characters, digital overlays, meta humans, non-fungible tokens (NFTs), and virtual tokens; providing online non-downloadable game software.


Classification kind code

11

Mark Details


Serial Number

2229551

Mark Type

Trademark

Legal History


Action TakenStatus
Submitted for opposition 48
on 12th Aug 2024
Agent Changed
Submitted for opposition 22
on 27th Mar 2024
Search Recorded
Submitted for opposition 20
on 27th Mar 2024
Examiner's First Report
Submitted for opposition 223
on 27th Mar 2024
Total Provisional Refusal
Submitted for opposition 256
on 23rd Oct 2023
Notification of Possible Opposition Sent
Submitted for opposition 257
on 22nd Dec 2022
Designation Notification - Madrid Protocol
Submitted for opposition 31
on 21st Dec 2022
Formalized
Submitted for opposition 1
on 21st Dec 2022
Created
Submitted for opposition 228
on 22nd Jul 2022
International Registration
Submitted for opposition 30
on 22nd Jul 2022
Filed