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DAN TDM
Live/Registered
REGISTERED

on 24 Mar 2020

Last Applicant/ Owned by

89 New Bond Street

London

GB

W1S1DA

Serial Number

88193576 filed on 14th Nov 2018

Registration Number

6016312 registered on 24th Mar 2020

in the Principal Register

Correspondent Address

William C. Wright

William C. Wright

60 EAST 42ND STREET, SUITE 2520

NEW YORK, NY, , 10165

Filing Basis

1. intent to use

Disclaimer

NO DATA

DAN TDM

Entertainment services, namely, live performances featuring video game playing with commentary and narration; entertainment services in the nature of arranging, conducting, hosting, and performing in competitive video game playing, recreational video game playing and eSports events, namely, video game tournaments and contests, performed at shows, parties, league events and corporate events for ent Read More

Classification Information


Class [009]
Computer & Software Products & Electrical & Scientific Products


Computer software for video games; computer and video games software; interactive entertainment software, namely, downloadable interactive game software; computer software downloaded or downloadable for video games; computer hardware with specialized features for enhanced game playing ability; downloadable electronic publications, namely, books, magazines, comic books, graphic novels, newsletters, manuals, booklets in the field of esports, video games, comedy, drama, animation and pop culture; computer software publications downloaded, namely, downloadable books, magazines, comic books, graphic novels, newsletters, manuals, booklets in the field of esports, video games, comedy, drama, animation and pop culture; computer application software featuring games and gaming; downloadable electronic publications, namely, books, magazines, comic books, graphic novels, newsletters, manuals, booklets featuring downloadable information relating to computer games and gaming; computer software for the administration of on-line games and gaming; data recorded electronically from the Internet, namely, downloadable software for video games; data recorded in machine readable form from the Internet, namely, downloadable software for playing video games; optical, computer, audio discs, audio tapes, video tapes, computer game cartridges, CD-ROMs, DVDs and other magnetic, electronic and optical media devices, all bearing computer games, software for video games, and audio visual content featuring video games; software applications for video games; downloadable software applications for video games; downloadable digital games; computer peripherals; optically recorded data for computers, namely, recorded software for computer games; software and computer peripheral apparatus for downloading, transmitting, receiving, providing, publishing, extracting, encoding, decoding, reading, storing and organizing audio-visual, video graphic and written data; computer software for gathering, processing, monitoring, analyzing, managing and reporting information; computer software for gathering, processing, monitoring, analyzing, managing and reporting information concerning usage and performance of software, applications, computer and video games, websites, virtual worlds and audio visual content; computer software for gathering, processing, analyzing, managing and reporting information concerning online, internet and web site activity; gaming software; computer software for data mining, data query, data processing and data analysis; computer software for designing, developing, modifying and improving computer software, applications, computer and video games, websites and audio visual content and the marketing, promotion, sale, distribution, monetization and operation of the foregoing; information stored on electronic, magnetic and optical media, namely, electronic magazines, comic books, graphic novels, newsletters, manuals, booklets featuring information about esports, video games, comedy, drama, animation and pop culture recorded on computer media; electronic publications, namely, books, magazines, comic books, graphic novels, newsletters, manuals, booklets, downloaded from the internet and websites featuring information about esports, video games, comedy, drama, animation and pop culture; electronic notice boards; sound and video recordings featuring video games; data recorded on computer media, namely, software featuring video games; sunglasses; phonograph records, optical, computer, audio discs, audio, video tapes, computer game cartridges, microchip, electronic chip, memory cards bearing sound recordings, video recordings, data, images, games, graphics, text, programs or information all in the field of video games; memory carriers, namely, memory cards being computer hardware; downloadable podcasts in the field of esports, video games, comedy, drama, animation and pop culture; pre-recorded video, audio and data recordings, namely, prerecorded video tapes and audio cassettes featuring video games; prerecorded magnetic data carriers featuring video games; telephones, communications and telecommunications apparatus, namely, telephones, mobile phones; Downloadable computer game software for use on mobile and cellular phones; mobile telephone covers; downloadable information relating to games and gaming; downloadable electronic publications namely, magazines, books, comic books, graphic novels, newsletters, manuals and booklets relating to games and gaming; downloadable electronic publications, namely, magazines, books, comic books, graphic novels, newsletters, manuals, booklets in the field of esports, video games, comedy, drama, animation and pop culture; downloadable films and programs prepared for television featuring programming about esports, video games, comedy, drama, animation and pop culture; software applications featuring computer games; refrigerator magnets; Pre-recorded electronic media devices featuring instructional and teaching materials in the field of esports, video games, comedy, drama, animation and pop culture, excluding gaming apparatus; downloadable musical sound recordings; pre-recorded optical, computer, audio disks featuring esports, video games, comedy, drama, animation and pop culture; blank recordable discs, namely, compact discs; computer games programs; downloadable telephone ring tones; downloadable music recordings; downloadable music files; downloadable musical video recordings; digital music downloadable from the internet; compact discs featuring music; digital music downloadable provided from mp3 internet web sites; downloadable publications, books, magazines, comic books, graphic novels, newsletters, manuals, booklets featuring esports, video games, comedy, drama, animation and pop culture; downloadable publications in electronic format, namely, talking books in the nature of audio books featuring biographies; downloadable image files in the field of esports, video games, comedy, drama, animation and pop culture; cases, chains and cords for sunglasses; camera cases; mobile phone covers and cases; leather cases for mobile phones; laptop carrying cases; cases adapted for tablet computers; computer mouse pads; decorative magnets; fridge magnets; downloadable mobile applications for playing video games and streaming video games; games software adapted for use with television receivers; computer games software; computer software for playing video games; publications in electronic form, typically supplied on-line from databases or from facilities provided on the Internet, namely, downloadable electronic publications, namely, books, magazines, comic books, graphic novels, newsletters, manuals, booklets in the field of esports, video games, comedy, drama, animation and pop culture; downloadable electronic books in the field of esports, video games, comedy, drama, animation and pop culture; electronic publications, namely, comic books, graphic novels, newsletters, manuals, booklets featuring digital instructional information in the field of esports, video games, comedy, drama, animation and pop culture downloadable from the Internet; software for providing emoticons

Class [016]
Paper Goods and Printed Material


Newsletters about esports, video games, comedy, drama, animation and pop culture; magazines in the field of esports, video games, comedy, drama, animation and pop culture; photographs; stationery; writing implements; publications, namely, books, newsletters, comic books, graphic novels, newsletters, manuals, booklets in the field of esports, video games, comedy, drama, animation and pop culture; books in the field of video games and video game streaming; journals in the field of esports, video games, comedy, drama, animation, pop culture, video games and video game streaming; posters; decalcomanias; prints; show programs, namely, event programs; stickers; table linen of paper, table mats of paper; table napkins of paper; booklets in the field of games; printed matter, namely, rule books and score cards for use with games; fashion journals; books in the fields of games and gaming; calendars; erasers; notepads; notebooks; drawing rulers; pamphlets in the field esports, video games, comedy, drama, animation and pop culture; maps; travel guides, namely, travel books; brochures about esports, video games, comedy, drama, animation and pop culture; scrap books; book covers; autograph books; picture books; printed publications, namely, brochures, booklets, and teaching materials in the field of esports, video games, comedy, drama, animation and pop culture; greeting cards; musical greeting cards; Christmas cards; printed tickets; printed gift vouchers; address books; diaries; book marks; pens; pencils; paper napkins; informational flyers and leaflets featuring information about esports, video games, comedy, drama, animation and pop culture; paper bags

Class [025]
Clothing Products


Clothing, namely, shirts, T-shirts, hoodies, trousers, jeans, shorts, sports shorts, swimwear, beachwear, bikinis, swimming costumes, fitted swimming costumes with bra cups, beach cover-ups, underwear, lingerie, boxer shorts, teddies and slips being underclothing, camisoles, chemises, negligees, sleepwear, robes, pajamas, pajama sets composed of pajama tops and pajama bottoms, baby doll nightdresses, namely, baby doll pajamas, nightdresses, bras, sports bras, bralettes, bustiers, lingerie accessories, namely, bra straps, bra extenders, bra pads; clothing, namely, panties, g-strings, thong underwear, boy shorts underwear, bikinis, briefs, garter belts, girdles, tracksuits, articles of outerwear in the nature of coats and jackets; jumpers and cardigans, pullovers, twinsets, leggings, waistcoats, headbands and wristbands as clothing, skirts, clothing wraps, jerseys, blouses, dresses, sweatshirts, cloth bibs, stockings, neckties, shawls, blazers, overalls, halter tops, tank tops, crop tops, sweaters, slacks, suits, vests; clothing, namely, sweatpants, sweatshirts, socks and hosiery, stockings, pantyhose, tights, leotards, saris, sarongs, neckties and belts, scarves, shawls, gloves, mittens, belts being articles of clothing, aprons, footwear, namely, boots, shoes, slippers, sandals, trainers, booties, workout shoes and running shoes, beach shoes, soles for footwear; headgear, namely, headbands, hats, caps being headwear, berets, earmuffs, top hats, visors being headwear, baseball caps, beanies; swimwear and swimming costumes; waterproof clothing, footwear and headgear, namely, coats, boots, hats

Class [028]
Toys and Sporting Goods Products


Toys, games, puzzles and playthings, namely, board games, jigsaw puzzles; sporting articles, namely, esports-related sporting articles in the nature of gaming gloves for playing video games; computer games apparatus and instruments, namely, controllers for game consoles; headsets for use with game consoles; hand-held computer games, namely, hand held units for playing electronic games other than those adapted for use with an external display screen or monitor; gaming mice; gaming keypads; portable gaming devices, namely, portable games with liquid crystal displays; console gaming devices, namely, video game consoles, handheld game consoles; gaming chips; video game amusement apparatus, namely, playing cards; card games; boards for use in playing games, namely, board games, cornhole game boards; apparatus for electronic games adapted for use with an external display screen or monitor; hand held computer game units adapted for use with television receivers; electronic amusement apparatus adapted for use with television receivers, namely, hand held consoles for playing video games; hand-held amusement apparatus for computer games and gaming apparatus, namely, hand held consoles for playing video and computer games; games and playthings, namely, water toys, stuffed toys; children's toy bicycles other than for transport; arcade games; balls for games; bath toys; beach balls; bean bags; board games; cuddly and soft toys, namely, stuffed toys; electronic activity toys, namely, toy robots; toys, namely, toy action figures and toy action figure accessories therefor; toy flying saucers; baby rattles; squeezable balls used to relieve stress; balloons; dolls; puppets; plush toys, jigsaw puzzles; manipulative puzzles

Class [041]
Education and Entertainment Services


Entertainment services, namely, live performances featuring video game playing with commentary and narration; entertainment services in the nature of arranging, conducting, hosting, and performing in competitive video game playing, recreational video game playing and eSports events, namely, video game tournaments and contests, performed at shows, parties, league events and corporate events for entertainment purposes; entertainment services, namely, the provision of continuing segments featuring video game play and competition delivered by the internet; entertainment services, namely, production of an on-going programs, segments, movies and shows featuring esports, gaming, video games, technology, entertainment, and culture distributed online; entertainment services, namely, production of an on-going animated programs, segments, movies and shows featuring series featuring esports, gaming, video games, technology, entertainment, and culture distributed online; entertainment services, namely, presentation of live show performances; sound recording and video entertainment services, namely, audio and video recording and production; Entertainment services, namely, providing podcasts in the field of esports, video games, comedy, drama, animation and pop culture; video performances, namely, video production services; entertainment services provided by blogs, in the nature of on-line journals, namely, blogs featuring esports, video games, comedy, drama, animation and pop culture; entertainment services provided by vlogs, in the nature of on-line video journals, namely, vlogs featuring nondownloadable videos in the field of esports, video games, comedy, drama, animation and pop culture; entertainment services, namely, providing an ongoing radio program in the field of esports, video games, comedy, drama, animation and pop culture; Entertainment services, namely, providing an ongoing television program in the field of esports, video games, comedy, drama, animation and pop culture; Providing a website featuring non-downloadable audio recordings in the field of esports, video games, comedy, drama, animation and pop culture; Providing a website featuring non-downloadable videos in the field of esports, video games, comedy, drama, animation and pop culture; sound recordings provided by on-line streams, namely, providing a website featuring non-downloadable audio recordings in the field of esports, video games, comedy, drama, animation and pop culture; video recordings provided by on-line streams, namely, providing a website featuring non-downloadable videos in the field of esports, video games, comedy, drama, animation and pop culture; entertainment services provided by on-line streams, namely, providing a website featuring non-downloadable audio and visual recordings in the field of esports, video games, comedy, drama, animation and pop culture; Providing information about education; Providing information and news in the field of teaching methodology and education; arranging and conducting of educational training events, educational conferences, seminars and symposiums for educational purposes in the field of esports, video games, comedy, drama, animation and pop culture; arranging of exhibitions for cultural or educational purposes in the field of esports, video games, comedy, drama, animation and pop culture; Arranging professional workshop and training courses; publication of manuals; practical training demonstrations, namely, providing educational demonstrations; production of films, video tape film production, rental of sound recordings and video tapes; providing educational seminars in the field of beauty therapy; publishing of reviews; educational and entertainment services, namely, providing motivational speaking services in the field of esports, video games, comedy, drama, animation and pop culture; Entertainment services, namely, personal appearances by a professional video gamer, professional video game streamer, author, esports athlete and celebrity and online personality; on-line electronic publication of electronic books and journals; production of television programs; provision of news and news information in the field of esports, video games, comedy, drama, animation and pop culture via a computer network and the Internet; provision of non-downloadable content, namely, providing a website featuring non-downloadable classes, seminars, webinars, workshops and vlogs in the field of esports, video games, comedy, drama, animation and pop culture; production of video and sound recordings; publishing of books, magazines, comic books, graphic novels, newsletters, manuals, booklets; music publishing services; sound recording, film and video production and distribution services; arranging and conducting of seminars, conferences and exhibitions in the field of esports, video games, comedy, drama, animation and pop culture; publication of books, magazines and other printed matter other than publicity texts; entertainment services, namely, organizing and presenting displays of entertainment relating to gaming in the nature of tournaments, contests, and films, to be performed at shows, parties, league events, corporate events; entertainment ticket agency services; on-line entertainment, namely, live performances featuring video game playing with commentary and narration; sporting and cultural activities, namely, arranging, conducting, hosting, and performing in competitive video game playing, recreational video game playing and eSports events, namely, video game tournaments and contests, performed at parties, tours, shows, league events and corporate events for entertainment purposes; lottery services; electronic games services provided by means of the Internet; gaming services in the nature of conducting online computer game tournaments; production and distribution of radio and television programs and films; rental of audio and video recordings, radio sound recordings, and recorded television programs and films; theatrical, musical, television and film entertainment services, namely, the creation, development, and production of television programming; providing online non-downloadable digital video and audio recordings in the field of esports, video games, comedy, drama, animation and pop culture via a computer network; providing a website featuring on-line non-downloadable electronic publications in the nature of e-books in the field of esports, video games, comedy, drama, animation and pop culture; Entertainment services, namely, providing an online interactive database of photos and artwork in the field of esports, video games, comedy, drama, animation and pop culture; education services in the nature of classes, lectures and seminars provided by radio, television programs and films in the field of esports, video games, comedy, drama, animation and pop culture; providing live entertainment in the field of competitive video game playing, recreational video game playing and eSports events, namely, video game tournaments and contests, performed at parties, tours, shows, league events and corporate events; providing gaming facilities for video game tournaments and contests, tours, shows, parties, league events and corporate events for entertainment purposes; organization, production and presentation of live performances featuring video game playing; live musical band, comedy, dance, music and fashion shows for entertainment purposes; production of live television programs; entertainment information and advisory services relating to the aforesaid, namely, esports, video games, comedy, drama, animation and pop culture; rental of costumes

Mark Details


Serial Number

No 88193576

Mark Type

No Service Mark

Attorney Docket Number

No

44D Filed

No

44D Current

No

44E filed

No

44E Current

No

66A Filed

No

66A Current

No

Current Basis

No

No Basis

No

Design Code(s)

01.15.25 -

Other natural phenomena and observable events

17.03.01 -

Stones for jewelry (cut or uncut), nuggets of precious metal

26.01.17 -

Two concentric circles

26.01.21 -

Circles that are totally or partially shaded

Legal History


Show more

Status DateAction Taken
24th Mar 2020REGISTERED-PRINCIPAL REGISTER
07th Jan 2020PUBLISHED FOR OPPOSITION
07th Jan 2020OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED
18th Dec 2019NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED
04th Dec 2019APPROVED FOR PUB - PRINCIPAL REGISTER
04th Dec 2019EXAMINER'S AMENDMENT ENTERED
04th Dec 2019EXAMINERS AMENDMENT -WRITTEN
04th Dec 2019NOTIFICATION OF EXAMINERS AMENDMENT E-MAILED
04th Dec 2019EXAMINERS AMENDMENT E-MAILED
15th Nov 2019TEAS/EMAIL CORRESPONDENCE ENTERED