tm logo
ROLLBOT
FORMALIZED

on 25 May 2023

Last Applicant/ Owned by

BULL GAMING N.V.

Abraham de Veerstraat 9Willemstad,

CW

Serial Number

2260223 filed on 25th May 2023

Correspondent Address

1100-150 York StreetToronto

ONTARIO

CA

M5H3S5

ROLLBOT

Trademark usage description

apparatus and instruments for recording, transmitting, reproducing or processing sound, images or data; recorded and downloadable media, computer soft Read More

Classification Information


Class [009]
Apparatus and instruments for recording, transmitting, reproducing or processing sound, images or data; Recorded and downloadable media, computer software, blank digital or analogue recording and storage media; Computers and computer peripheral devices; Software and applications for mobile devices; Downloadable software in the nature of a mobile application; Application software; Application software for smart phones; Computer application software; Computer software applications, downloadable; Computer game software for use on mobile and cellular phones; mobile apps and software for gambling and gaming; Gaming software; Entertainment software; Interactive entertainment software; Computer game software; Computer software for entertainment; Sports betting applications; Betting software; Gambling software; Computer game software for use with on-line interactive games; Software for processing images, graphics and text; Software for processing digital images; Online payment software; Software for arranging online transactions; Payment software; E-payment software; virtual reality game software; Graphic user interface software for computers; software related to value tokens, virtual currencies, digital tokens and crypto currencies; application software for mobile devices, in particular for mobile phones, tablets and laptops; television set-top boxes; battery chargers for use of mobile phones; computer software to enable uploading, downloading, accessing, posting, displaying, editing, blogging, and otherwise providing electronic media and information via computer and communication networks; software for sending and receiving electronic messages, graphics, images, audio and audio visual content via global communication networks; computer software for the collection, editing, organizing, modifying, transmission, storage and sharing of data and information; computer software for editing, modifying, compiling, storing and sharing video; computer software for interactive games; downloadable software namely virtual goods, being digital art, photographs, videos, or audio recordings; downloadable digital artwork and images; non-fungible tokens (nfts) associated with digital art and collectibles, photographs, videos, or audio recordings; digital tokens based on blockchain technology; digital collectibles created with blockchain-based software in the nature of art, photos, images, videos, and audio recordings; downloadable software for providing access to, and related to, digital art and collectibles, crypto-collectibles, non-fungible tokens nfts, application tokens, and digital currencies; downloadable software for use in electronically buying, selling, receiving, sending, storing, trading, and processing transactions to and related to digital art and collectibles, crypto-collectibles, nfts, application tokens, and digital currencies; downloadable software for providing information, communications, and authentications for social media, digital art and collectibles, crypto-collectibles, nfts, application tokens, and digital currencies; Downloadable digital files authenticated by non-fungible tokens [NFTs]; Downloadable cryptographic keys for receiving and spending crypto assets; Downloadable cryptographic keys for receiving and spending cryptocurrency; downloadable software for downloading, receiving, sending, and storing software, data, links, video files, and image files from the internet; downloadable software for providing access to digital marketplaces and auctions; computer application software for blockchain-based platforms; Computer games programmes for simulating financial securities trading [software]; financial software; parts and fittings for all the aforesaid goods.


Classification kind code

12

Class [035]
Advertising; Business management; Business administration; Office functions; Promotion of goods and services through sponsorship; Promotion of goods and services through sponsorship of sports events; Promotion of goods and services through sponsorship of international sports events; Advertising, including promotion of products and services of third parties through sponsoring arrangements and licence agreements relating to international sports' events; Promotion services relating to esports events; Advertising services relating to esports events; providing an online marketplace for the creation, display, sale, and transfer of non-fungible tokens (nfts) and non-fungible token (nft) artwork; providing an online marketplace for buyer and sellers of non-fungible tokens, collectibles in digital format and crypto-collectibles; database management; compilation of data; Administration of loyalty rewards programs; information, advisory and consultancy services relating to the aforesaid services.


Classification kind code

12

Class [036]
Insurance; Financial affairs; Monetary affairs; Real estate affairs; Financial sponsorship of sports events; Financial sponsorship of sporting activities; Online financial transactions; Financial transactions via blockchain; Services for debiting and crediting financial accounts; Payment card services; Payment processing services; Electronic payment services; Payment transaction card services; Processing of payments for banks; Collection of payments for goods and services; Electronic processing of payments via a global computer network; Bank card, credit card, debit card and electronic payment card services; Processing payments for the purchase of goods and services via an electronic communications network; conducting of crypto currency, value token and digital token transactions; fund management; Cryptocurrency services, namely providing a digital currency or digital token for use by members of an online community via a global computer network; financial investment services in the fields of securities, mutual funds and portfolio management; trading in money, currencies, financial debt recovery, shares, bonds, bond loans, securities, securities law, financial derivatives and discount notes; issuing tokens of value; Issuing tokens of value as a reward for customer loyalty; information, advisory and consultancy services relating to the aforesaid services.


Classification kind code

12

Class [038]
Telecommunications; Broadcasting of esports events; Streaming of esports events; Access to content, websites and portals; providing multiple-user access to a global computer information network; provision of access to gaming and gambling websites via the internet; providing access to computer databases and cryptographic ledgers or shared cryptographic ledgers; chatroom services; on-line communication services; data communication services by electronic means; data communication services accessible by password; data transmission for others; automatic transfer of digital data using telecommunications channels; telecommunication services for receiving and exchanging information, messages, images and data, in particular blockchains, cryptocurrency (cryptographic currency), digital currency and digital assets; electronic transmission and retransmission of sounds, images, documents, messages and data; secured data, sound and image transmission services; communication services, namely, electronic transmission of data and documents among users of computers; information, advisory and consultancy services relating to the aforesaid services.


Classification kind code

12

Class [041]
Education; Providing of training; Entertainment; Sporting and cultural activities; Online gaming services; Online casino services; Online sports betting services; Online gambling services; Betting services; gambling services; gaming services; Sports betting services; Lottery services; Online interactive entertainment; Online entertainment services; Providing online video games; Online computer game services; Provision of online computer games; Online game services through mobile devices; Information relating to computer gaming entertainment provided online from a computer database or a global communication network; Providing esports facilities; Entertainment services relating to esports; Provision of information relating to esports; Sports information services; Sports entertainment services; Sporting services; Providing sports news; Sporting results services; Education, entertainment and sports; Education, entertainment and sport services; Providing information about sporting activities; Provision of information relating to sports; Provision of information relating to entertainment online from a computer database of the Internet; organisation and conducting competitions; provision of non-downloadable electronic publications; Providing on-line non-downloadable images; publishing; electronic publishing; information, advisory and consultancy services relating to the aforesaid services.


Classification kind code

12

Mark Details


Serial Number

2260223

Mark Type

Trademark

Legal History


Action TakenStatus
Submitted for opposition 287
on 08th Jun 2023
Pre-Assessment Letter Sent
Submitted for opposition 30
on 25th May 2023
Filed
Submitted for opposition 1
on 25th May 2023
Created
Submitted for opposition 31
on 25th May 2023
Formalized