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UNREAL
REGISTERED

on 26 Sep 2022

Last Applicant/ Owned by

EPIC GAMES INC. A MARYLAND CORPORATION

620 Crossroads BoulevardCary, NC 27511

US

Serial Number

1921309 filed on 21st Sep 2018

Registration Number

TMA1143219 registered on 26th Sep 2022

Registration expiry Date

26th Sep 2032

Correspondent Address

SUITE 2600, 160 ELGIN STREETOTTAWA

ONTARIO

CA

K1P1C3

UNREAL

Trademark usage description

video game software; stands for handheld digital electronic devices, namely, cell phones; virtual reality game software; virtual reality software for Read More

Classification Information


Class [009]
Video game software; Stands for handheld digital electronic devices, namely, cell phones; Virtual reality game software; Virtual reality software for creating multimedia content; Computer software, namely, software development tools for the creation of computer-generated imagery and graphics for multimedia content and the purpose of entertainment; Downloadable software for use in creating, manipulating and participating in virtual game and non-game environments; Recorded Computer programs and computer software for use in creating, manipulating and participating in virtual game and non-game environments; computer programs featuring avatars, clothing, pets, vehicles, weapons, tools, toys, emotes and gestures for use in virtual game and non-game environments created for entertainment purposes; computer programs featuring avatars, clothing, pets, vehicles, weapons, tools, toys, emotes and gestures for use in online virtual game and non-game worlds; Augmented reality software for use in mobile devices for integrating electronic data, namely, computer graphics, with real world environments for the purpose of entertainment; Computer software, namely, software development tools for the creation of computer-generated imagery and graphics for use in architecture, product design, and manufacturing; Downloadable software for the creation of fully immersive and interactive animations, simulations, and visualizations for use in architecture, product design, and manufacturing; Virtual reality software for use in the creation of 2D and 3D simulations in the field of entertainment; Computer game software for personal computers, home video game consoles and arcade based video game consoles; Computer game programs; Computer game software; Computer software, namely, software development tools for the creation of computer-generated imagery and graphics for the production of augmented reality video games, augmented reality motion pictures, augmented reality television shows, and downloadable computer software applications; Downloadable software for use in video game development, downloadable software for use in rendering, lighting, capturing, and editing visual media in the fields of film production, television production, and video production, and downloadable software for the creation of 2D and 3D animations, 2D and 3D simulations, and 2D and 3D visualizations


Classification kind code

11

Class [014]
Necklaces; Charms for key rings or key chains; Key chains; Pins being jewelry


Classification kind code

11

Class [016]
Printed matter, namely, instruction and user manuals and reference guides, in the fields of computer games and computer gaming software; Computer game instruction manuals and hint books; Comic books


Classification kind code

11

Class [018]
Backpacks


Classification kind code

11

Class [025]
Costumes for use in role-playing games; Halloween costumes


Classification kind code

11

Class [026]
Ornamental novelty pins; Wigs


Classification kind code

11

Class [028]
Toy action figures; Collectable toy figures; Halloween masks; Modeled plastic toy figurines; Play figures; Toy action figures and accessories therefor; Toy figures; Toy vehicles; Toy vehicles and accessories therefor


Classification kind code

11

Class [035]
Providing online retail relating to computer software; Providing online retail relating to video games software; Providing online retail relating to computer games software; Providing online retail relating to clothing; Providing online retail relating to footwear; Electronic commerce services, namely, providing online retail relating to computer software, games, and clothing


Classification kind code

11

Class [041]
Entertainment services, namely, providing online computer games; entertainment services, namely, providing online virtual reality game and non-game software; Organization of competitions in the field of esports; arranging and conducting live events, namely, fan gatherings, conferences, and organized interactive e-sport competitions, contests and tournaments; online publication of entertainment software featuring props, materials, textures, set pieces, buildings, structures, environments, landscapes, avatars, characters, heroes, adversaries, clothing, pets, furniture, vehicles, warriors, weapons, tools, toys, emotes, gestures, visual effects, digital assets and sounds for use in virtual game and non-game environments; Providing online augmented reality software for use in mobile devices for integrating electronic data, namely, computer graphics, with real world environments for the purpose of entertainment; online Computer gaming services; Rental of video games; Providing online virtual reality games; Providing online augmented reality games; Providing online computer games; Providing information related to tips, strategies and news concerning computer games; Providing interactive multiplayer computer game services for games played over computer networks and global communications networks; Providing computer games which can be accessed, played and downloaded over computer networks and global communications networks; Providing video games which can be accessed, played and downloaded over computer networks and global communications networks; Organization of computer game competitions; Arranging and conducting live, interactive gaming tournaments featuring video games; Arranging, conducting and presenting competitions for e-sports; Arranging, conducting and presenting contests for e-sports; Arranging, conducting and presenting video gaming events; online publication of computer game software; Arranging and conducting educational conferences in the field of video gaming; Organizing online educational exhibitions and conferences in the field of video gaming; Organizing online cultural exhibitions and conferences in the field of video gaming; Organizing online e-sports exhibitions and conferences; Providing on-line electronic publications (not downloadable) in the fields of video game and entertainment software development; production of theatre shows; organization of theatre shows; lending libraries; distribution of cinematographic films; providing virtual and physical, in-person e-sports facilities and venues; animal training; modeling for artists; operating lotteries; Providing information in the field of video gaming via a website featuring blogs and nondownloadable publications in the nature of articles; arranging and conducting live events, namely, fan gatherings, conferences, and organized video game competitions in the field of e-sports


Classification kind code

11

Class [042]
Computer development and design services for computer software; software as a service [SaaS] provider in the field of video game software and software for the development and creation of computer programmes and software and other digital media; computer programming; updating of computer software; rental of computer software; maintenance of computer software; graphic arts design; Computer development and design services for computer game software; Computer services, namely, hosting an interactive website for on-line discussions, website links, and blogs on gaming


Classification kind code

11

Class [043]
Accommodation, food and drink


Comment text

CIPO Classification Code

Classification kind code

Nice

Class [045]
Computer software licensing in the fields of game engine software, computer and video game programs and software, software development tools, virtual goods for use in virtual environments, and digital content for use in computer games, video games, films, motion pictures, television shows, videos, 2D and 3D animations, 2D and 3D simulations, 2D and 3D visualizations, game and non-game worlds, and metaverse environments; Consultancy related to computer software licensing in the fields of game engine software, computer and video game programs and software, software development tools, virtual goods for use in virtual environments, and digital content for use in computer games, video games, films, motion pictures, television shows, videos, 2D and 3D animations, 2D and 3D simulations, 2D and 3D visualizations, game and non-game worlds, and metaverse environments; Online social networking services; Film, television, video, music and image licensing in the fields of game engine software, video game programs and software, virtual goods for use in virtual environments, and digital content for use in computer games, video games, films, motion pictures, television shows, videos, 2D and 3D animations, 2D and 3D simulations, 2D and 3D visualizations, game and non-game worlds, and metaverse environments


Classification kind code

11

Mark Details


Serial Number

1921309

Mark Type

Trademark

Legal History


Show more

Action TakenStatus
Submitted for opposition 23
on 19th Oct 2021
Default Removed
Submitted for opposition 18
on 08th Oct 2021
Extension of Time Refused
Submitted for opposition 15
on 28th Sep 2021
Correspondence Created
Submitted for opposition 12
on 02th Mar 2021
Extension of Time
Submitted for opposition 12
on 10th Sep 2020
Extension of Time
Submitted for opposition 22
on 21st Feb 2020
Search Recorded
Submitted for opposition 20
on 21st Feb 2020
Examiner's First Report
Submitted for opposition 31
on 26th Sep 2018
Formalized
Submitted for opposition 1
on 24th Sep 2018
Created
Submitted for opposition 30
on 21st Sep 2018
Filed