Carrying cases for electronic equipment, namely, personal electronic computing devices; Children's educational software; Computer application software for mobile phones, namely, software for games, for interacting with interactive characters, and for educational learning in the fields of math, science, reading, language, and social skills; Educational software featuring instruction in math, science, reading, language and social skills; Robots for personal, educational and hobby use and structural parts therefor
Carrying cases for electronic equipment, namely, personal electronic computing devices; Children's educational software; Computer application software for mobile phones, namely, software for games, for interacting with interactive characters, and for educational learning in the fields of math, science, reading, language, and social skills; Educational software featuring instruction in math, science, reading, language and social skills; Robots for personal, educational and hobby use and structural parts therefor
Carrying cases for electronic equipment, namely, personal electronic c...