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GAMESPARK
Live/Pending
NOTICE OF ALLOWANCE - ISSUED

issued

on 14 May 2024

Last Applicant/ Owned by

TH-767 Nicola St

Vancouver, BC

CA

V6G3L4

Serial Number

86102684 filed on 27th Oct 2013

Registration Number

N/A

Correspondent Address

AL VAN KAMPEN

AL VAN KAMPEN VAN KAMPEN & CROWE PLLC

SEATTLE, WA 98133

United States

Filing Basis

1. intent to use

2. intent to use current

3. filed as use application

4. use application currently

Disclaimer

NO DATA

GAMESPARK

(Based on Intent to Use) Providing advertising software, namely, providing temporary use of on-line non-downloadable software for creating, developing and disseminating promotional materials for others; providingtemporary use of on-line non-downloadable software for creating, developing and dissemination online promotional materials for others whereby payments are based on qualifying click through Read More

Classification Information


Class [042]
Computer & Software Services & Scientific Services


(Based on Intent to Use) Providing advertising software, namely, providing temporary use of on-line non-downloadable software for creating, developing and disseminating promotional materials for others; providingtemporary use of on-line non-downloadable software for creating, developing and dissemination online promotional materials for others whereby payments are based on qualifying click through online advertisements; providing temporary use of on-line non-downloadable software for making and distributing computer games; application service provider, namely, hostion, managing, developing, analyzing, and maintaining applications, software, and web sites, of others in the fields of advertising and marketing; franchising services, namely, planning and design in information technology systems for business franchises; virtual game services, namely, design and development of computer game software and virtual reality software; online user community social platform functions, namely, online social networking services provided through a games and sports community website


First Use Date in General

N/A

First Use Date in Commerce

N/A

Class [041]
Education and Entertainment Services


(Based on Use in Commerce) At least as early as 04/01/1999 Entertainment services, namely, providing on-line computer games; providing games for use network-wide by network users; providing a game site, namely, providing a website featuring games and puzzles; providing a website featuring non-downloadable game software; providing a multiplayer game site, namely, providing a web site that provides game and sports games statistics; online electronic games services provided by means of the Internet; providing online computer games; Providing games, namely, online electronic games services provided by means of the Internet, providing on-line computer hames and providing temporary use ion non-downloadable game software; entertainment services, namely, providing on-line computer, electronic and video games; entertainment services, namely, providing on-line computer games; providing computer games for use network-wide by network users; entertainment services, namely, providing a website featuring games and puzzles; entertainment services, namely, providing a website featuring multiplayer games and puzzles; electronic games services provided by means of the Internet :Date of First Use of Mark At least as early as 04/01/1999 Date of First Use of Mark Commerce at least as early as At least as early as 04/01/1999 Above is Section 1A as the system wasn't allowing to proceed. The Specimen is a digital photograph that shows the mark used in the sale or advertising of the services is enclosed in the evidence section Below is section 1B (Based on Intent to Use) Providing online non-downloadable game software; entertainment facilities, namely, providing recreation activities; production of video and computer game software; digital imaging services; providing video game information via the Internet; electronic publishing services, namely, electronic desktop publishing, publishing oif electronic publications and online electronic publishing of books periodicals; film production; computer animation production services; production of television news shows; education services, namely, providing game design classes, seminars and workshops in the field of computer and video games; training services in the field of computer and video games; correspondence schools; rental of computer game programs; entertainment services, namely, multimedia publishing of books, magazines, journals, software, games, and electronic publications, providing information on-line relation to computer games and computer enhancements for games and providing a web site through which people locate information about tournaments, enents, and competitions in the vieeo game field; distribution of motion picture films, distribution of radio programs for others and distribution of television programs for others; entertainment services, namely, providing temporary use of non-downloadable interactive games; providing a website featuring entertainment information; operation of amusement parks; entertainment information relation to computer and video game stategies; enterainment services, namely, providing on-line review of computer games; entertainment services, namely, providing brain training games on-line and in mobile wireless form; game equipment rental; organization of games; providing a web site through which people locate information about tournaments, events and competitions in the video game field; providing a web-based system and on-line portal for customers to participate in on-line gaming, operation and coordination of game touraments, leagues and tours; providing facilities for game shows; providing online augmented reality games; providing information on-line relating to computer games and computer enhancements for games; providing facilities for playing paintball games


First Use Date in General

N/A

First Use Date in Commerce

N/A

Class [036]
Insurance & Financial Services


(Based on Intent to Use) Financial sponsorship of gaming torurnaments and competitions


First Use Date in General

N/A

First Use Date in Commerce

N/A

Class [035]
Advertising, Business & Retail Services


(Based on Intent to Use)Electronic billboard advertising of the wares and services of others; advertising the wares and services of others Advertising agencies; advertising services rendered during computer games; placing advertisements for others; preparing advertisements for others; marketing services, namely, arranging for the distribution of the products of others; marketing services; franchising seervices, namely, consultation and assistance in business maagement, organization and promotion and offering business management assistance in the establishment and operation of video game tournament businesses; producing audio or video infomercials; displaying advertisements for other; providing facilities for business meetings; retail store services and online retail store services featuring computer and video games; sponsorship services, namely, sponsorship search, promotional sponsorship of gaming tournaments and competitions and promoting the goods and services of other by arranging for businesses to affiliate their goods and services with the goods and services of third parties by means of sponsorship relationships and consulting related thereto; advertising, marketing and promotion consultation services regarding the placement of products in retail stores; advertising consultation; business mangement; market research; on-line wholesale and retail store services featuring downloadable sound, music, image, video and game files


First Use Date in General

N/A

First Use Date in Commerce

N/A

Class [028]
Toys and Sporting Goods Products


(Based on Intent to Use) Games, namely, arcade games;Interactive display and equipment, namely, electronic interactive board games for use with external monitor, video game interactive control floor pads or mats, video game interactive remote control units and video game interactive hand held remote controls for playing electronic games; electronic devices, namely, hand held units for playing electronic games; virtual reality equipment, namely, virtual reality headsets and helmets adaped for use in playing video games and exercise equipment in the nature of virtual reality training cycles; video games, namely, arcade video games; hand-held units for playing electronic games; video games intdractive control floor pads; amusement park rides; artificial intelligence devices and products, namely, toy robots; game apparatus, namely, bases, bats, and balls for playing baseball-like indoor and ooutdoor games; hand held units for playing video games other than those adapted for use with an external display screen or monitor; promotional game materials


First Use Date in General

N/A

First Use Date in Commerce

N/A

Class [009]
Computer & Software Products & Electrical & Scientific Products


(Based on Use in Commerce) flash and shockwave games, namely, interactive video games programs; (Based on Intent to Use) Games, namely, game software and downloadable video games via the innternet; pay per click software, namely, software for creating, developing and disseminating online promotional materials for others whereby payments are based on qualifying click through online advertisements; computer game software; computers; computer game software downloadable from a global computer network; computer software for the collection, editing, organizing, modifying, book marking, transmission, storage and sharing of data and information; interactive display and equipment, namely, electrical controllers, interactive liquid crystal displays and interactive game software; interactive sensing equipment, namely, electric inteeractive sensors for use with computer games; interactive game software; electronic devices, namely, electronic prximity sensors and switches; computer game programs; electronic game software; interactive video programs; electronic game software; interactive video programs; birtual reality game software; virtual reality equipment, namely, virtual reality eyewear; augmented reality equipment, namely, augmented reality software for use in mobile devices for integrating electronic data with real world environments for the purpose of augmented reality experience and game play for users; augment reality computer game software; computer operating system programs; computer software, namely, computer operating system programs; computer peripherals; computer interfaces, namely, computer network interface displays, namely, electronic display interfaces, electronic displays in the nature of digital signage and head-mounted video displays; touch sensitive computer display monitors; computer servers; computer game programs and computer programs for planning and scheduling online meetings; communications software for connecting computer network users and global computer networks; computer hardware; computer software for communication with users of other computers; webcams; video game software; computer software for creating computer games; computer software for the collection, editing, organizing, modifying, book marking, transmission, storage and sharing of artificial intelligence data and information; marketing software, namely, software for creating, developing and disseminating marketing materials for others; computer aided design software for designing computer games; high performance computer hardware with specialized features for enhanced game playing ability; (Based on Intent to Use) Advertising software, namely, software for creating, developing and disseminating promotional materials for others


First Use Date in General

01st Apr 1999

First Use Date in Commerce

01st Apr 1999

Class [038]
Communications Services


(Based on Intent to Use) Web messaging services; providing voice chat services; transmission of interactive audio and video by means of telecommunications networks, wireless communication networks and the Internet; providing on-line chat rooms and electronic bulletin boards for transmission of messages among users in the field of general interest; web casting services; providing telecommunications connections to global computer networks; providing access to electronic telecommunication networks; leasing of communications equipment; telepresence services; providing access to a computer database; providing access to a video games database via a global information network; telecommunication services, namely, teleconferencing services; communications services, namely, transission of voice, audio, visual images and data by telecommunications networks, wireless communication networks, the Internet, information services networks and day networks


First Use Date in General

N/A

First Use Date in Commerce

N/A

Mark Details


Serial Number

No 86102684

Mark Type

No Service Mark

Attorney Docket Number

No

44D Filed

No

44D Current

No

44E filed

No

44E Current

No

66A Filed

No

66A Current

No

Current Basis

No

No Basis

No

Legal History


Show more

Status DateAction Taken
14th Nov 2024SOU TEAS EXTENSION RECEIVED
14th May 2024NOA E-MAILED - SOU REQUIRED FROM APPLICANT
01st Apr 2024TTAB RELEASE CASE TO TRADEMARKS
01st Apr 2024OPPOSITION TERMINATED NO. 999999
29th Mar 2024CT DECISION: DISMISSED
25th Sep 2023OPPOSITION DISMISSED NO. 999999
16th Apr 2020APPLICANT/CORRESPONDENCE CHANGES (NON-RESPONSIVE) ENTERED
16th Apr 2020TEAS CHANGE OF CORRESPONDENCE RECEIVED
16th Apr 2020TEAS CHANGE OF DOMESTIC REPRESENTATIVES ADDRESS
16th Apr 2020ATTORNEY/DOM.REP.REVOKED AND/OR APPOINTED