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BOOMING TECH
Live/Registered
REGISTERED

on 27 Aug 2024

Last Applicant/ Owned by

Changhe Str., Binjiang Dist., Hangzhou,

Zhejiang Province

CN

310056

Serial Number

97250318 filed on 02th Feb 2022

Registration Number

7489471 registered on 27th Aug 2024

in the Principal Register

Correspondent Address

Yue (Robert) Xu

Yue (Robert) Xu APEX ATTORNEYS AT LAW, LLP

ALAMO, CA 94507

UNITED STATES

Filing Basis

1. intent to use

2. use application currently

Disclaimer

NO DATA

BOOMING TECH

Computer programming of computer games; Consultancy in the design and development of computer hardware; Consulting services in the field of cloud computing; Consulting services in the field of software as a service (SAAS); Conversion of computer programs and data, other than physical conversion; Conversion of data or documents from physical to electronic media; Design and development of computer g Read More

Classification Information


Class [042]
Computer & Software Services & Scientific Services


Computer programming of computer games; Consultancy in the design and development of computer hardware; Consulting services in the field of cloud computing; Consulting services in the field of software as a service (SAAS); Conversion of computer programs and data, other than physical conversion; Conversion of data or documents from physical to electronic media; Design and development of computer game software; Design and development of computer software; Development of computer hardware for computer games; Dress designing; Graphic arts designing; Hosting computer websites; Industrial design; Platform as a service (PAAS) featuring computer software platforms for use in database management; Rental of computer game software; Updating of computer software; Video game development services


First Use Date in General

15th Jan 2022

First Use Date in Commerce

02th Mar 2022

Class [041]
Education and Entertainment Services


Amusement park services; Arranging and conducting of conferences and seminars in the field of telecommunications technology, economics, fashion, intellectual property law; Consultancy relating to arranging and conducting of seminars; Entertainment services, namely, providing online browser-based video games; Entertainment ticket agency services; Entertainment, namely, television news shows; Fan clubs; Film distribution; Film production, other than advertising films; Games equipment rental; Lending of books and other publications; Organisation of fashion shows for entertainment purposes; Organisation of games; Organization of cultural shows; Organization of electronic game competitions; Organization of electronic sports competitions; Organization of sports competitions; Production of radio and television programmes; Providing an on-line computer game in the field of music; Providing entertainment information via a website; Providing Go board game instruction; Providing information in the field of entertainment; Providing on-line videos featuring music, not downloadable; Providing online computer games; Providing online music, not downloadable; Providing online non-downloadable comic books and graphic novels; Providing online non-downloadable electronic publications in the nature of books, magazines, brochures in the field of computer games; Providing sports facilities; Providing television programs, not downloadable, via video-on-demand transmission services; Sports instruction services; Toy rental; Video arcade services; Video tape editing; Virtual reality arcade services; Virtual reality game services provided on-line from a computer network


First Use Date in General

15th Jan 2022

First Use Date in Commerce

02th Mar 2022

Class [028]
Toys and Sporting Goods Products


Bags specially adapted for video game consoles; Batting gloves; Board games; Controllers for game consoles; Counters for games; Electronic games for the teaching of children; Face masks being playthings; Game cards; Gaming keypads; Gaming mice; Hand-held consoles for playing video games; Joysticks for video games; Manually-operated exercise equipment for physical fitness purposes; Memory games; Portable games with liquid crystal displays; Trading cards for games; Video game consoles


First Use Date in General

15th Jan 2022

First Use Date in Commerce

02th Mar 2022

Class [016]
Paper Goods and Printed Material


Bookmarkers; Stationery; Art prints; Envelopes of paper or plastic for packaging; Pouches of paper or plastic for packaging; Printed advertising boards of cardboard; Printed advertising boards of paper; Printed children's books; Printed comic books; Printed computer game instruction manuals; Printed note books; Printed periodicals in the field of figurative arts; Printed periodicals in the field of music; Printed posters; Series of printed computer game hint books; Towels of paper


First Use Date in General

15th Jan 2022

First Use Date in Commerce

02th Mar 2022

Class [009]
Computer & Software Products & Electrical & Scientific Products


Earphones; Spectacles; Blank compact discs; Compact discs featuring music; Computer game cartridges and discs; Computer memory devices; Computer network adapters, switches, routers and hubs; Computer peripheral devices; Computer software platforms, downloadable, for application development, web hosting, database management; Computer software platforms, recorded, for application development, web hosting, database management; Data processing apparatus; Downloadable computer application software for mobile phones, namely, software for use in database management, use in electronic storage of data; Downloadable computer game programs; Downloadable computer game software for use on mobile and cellular phones; Downloadable computer game software via a global computer network and wireless devices; Downloadable electronic game programs; Downloadable interactive multimedia computer game programs; Downloadable video game programs; Memory cards for video game machines; Optical devices, namely, eye pieces for helmet mounted displays; Recorded computer game programs; Recorded computer game software; Recorded computer operating software; Semiconductor chips; Video disks and video tapes with recorded animated cartoons; Video game cartridges; Video screens; Virtual reality headsets adapted for use in playing video games; Wearable activity trackers


First Use Date in General

15th Jan 2022

First Use Date in Commerce

02th Mar 2022

Mark Details


Serial Number

No 97250318

Mark Type

No Service Mark

Attorney Docket Number

No 220023BOOM-U

44D Filed

No

44D Current

No

44E filed

No

44E Current

No

66A Filed

No

66A Current

No

Current Basis

No

No Basis

No

Legal History


Show more

Status DateAction Taken
27th Aug 2024NOTICE OF REGISTRATION CONFIRMATION EMAILED
27th Aug 2024REGISTERED-PRINCIPAL REGISTER
24th Jul 2024NOTICE OF ACCEPTANCE OF STATEMENT OF USE E-MAILED
24th Jul 2024ALLOWED PRINCIPAL REGISTER - SOU ACCEPTED
20th Jun 2024STATEMENT OF USE PROCESSING COMPLETE
18th Jun 2024CASE ASSIGNED TO INTENT TO USE PARALEGAL
14th May 2024TEAS STATEMENT OF USE RECEIVED
14th May 2024USE AMENDMENT FILED
14th Nov 2023NOA E-MAILED - SOU REQUIRED FROM APPLICANT
19th Sep 2023OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED