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HYPER-IMMERSIVE
FORMALIZED

on 22 Dec 2021

Last Applicant/ Owned by

FANTASY 360 TECHNOLOGIES INC.

789 West Pender StreetSuite 1080Vancouver

BRITISH COLUMBIA

CA

V6C1H2

Serial Number

2155763 filed on 22nd Dec 2021

Correspondent Address

800 du Square VictoriaSuite 4600Montreal

QUEBEC

CA

H4Z1H6

HYPER-IMMERSIVE

Trademark usage description

shipping containers comprised of metal that have been modified to house entertainment venues, family entertainment centres, amusement parks, theme par Read More

Classification Information


Class [006]
Shipping containers comprised of metal that have been modified to house entertainment venues, family entertainment centres, amusement parks, theme parks, arcades, retail entertainment facilities, out-of-home entertainment facilities, escape rooms and escape games; Modular container units comprised of metal to house metal and non-metallic containers, shipping containers, entertainment venues, family entertainment centres, amusement parks, theme parks, arcades, retail entertainment facilities, out-of-home entertainment facilities, escape rooms and escape games.


Classification kind code

11

Class [007]
Machinery


Comment text

CIPO Classification Code

Classification kind code

Nice

Class [009]
Computer hardware and software systems featuring haptics technology for the capture, formatting, recording, distributing, and recreating augmented reality, virtual reality, extended reality and mixed reality environments in the metaverse, entertainment venues, family entertainment centres, amusement parks, theme parks, arcades, retail entertainment facilities, out-of-home entertainment facilities, escape rooms and escape games; Computer hardware and software systems for creating and experiencing brand experiential marketing; Downloadable virtual reality games for the metaverse; downloadable augmented reality games for the metaverse; downloadable computer games for the metaverse; downloadable extended reality games for the metaverse; downloadable mixed reality games for the metaverse; Computer software development tools featuring haptics technology for the design and development of virtual reality, augmented reality, extended reality and mixed reality environments, and the streaming and playback of virtual reality, augmented reality, extended reality and mixed reality file types incorporating three-dimensions; Computer software and firmware featuring haptics technology for the capture, formatting, recording, distributing, and recreating augmented reality, virtual reality, extended reality and mixed reality environments; Computer software for creating digital animation and special effects of images; Computer software used to digitally process and enhance the recording and playback of audio sound, sound effects and sound tracks; Computer software, namely, game engine software for video game development and operation; Lidar; Virtual reality software for the recreation of augmented reality and virtual reality environments made up of video and spatial data captured in a physical space; Computer software and computer hardware featuring immersive technology and entertainment multimedia content for use in the creation and simulation of immersive effects; downloadable digital entertainment multimedia files.


Classification kind code

11

Class [011]
Air treatment systems, namely air cleaning units, air compressors, air conditioners, air diffusers and air purifying units, heating, ventilation and air conditioning systems (HVAC).


Classification kind code

11

Class [019]
Modular container units comprised of non-metallic materials to house metal and non-metallic containers, shipping containers, entertainment venues, family entertainment centres, amusement parks, theme parks, arcades, retail entertainment facilities, out-of-home entertainment facilities, escape rooms and escape games; Enclosures comprised of non-metallic materials for indoor entertainment venues, family entertainment centres, amusement parks, theme parks, arcades, retail entertainment facilities, out-of-home entertainment facilities, escape rooms and escape games.


Classification kind code

11

Class [028]
Console gaming products and gaming devices, namely, joysticks for computer games and video games, video game interactive remote-control units, video game interactive hand-held remote controls for playing electronic computer and video games; Electric, electromechanical and electronic components, namely, touch-enabled devices for providing tactile, touch, haptic, and force feedback sensations, namely, joysticks, buttons, switches, wheels, thrusters, fixed and mounted toy gunner controls, levers and movable tracked objects for use in interactive computer and video games; Wearable peripherals for playing video games specially adapted for computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile telephones namely, audio and visual headsets for use in interactive computer and video games; Machines for creating haze, fog, smoke, wind, heat, cool air, aroma and scent effects and pneumatic air blasts for use in in indoor entertainment venues, family entertainment centres, amusement parks, theme parks, arcades, retail entertainment facilities, out-of-home entertainment facilities, escape rooms and escape games; Hydraulic conveyors, namely, moving floor conveyors for moving people in indoor entertainment venues, family entertainment centres, amusement parks, theme parks, arcades, retail entertainment facilities, out-of-home entertainment facilities, escape rooms and escape games.


Classification kind code

11

Class [035]
Brand experiential marketing services; advertising and marketing through escape rooms; Escape room experiences for commercial and business events.


Classification kind code

11

Class [037]
Installation and custom design of modular container units, shipping containers and metal containers to house entertainment venues, family entertainment centres, amusement parks, theme parks, arcades, retail entertainment facilities, out-of-home entertainment facilities, escape rooms and escape games.


Classification kind code

11

Class [041]
Entertainment services, namely, entertainment venues, family entertainment centres, amusement parks, theme parks, arcades, retail entertainment facilities, out-of-home entertainment facilities escape rooms, escape games and escape room attractions; Providing amusement parks; amusement arcades; providing on-line computer games; providing on-line video games; providing information on computer game strategies and video game strategies via computer networks and global communication networks and the metaverse; On-line video gaming services; providing on-line video games via a computer network; providing on-line interactive multiplayer video games; providing video games by means of a computer based system; providing on-line video games for mobile phones, smart phones and mobile communication terminal equipment; providing on-line computer games; providing on-line video games for handheld game apparatus and video games providing computer games for use in the metaverse; Escape room experiences for cultural, sporting and entertainment events; Escape room experiences for commercial and business events.


Classification kind code

11

Class [042]
Computer game design and development; video game design and development; Virtual reality game design and development; Augmented reality game design and development; Escape room design and development; escape room experiences; Extended reality game design and development; Mixed reality game design and development; Installation and maintenance of computer software featuring immersive and haptic technology and entertainment multimedia content for use in the creation and simulation of immersive effects; installation and maintenance of equipment creating and simulating immersive effects in home and commercial entertainment systems; installation and maintenance of equipment featuring immersive technology for use in the creation and simulation of immersive effects; technical support services, namely, troubleshooting of problems in computer software featuring immersive technology and entertainment multimedia content for use in the creation and simulation of immersive effects for third parties; technical support services, namely, troubleshooting of problems in equipment creating and simulating immersive effects in home and commercial entertainment systems; technical support services, namely, troubleshooting of problems in equipment featuring immersive and haptic technology for use in the creation and simulation of immersive effects; design of entertainment multimedia content for use in the creation and stimulation of immersive and haptic effects.


Classification kind code

11

Mark Details


Serial Number

2155763

Mark Type

Trademark

Legal History


Action TakenStatus
Submitted for opposition 287
on 13th Jul 2022
Pre-Assessment Letter Sent
Submitted for opposition 30
on 22nd Dec 2021
Filed
Submitted for opposition 1
on 22nd Dec 2021
Created
Submitted for opposition 31
on 22nd Dec 2021
Formalized