| BUNCH Bunch Live, Inc.
87762229 19 Jan 2018 | on 19 May 2020
| Video game software for use by teenagers, young adults, and adults; co... Class 009 Class 009 Computer & Software Products & Electrical & Scientific Products Communication services, namely, transmission of voice, data, images, audio and video by means of wireless communication networks, and the Internet, for use in playing online video games and computer games with others; video teleconferencing for use in playing online video games and computer games with others; web conferencing services for use in playing online video games and computer games with others; electronic transmission and streaming of digital media content for others via global and local computer networks for use in playing online video games and computer games with others; streaming of audio, visual and audiovisual gaming content via a global computer network Class 038 Class 038 Communications Services Communication services, namely, transmission of voice, data, images, audio and video by means of wireless communication networks, and the Internet, for use in playing online video games and computer games with others; video teleconferencing for use in playing online video games and computer games with others; web conferencing services for use in playing online video games and computer games with others; electronic transmission and streaming of digital media content for others via global and local computer networks for use in playing online video games and computer games with others; streaming of audio, visual and audiovisual gaming content via a global computer network Class 042 Computer & Software Services & Scientific Services Video game software for use by teenagers, young adults, and adults; computer game software for use by teenagers, young adults, and adults; interactive game software for use by teenagers, young adults, and adults; electronic game software for handheld electronic devices for use by teenagers, young adults, and adults; computer software for video telephony for use in playing online video games and computer games with others; computer software for video conferencing for use in playing online video games and computer games with others; computer software for broadcasting, electronic transmission, and streaming of gaming digital media content for use by teenagers, young adults, and adults | |