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HEXAGON SHAPED DESIGN
FORMALIZED

on 10 Jul 2024

Last Applicant/ Owned by

EPIC GAMES INC.

620 Crossroads BoulevardCary NC 27518

US

Serial Number

2337606 filed on 29th Feb 2024

Correspondent Address

SUITE 2600, 160 ELGIN STREETOTTAWA

ONTARIO

CA

K1P1C3

HEXAGON SHAPED DESIGN

Vienna Information


25 . 7 . 20

Surfaces or backgrounds covered with lines or bandsSurfaces ou fonds couverts de lignes ou de bandes

25 . 7 . 21

Surfaces or backgrounds covered with straight lines or bandsSurfaces ou fonds couverts de lignes ou de bandes droites

26 . 5 . 1

One polygonUn polygone

26 . 5 . 12

Polygons containing one or more other geometrical figures Note: Including polygons containing bent or straight lines (except 26.5.10)Polygones contenant une ou plusieurs autres figures géométriques Note: Y compris les polygones contenant des lignes courbées ou droites (excepté 26.5.10)

26 . 5 . 26

Polygons with cutout areasPolygones avec des zones découpées

26 . 11 . 3

More than two lines or two bandsPlus de deux lignes ou de deux bandes

26 . 11 . 9

Oblique lines or bandsLignes ou bandes obliques

26 . 11 . 10

Straight lines or bandsLignes ou bandes droites

26 . 15 . 9

CubesCubes

Trademark usage description

downloadable virtual goods, namely, computer programs featuring digital human characters or representations, for use in video games, films, motion pic Read More

Classification Information


Class [009]
Downloadable virtual goods, namely, computer programs featuring digital human characters or representations, for use in video games, films, motion pictures, television shows, videos, 3D animations, 3D simulations, 3D visualizations, 3D platforms, virtual worlds, and metaverse environments; downloadable computer software for use in video game development, film production, television production, video production, 3D animations, 3D simulations, and 3D visualizations; downloadable computer software development tools; downloadable computer software for the creation of computer-generated imagery and graphics for the production of video games, films, motion pictures, television shows, videos, 3D animations, 3D simulations, 3D visualizations, 3D platforms, virtual worlds, and metaverse environments; downloadable computer software for the creation of computer-generated imagery and graphics for the production of content for video games, films, motion pictures, television shows, videos, 3D animations, 3D simulations, 3D visualizations, 3D platforms, virtual worlds, and metaverse environments; downloadable computer software for character rigging, face rigging, character modeling, and face modeling, for use in video games, films, motion pictures, television shows, videos, 3D animations, 3D simulations, 3D visualizations, 3D platforms, virtual worlds, and metaverse environments; downloadable computer software for translating human movements, expression, and appearance into digital human characters or representations, for use in video games, films, motion pictures, television shows, videos, 3D animations, 3D simulations, 3D visualizations, 3D platforms, virtual worlds, and metaverse environments; downloadable software for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game worlds and virtual environments, virtual reality, augmented reality, mixed reality and extended reality experiences, 2D and 3D animations, simulations and visualizations, and real-time 3D sites; downloadable software for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and digital media; downloadable software for the creation of computer-generated imagery and graphics, for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game worlds, virtual worlds, metaverse environments, virtual reality, augmented reality, mixed reality and extended reality experiences, 2D and 3D animations, simulations and visualizations, and real-time 3D sites; downloadable software for the creation of computer-generated imagery and graphics, for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and digital media; downloadable software for character rigging, face rigging, character modeling, and face modeling, for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game worlds, virtual worlds, metaverse environments, virtual reality, augmented reality, mixed reality and extended reality experiences, 2D and 3D animations, simulations and visualizations, and real-time 3D sites; downloadable software for character rigging, face rigging, character modeling, and face modeling, for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and digital media; downloadable software for translating human movements, expression, and appearance into digital human characters or representations, for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game worlds, virtual worlds, metaverse environments, virtual reality, augmented reality, mixed reality and extended reality experiences, 2D and 3D animations, simulations and visualizations, and real-time 3D sites; downloadable software for translating human movements, expression, and appearance into digital human characters or representations, for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and digital media; downloadable software featuring digital human characters or representations for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game worlds, virtual worlds, metaverse environments, virtual reality, augmented reality, mixed reality and extended reality experiences, 2D and 3D animations, simulations and visualizations, and real-time 3D sites; downloadable software featuring digital human characters or representations for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and digital media; downloadable graphics for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game, virtual worlds, metaverse environments, virtual reality, augmented reality, mixed reality and extended reality experiences, 2D and 3D animations, simulations and visualizations, and real-time 3D sites; downloadable graphics for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and digital media; downloadable software for creating 2D and 3D meshes and models, images, and graphical representations for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game worlds, virtual worlds, metaverse environments, virtual reality, augmented reality, mixed reality and extended reality experiences, 2D and 3D animations, simulations and visualizations, and real-time 3D sites; downloadable software for creating 2D and 3D meshes and models, images, and graphical representations for use in the creation, development, and production of motion pictures, television programs, and visual and digital media; downloadable software for use in creating high-fidelity digital humans for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game worlds, virtual worlds, metaverse environments, virtual reality, augmented reality, mixed reality and extended reality experiences, 2D and 3D animations, simulations and visualizations, and real-time 3D sites; downloadable software for use in creating high-fidelity digital humans for use in the creation, development, and production of motion pictures, television programs, and visual and digital media; downloadable computer software for creating and processing digital images.


Classification kind code

12

Class [042]
Computer graphics design services; computer graphics design services, namely, creation of 2D and 3D computer models; computer graphics design services, namely, character rigging, face rigging, character modeling, and face modeling, for use in films, motion pictures, television shows, videos, 2D and 3D animations, simulations, and visualizations, 2D and 3D games, video game platforms, digital media, virtual worlds, metaverse environments, 2D and 3D interactive game and non-game worlds, virtual, augmented, mixed reality and extended reality experiences, real-time 3D sites, virtual worlds, and metaverse environments; 3D scanning services, namely, scanning humans, animals, and objects, for the purpose of creating digital characters or representations; computer graphics design consultation; computer software design; developing computer software; providing temporary use of non-downloadable computer software for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game worlds and virtual environments, virtual reality, augmented reality, mixed reality and extended reality experiences, 2D and 3D animations, simulations and visualizations, real-time 3D sites, virtual worlds, and metaverse environments; providing temporary use of non-downloadable computer software for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and digital media; computer graphics design services, namely, character rigging, face rigging, character modeling, and face modeling, for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game worlds and virtual environments, virtual reality, augmented reality, mixed reality and extended reality experiences, 2D and 3D animations, simulations and visualizations, real-time 3D sites, virtual worlds, and metaverse environments; computer graphics design services, namely, character rigging, face rigging, character modeling, and face modeling, for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and digital media; electronic 3D scanning services, namely, scanning humans, animals, and objects, for the purpose of creating 2D and 3D meshes, high-fidelity digital humans, digital characters or representations, and digital assets; computer graphics design consulting services; animation design consulting services; design and development of high-fidelity digital humans, animals, characters, and objects, using computer animation, computer modeling, and 3D scanning, for use in films, motion pictures, television shows, videos, 2D and 3D animations, simulations, and visualizations, 2D and 3D games, video game platforms, digital media, 2D and 3D interactive game and non-game worlds, virtual environments, virtual, augmented, mixed reality and extended reality experiences, real-time 3D sites, and other applications; computer simulation services; computer 3D modeling of graphics for others; computer 2D and 3D visualization and rendering of graphics for others.


Classification kind code

12

Mark Details


Serial Number

2337606

Mark Type

Trademark

Legal History


Action TakenStatus
Submitted for opposition 48
on 07th Aug 2024
Agent Changed
Submitted for opposition 257
on 11th Jul 2024
Designation Notification - Madrid Protocol
Submitted for opposition 1
on 10th Jul 2024
Created
Submitted for opposition 31
on 10th Jul 2024
Formalized
Submitted for opposition 30
on 29th Feb 2024
Filed
Submitted for opposition 228
on 29th Feb 2024
International Registration