tm logo
ELYNXIR
Dead/Abandoned
ABANDONED - NO STATEMENT OF USE FILED

no statement of use filed

on 22 Apr 2024

Last Applicant/ Owned by

12424 Wilshire Boulevard, 12th Floor

Los Angeles

CA

90025

Serial Number

97322430 filed on 21st Mar 2022

Registration Number

N/A

Correspondent Address

Connie Ellerbach

Connie Ellerbach FENWICK & WEST LLP

MOUNTAIN VIEW, CA 94041

UNITED STATES

Filing Basis

1. intent to use

2. intent to use current

Disclaimer

NO DATA

ELYNXIR

Software as a service (SaaS) services featuring software for creating and editing music and sounds; Software as a service (SaaS) services featuring software for processing digital music files; software as a service (SaaS) featuring computer software for creating virtual communities; Software as a service (SaaS) featuring computer software for social networking, managing social networking content, Read More

Classification Information


Class [045]
Personal & Legal & Social Services


Online social networking services; Licensing of intellectual property rights, namely, online electronic processing and issuance of licenses for audio, audiovisual, and multimedia recordings and digital entertainment content, including music, through smart contracts and blockchain and distributed ledger technology


First Use Date in General

N/A

First Use Date in Commerce

N/A

Class [042]
Computer & Software Services & Scientific Services


Software as a service (SaaS) services featuring software for creating and editing music and sounds; Software as a service (SaaS) services featuring software for processing digital music files; software as a service (SaaS) featuring computer software for creating virtual communities; Software as a service (SaaS) featuring computer software for social networking, managing social networking content, and transmission of images, audio-visual and video content, videos, data, text, messages, advertisements, media advertising communications and information; Platform as a service (PaaS) services featuring software for creating and editing music and sounds; Platform as a service (PaaS) services featuring software for processing digital music files; Platform as a service (PaaS) services featuring computer software for creating virtual communities; Platform as a service (PaaS) services featuring computer software for social networking, managing social networking content, and transmission of images, audio-visual and video content, videos, data, text, messages, advertisements, media; Electronic data storage services; Computer video game development services; Computer software development; Design and development of interactive multimedia software; Design, development and implementation of software; Computer programming services; Design and development of game software; Providing temporary use of online non-downloadable game software; Electronic and interactive multimedia game development services; Providing temporary use of non-downloadable social assistant software for use in virtual, augmented and mixed reality environments; Design and development of computer game hardware and software; Design and development of augmented reality, virtual reality, and mixed reality hardware and software; Design and development of video game hardware and software; Design and development of computer hardware and software; Computer services, namely, creating online virtual communities for users to organize groups and events, participate in discussions, get feedback from their peers, and engage in social, business and community networking; Providing temporary use of non-downloadable software for social networking, creating a virtual community, and transmission of audio, video, images, text and data; Software as a service (SaaS) services featuring software for sending and receiving electronic messages, notifications and alerts; Providing online sites that give users the ability to upload, modify and share virtual reality content, information, experiences and data; Providing online sites that give users the ability to upload, modify and share augmented reality content, information, experiences and data; Application service provider (ASP) featuring software to enable or facilitate the sharing and displaying a user's location; Providing temporary use of non-downloadable computer software for social and destination mapping; Providing temporary use of non-downloadable software for transmission of digital media content, multimedia content, audio-visual content, video content and messages; Platform as a service (PaaS) featuring software platforms for social networking and transmission of images, audio-visual content, video content and messages; Platform as a service (PaaS) featuring software platforms for gaming and interactive entertainment; Platform as a service (PaaS) featuring software platforms for accessing special events, live broadcast and live streaming events, sporting and entertainment features and digital multimedia entertainment and information and content via the internet or other communications network; Software as a Service (SaaS) featuring online non-downloadable software for gaming and interactive entertainment; Providing temporary use of non-downloadable software for streaming multimedia entertainment content; Computer services in the nature of providing customized online pages featuring user-defined or specified information, personal profiles, virtual reality, and augmented reality content and data; Providing temporary use of online non-downloadable cloud computing software for virtual and augmented reality applications and environments for use in virtual and augmented reality environments; Hosting of digital content on the internet; Scientific and technological services and research and design relating thereto, namely, scientific and technological research relating to virtual and augmented reality; Software as a service (SaaS) services featuring software for finding and securing IP licensing and product placement in virtual ecosystem; Software as a service (SaaS) services featuring software for use with blockchain and distributed ledger technology and decentralized databases for licensing, exploiting, monetizing, and accounting for and collecting royalties and revenues for digital entertainment content; Providing online non-downloadable computer software for creating and entering data into a decentralized database and automating royalty payments using smart contracts and cryptocurrency; electronic storage of digital collectibles in the nature of interactive media, video, photography, music, sports and game statistics, digital data, graphics, or visual effects, represented by non-fungible tokens via a blockchain network; Providing online non-downloadable computer software for creating, displaying, registering, trading, purchasing, selling or transferring digital collectibles in on-line contests, games and challenges


First Use Date in General

N/A

First Use Date in Commerce

N/A

Class [041]
Education and Entertainment Services


Entertainment services, namely, providing non-downloadable prerecorded music, information in the field of music, and commentary and articles about music, all on-line via a global computer network or website; Entertainment services, namely, recording, production and post-production services in the field of music; Entertainment services, namely, live music concerts and live performances by musical bands, dancers and recording artists; Providing entertainment information via a website; Live entertainment, namely, live music concerts and live performanes by musical bands, dancers, and recording artists; Production, presentation and organization of television, radio, music, and online shows and live entertainment in the nature of live performances and musical productions; Electronic games services provided by means of the internet; Production of video and computer game software; Providing a computer game for use network-wide by network users; Virtual reality game services provided on-line from a computer network; Providing entertainment information about video game tournaments and competitions via a website; Presentation of musical performance; Entertainment services in the nature of arranging social entertainment events; Arranging and conducting entertainment events in the nature of live musical performances; Entertainment ticket agency services; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; Entertainment services, namely, providing online non-downloadable digital collectibles, represented by non-fungible tokens via a blockchain network featuring footage, videos, data, statistics, records, images, art, visual effects, photography, graphics, and virtual experiences; Entertainment services, namely, providing online, non-downloadable virtual goods, consumable in-game items, and functional in-game items, in the nature of virtual art images, clothing, jewelry, headwear, eyewear, footwear, bags, sports equipment, weapons, toys, video game equipment, characters, badges, stickers, tokens, emojis and accessories for use online, in online video games, and in online virtual worlds for entertainment purposes; Production and distribution of digital collectibles in the nature of interactive media, video, photography, music, sports and game statistics, digital data, graphics, or visual effects, represented by non-fungible tokens via a blockchain network; Electronic display of digital collectibles in the nature of interactive media, video, photography, music, sports and game statistics, digital data, graphics, or visual effects, represented by non-fungible tokens via a blockchain network; Entertainment services, namely, providing an online virtual environment for trading virtual cards and tokens; Providing digital collectibles in the nature of interactive media, video, photography, music, graphics, or visual effects, for creating, displaying, registering, trading, purchasing, selling or transferring in contests, games and challenges; Entertainment services, namely, providing online video and computer games; Entertainment services, namely, providing temporary use of non-downloadable video games and interactive games; Providing entertainment news and information relating to electronic games, video gaming, and e-sports; providing recorded media, videos, photography, music, data, statistics, graphics, visual effects


First Use Date in General

N/A

First Use Date in Commerce

N/A

Class [036]
Insurance & Financial Services


Strategic financial advisory services; Financial affairs, namely, financial management, financial analysis and financial consultation; Financial information provided by electronic means; Financial exchange; Digital currency payment processing services; Currency exchange services, namely, providing digital currency wallet; Cryptocurrency trading and exchange services; Electronic fund transfer; Currency transfer services; Electronic transfer of virtual currency, digital tokens, crypto-tokens, utility-tokens, electronic payments, and digital assets, namely, cryptocurrencies and digital currencies; Electronic financial trading; Financial services, namely, financial exchange of virtual currencies, digital currency, cryptocurrency and digital assets, namely, cryptocurrencies and digital currencies; Monetary exchange; Issuance of virtual tokens with cash equivalents in the nature of cryptocurrency; Electronic payment services involving electronic processing and subsequent transmission of bill payment data; Bill payment services provided via an electronic wallet; Processing of electronic wallet payments; Currency exchange services; Providing information in the field of finance, cryptocurrency, digital currency, virtual currency, crypto tokens, non-fungible tokens, non-fungible assets and crypto-collectibles; Financial services, namely, non-fungible token trading; Digital assets in the nature of non-fungible tokens comprising art, antiques, videos, music, Tickets, digital content, historic artifacts, cultural artifacts, and other collectibles namely, fine art collectibles, comic collectibles, and gaming collectibles; Digital assets in the nature of non-fungible tokens comprising art, antiques, videos, music, Tickets, digital content, historic artifacts, cultural artifacts, and other collectibles, namely digital collectibles in the nature of interactive media, video, photography, music, graphics, or visual effects; Brokerage services for art, antiques, videos, music, tickets, digital content, historic artifacts, cultural artifacts, and other collectibles, namely, fine art collectibles, comic collectibles, and gaming collectibles


First Use Date in General

N/A

First Use Date in Commerce

N/A

Class [035]
Advertising, Business & Retail Services


Business management services; Business consulting services; Providing an online marketplace for buyers and sellers of goods authenticated by non-fungible tokens (NFTs); Advertising services; Marketing services; Sales promotional services; Providing an online marketplace for non-fungible tokens (NFTs); Providing an online marketplace for buyers and sellers of digital goods authenticated by non-fungible tokens (NFTs), crypto collectibles, blockchain-based non-fungible assets, digital collectibles, digital assets and media content; Online auction services; Online retail store services featuring virtual goods and virtual merchandise, namely, namely, music, art, video clips, photographs, digital collectibles, digital artifacts, access tokens, tickets, digital in-game items, antiques, clothing, eyewear, bags, backpacks, jewelry, phone accessories, licensed digital merchandise, footwear, trading cards, home furnishings, health and beauty aids, home electronics, consumer packaged goods, food and beverages, toys and games, pets, sports equipment, and household items, for use online and in online virtual worlds; On-line retail store services featuring a wide variety of consumer goods of others; On-line retail store services featuring virtual goods, namely, access tokens for use online and in online virtual worlds; Operating online marketplaces for sellers and buyers of goods and services; Providing an online marketplace for creation, posting, minting, promoting, and exchanging crypto collectibles, digital collectives, digital art, non-fungible tokens and assets, digital assets and other application tokens; Online retail store and marketplace services featuring digital collectibles, digital tokens, non-fungible tokens (NFTs), cryptocurrencies, virtual currency, digital items, and digital art; Operating an online marketplace for trading, recording and registering the transfer of digital assets, digital works, and digital collectibles represented by non-fungible tokens via a blockchain network; Entertainment marketing services, namely, marketing, promotion and advertising for recording and performing artists; Online trading services in which sellers post products or services to be offered for sale, and purchasing or bidding is done via the Internet in order to facilitate the sale of goods and services by others; Providing a searchable online advertising guide featuring the goods and services of others; Providing product information to consumers for commercial purposes; Promoting the goods and services of others; Providing an on-line commercial information directory on the internet; Compilation and systemization of business data into databases; Compilation and systematisation of information in databanks; Providing pricing information about the goods and services of others via the global computer network; E-commerce services, namely, providing information about products via telecommunication networks for sales purposes; Database management services; Providing a website connecting sellers with buyers; Retail store services featuring virtual goods, namely, virtual art, images, clothing, jewelry, headwear, eyewear, footwear, bags, toys, video game equipment, characters, badges, stickers, tokens, emojis, phone accessories, and fashion accessories for use online, in video games, and in online virtual worlds; Provision of an online retail store and online marketplace for buying, selling, and trading of downloadable digital goods in the nature of art, images, clothing, jewelry, headwear, eyewear, footwear, bags, toys, video game equipment, characters, badges, stickers, tokens, emojis, phone accessories, and fashion accessories


First Use Date in General

N/A

First Use Date in Commerce

N/A

Class [009]
Computer & Software Products & Electrical & Scientific Products


Downloadable computer software for creating and editing music and sounds; Downloadable computer software for processing digital music files; computer hardware; non-fungible tokens (NFTs); downloadable game software; Downloadable video game software; Downloadable computer game software; Downloadable virtual reality, augmented reality, and mixed reality game software; virtual reality, augmented reality, and mixed reality game computer hardware; virtual, augmented, and mixed reality downloadable software for providing virtual and augmented reality experiences; Downloadable interactive multimedia computer game programs; Downloadable software for integrating electronic data with real world environments for the purposes of entertainment, education, gaming, communicating, and social networking; Downloadable software for creating, managing and accessing groups within virtual communities; downloadable computer software for playing virtual reality computer games; Downloadable virtual and augmented reality software for navigating virtual and augmented reality environments; Downloadable interactive entertainment software for playing video games, computer games, interactive multimedia games, virtual reality games, augmented reality games, interactive motion pictures, interactive videos, interactive television and interactive digital multimedia content; Downloadable virtual reality software for interactive entertainment; software for social networking; software for use as an application programming interface (API); Downloadable software for creating, managing, and interacting with an online community; Downloadable software for modifying and enabling transmission of images, audio, audio visual and video content and data; Downloadable software for the collection, managing, editing, organizing, modifying, transmission, sharing, and storage of data and information; Downloadable computer software for sending and receiving electronic messages, alerts, notifications and reminders; downloadable software for use in electronically trading, storing, sending, receiving, accepting, buying, selling, accessing, and transmitting digital currency, virtual currency, cryptocurrency crypto-collectibles, digital collectibles, non-fungible tokens and other application tokens; downloadable software for processing transactions related to crypto-collectibles, non-fungible tokens and other application tokens; downloadable software for managing digital and virtual currency, non-fungible tokens (NFTs), and digital assets; downloadable software for use as a digital wallet; downloadable software for blockchain transactions; downloadable payment processing software; downloadable e-commerce software to allow users to perform electronic transactions; downloadable software in the nature of a mobile application for providing access to crypto-collectibles, application tokens and non-fungible tokens; downloadable software in the nature of a mobile application for minting and selling non-fungible tokens, crypto-collectibles, digital collectibles, application tokens, and non-fungible assets; downloadable software in the nature of a mobile application, namely, software for offering a marketplace for digital and physical collectibles, crypto-collectibles and non-fungible tokens; downloadable software to enable consumers and businesses to manage, use and transfer digital assets, virtual currency, cryptocurrency, crypto-collectibles, non-fungible tokens, and other application tokens; downloadable software that enables users to hold and store cryptocurrency, virtual currency, digital assets, crypto-collectibles, non-fungible tokens and other application tokens via an electronic wallet; downloadable software to create and manage electronic wallets; downloadable software for generating non-fungible tokens for use in virtual worlds; Downloadable software for generating cryptographic keys for use in virtual worlds; downloadable software for facilitating a cryptocurrency, digital asset, virtual currency, crypto-collectibles, non-fungible tokens and other application tokens transactions; digital collectibles in the nature of interactive media, images, videos, audio, three-dimensional art, digital art, photography, music, data, statistics, graphics, or visual effects, represented by non-fungible tokens via a blockchain network; downloadable digital media, digital works and digital collectibles authenticated by non-fungible tokens via a blockchain network; downloadable digital media, namely, digital collectible authenticated by non-fungible tokens via a blockchain network featuring players, games, footage, video highlights, data, statistics, records, visual effects or virtual experiences depicted in video, audio, graphics, or photography; downloadable computer software via a blockchain network to create, display, register, trade, purchase, sell or transfer digital collectibles and digital works; downloadable computer software for generating non-fungible tokens for use in virtual worlds; downloadable computer software for generating cryptographic keys for use in virtual worlds; digital media, namely, non-fungible tokens featuring audio, video, textual, and graphic content; downloadable and recorded computer communications software to allow customers to access bank account information and transact business; Downloadable computer software for creating, displaying, registering, trading, purchasing, selling or transferring digital collectibles in on-line contests, games and challenges; downloadable multimedia files containing text, video, audio and images authenticated non-fungible tokens; downloadable multimedia files containing text and video relating to games, sports, art, entertainment and general consumer merchandise authenticated by non-fungible tokens; downloadable audio and video recordings featuring audio, video, textual, and graphic content authenticated by non-fungible tokens; downloadable virtual goods, namely, music, art, video clips, photographs, digital collectibles, digital artifacts, access tokens, tickets, digital in-game items, antiques, clothing, eyewear, bags, backpacks, jewelry, phone accessories, licensed digital merchandise, footwear, trading cards, home furnishings, health and beauty aids, home electronics, consumer packaged goods, food and beverages, toys and games, pets, sports equipment, and household items authenticated by non-fungible tokens (NFTs); downloadable virtual goods, namely, access tokens authenticated by non-fungible tokens (NFTs) for use online and in online virtual world; downloadable digital media, namely, digital collectibles, digital tokens, non-fungible tokens (NFTs), cryptocurrencies, and digital art; downloadable software for processing digital files, digital art, media, videos, photography, music, data, statistics, graphics, or visual effects; downloadable mobile applications for finding and securing IP licensing and product placement in virtual ecosystems; downloadable mobile applications for licensing, exploiting, monetizing, and accounting for and collecting royalties and revenues for digital entertainment contents using blockchain and distributed ledger technology and decentralized databases


First Use Date in General

N/A

First Use Date in Commerce

N/A

Class [038]
Communications Services


Telecommunications services for providing multiple-user access to a global computer network; Telecommunication services, namely, transmission of voice, data, graphics, images, audio and video by means of telecommunications networks, wireless communication networks, and the Internet; Telecommunications services, namely, electronic transmission of virtual reality content and data; Data streaming services; Electronic data transmission; Streaming of audio, video, and audiovisual material on the internet; Providing online chat rooms for social networking; Providing on-line forums for transmission of messages among computer users concerning music and gaming; Providing on-line forums; Electronic transmission of messages, audio and video data among computer users; Mobile media services in the nature of electronic transmission of entertainment media content


First Use Date in General

N/A

First Use Date in Commerce

N/A

Mark Details


Serial Number

No 97322430

Mark Type

No Service Mark

Attorney Docket Number

No 38982-00070

44D Filed

No

44D Current

No

44E filed

No

44E Current

No

66A Filed

No

66A Current

No

Current Basis

No

No Basis

No

Legal History


Show more

Status DateAction Taken
22nd Apr 2024ABANDONMENT NOTICE E-MAILED - NO USE STATEMENT FILED
22nd Apr 2024ABANDONMENT - NO USE STATEMENT FILED
19th Sep 2023NOA E-MAILED - SOU REQUIRED FROM APPLICANT
25th Jul 2023OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED
25th Jul 2023PUBLISHED FOR OPPOSITION
05th Jul 2023NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED
17th Jun 2023APPROVED FOR PUB - PRINCIPAL REGISTER
19th Apr 2023TEAS/EMAIL CORRESPONDENCE ENTERED
18th Apr 2023CORRESPONDENCE RECEIVED IN LAW OFFICE
18th Apr 2023TEAS RESPONSE TO OFFICE ACTION RECEIVED