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SPLASHLEARN
Live/Registered
REGISTERED

on 24 May 2022

Last Applicant/ Owned by

548 Market St #64304

San Francisco

CA

94104

Serial Number

88736319 filed on 21st Dec 2019

Registration Number

6725360 registered on 24th May 2022

in the Principal Register

Correspondent Address

Jason C. Cameron

Jason C. Cameron

13102 Plumwood Drive

Cypress TX 77429

Filing Basis

1. intent to use

2. use application currently

Disclaimer

NO DATA

SPLASHLEARN

Recorded education software featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Recorded educational computer software featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Finan Read More

Classification Information


Class [009]
Computer & Software Products & Electrical & Scientific Products


Recorded education software featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Recorded educational computer software featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Downloadable educational publications in the nature of electronic textbooks and videos featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Downloadable educational mobile applications featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; recorded educational computer applications featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Recorded computer software for education featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Recorded children's and adult's educational software featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Downloadable educational course materials featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Recorded virtual reality software for education featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Recorded augmented reality software for education featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Recorded computer software concerned with children's and adult's education featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Recorded artificial intelligence and machine learning software featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Recorded training software featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Recorded training guides in electronic format featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Recorded training manuals in electronic format featuring instruction in Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Recorded video game programs; Downloadable video games software; Downloadable video game computer programs; Downloadable video game programs; Downloadable software programs for video games; Recorded software applications for use in Education, learning and training of children, Parents and educators through games, interactive and non-interactive tools and media and live sessions with guides and tutors in field of Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Downloadable applications for use in Education, learning and training of children, Parents and educators through games, interactive and non-interactive tools and media and live sessions with guides and tutors in the field of Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Downloadable mobile application software for use in database management, Education, learning and training of children, Parents and educators through games, interactive and non-interactive tools and media and live sessions with guides and tutors in the field of Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Recorded augmented reality game software; Recorded augmented reality software for use in Education, learning and training of children, Parents and educators through games, interactive and non-interactive tools and media and live sessions with guides and tutors in the field of Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Recorded virtual and augmented reality software for use in Education, learning and training of children, Parents and educators through games, interactive and non-interactive tools and media and live sessions with guides and tutors in the field of Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Recorded augmented reality software for use in mobile devices for use in Education, learning and training of children, Parents and educators through games, interactive and non-interactive tools and media and live sessions with guides and tutors in the field of Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Recorded virtual reality software for use in Education, learning and training of children, Parents and educators through games, interactive and non-interactive tools and media and live sessions with guides and tutors in the field of Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Virtual reality hardware; Recorded virtual reality software for playing virtual reality games; Recorded virtual reality games software; computer hardware; computer monitors


First Use Date in General

27th Sep 2020

First Use Date in Commerce

27th Sep 2020

Mark Details


Serial Number

No 88736319

Mark Type

No Service/Collective Mark

Attorney Docket Number

No 1912704US-TM

44D Filed

No

44D Current

No

44E filed

No

44E Current

No

66A Filed

No

66A Current

No

Current Basis

No

No Basis

No

Legal History


Show more

Status DateAction Taken
24th May 2022NOTICE OF REGISTRATION CONFIRMATION EMAILED
24th May 2022REGISTERED-PRINCIPAL REGISTER
05th Apr 2022NOTICE OF ACCEPTANCE OF STATEMENT OF USE E-MAILED
04th Apr 2022ALLOWED PRINCIPAL REGISTER - SOU ACCEPTED
22nd Feb 2022TEAS/EMAIL CORRESPONDENCE ENTERED
22nd Feb 2022CORRESPONDENCE RECEIVED IN LAW OFFICE
22nd Feb 2022APPLICANT/CORRESPONDENCE CHANGES (NON-RESPONSIVE) ENTERED
22nd Feb 2022ASSIGNED TO LIE
17th Feb 2022TEAS RESPONSE TO OFFICE ACTION RECEIVED
17th Feb 2022TEAS CHANGE OF CORRESPONDENCE RECEIVED