Amplifiers; Audio and visual headsets for use in playing video games; Baby monitors; Bullhorns; CD players; Headphones in the form of headbands; Headsets; Microphones; Smart home hubs comprised of voice-activated speakers, computer hardware, and downloadable software for controlling networked devices in the internet of things (IoT), operating internet-enabled and connected lighting apparatus and home security alarms; Virtual reality headsets; Wearable electronic proximity sensors with embedded contact tracing software for monitoring and alerting of social distances, distance measuring among wearers; Wireless microphones with integrated speakers
Amplifiers; Audio and visual headsets for use in playing video games; Baby monitors; Bullhorns; CD players; Headphones in the form of headbands; Headsets; Microphones; Smart home hubs comprised of voice-activated speakers, computer hardware, and downloadable software for controlling networked devices in the internet of things (IoT), operating internet-enabled and connected lighting apparatus and home security alarms; Virtual reality headsets; Wearable electronic proximity sensors with embedded contact tracing software for monitoring and alerting of social distances, distance measuring among wearers; Wireless microphones with integrated speakers
Amplifiers; Audio and visual headsets for use in playing video games; ...