failure to respond or late response
on 10 Nov 2020
Last Applicant/ Owned by
P.O. Box 255
Frankfort
IL
60423
Serial Number
88192559 filed on 13th Nov 2018
Registration Number
N/A
Correspondent Address
Stuart A. Petersen
Filing Basis
1. use application currently
Disclaimer
NO DATA
Computer game software for use on mobile and cellular phones; Computer software and firmware for Virtual reality and augmented reality software for gaming, recreational, leisure, education, or entertainment purposes; Computer programs for capturing, processing, assembly and producing virtual and augmented reality and three-dimensional (3D) content; Devices, namely, fiducial markers and hand-held c Read More
Computer game software for use on mobile and cellular phones; Computer software and firmware for Virtual reality and augmented reality software for gaming, recreational, leisure, education, or entertainment purposes; Computer programs for capturing, processing, assembly and producing virtual and augmented reality and three-dimensional (3D) content; Devices, namely, fiducial markers and hand-held controllers for use with virtual and augmented reality software applications in conjunction with an external display screen or monitor; Computer peripherals; Virtual reality and augmented reality adapted for use in playing video games on smart phones and android operating systems, viewing motion pictures, and participating in virtual reality and augmented reality environments in which users can interact for recreational, leisure, educational, or entertainment purposes; software for use in creating and designing virtual reality and augmented reality software systems comprised of animation generators, marker sensors, computer hardware and software that instantly animate reflective visualizations based on a user's movement, audio and social interactions. Data capture technology allowing access to aggregate and mine data on an opted in user. Making of POSTERS and Markers open to live streaming events through augmented reality windows.; Computer software platforms for Virtual reality and augmented reality software for gaming, recreational, leisure, education, or entertainment purposes; Computer programs for capturing, processing, assembly and producing virtual and augmented reality and three-dimensional (3D) content; Devices, namely, fiducial markers and hand-held controllers for use with virtual and augmented reality software applications in conjunction with an external display screen or monitor; Computer peripherals; Virtual reality and augmented reality adapted for use in playing video games on smart phones and android operating systems, viewing motion pictures, and participating in virtual reality and augmented reality environments in which users can interact for recreational, leisure, educational, or entertainment purposes; software for use in creating and designing virtual reality and augmented reality software systems comprised of animation generators, marker sensors, computer hardware and software that instantly animate reflective visualizations based on a user's movement, audio and social interactions, Data capture technology allowing access to aggregate and mine data on an opted in user, Making of POSTERS and Markers open to live streaming events through augmented reality windows; Augmented reality software for Virtual reality and augmented reality software for gaming, recreational, leisure, education, or entertainment purposes; Computer programs for capturing, processing, assembly and producing virtual and augmented reality and three-dimensional (3D) content; Devices, namely, fiducial markers and hand-held controllers for use with virtual and augmented reality software applications in conjunction with an external display screen or monitor; Computer peripherals; Virtual reality and augmented reality adapted for use in playing video games on smart phones and android operating systems, viewing motion pictures, and participating in virtual reality and augmented reality environments in which users can interact for recreational, leisure, educational, or entertainment purposes; software for use in creating and designing virtual reality and augmented reality software systems comprised of animation generators, marker sensors, computer hardware and software that instantly animate reflective visualizations based on a user's movement, audio and social interactions, Data capture technology allowing access to aggregate and mine data on an opted in user, Making of POSTERS and Markers open to live streaming events through augmented reality windows; Downloadable virtual goods, namely, computer programs featuring Virtual reality and augmented reality software for gaming, recreational, leisure, education, or entertainment purposes; Computer programs for capturing, processing, assembly and producing virtual and augmented reality and three-dimensional (3D) content; Devices, namely, fiducial markers and hand-held controllers for use with virtual and augmented reality software applications in conjunction with an external display screen or monitor; Computer peripherals; Virtual reality and augmented reality adapted for use in playing video games on smart phones and android operating systems, viewing motion pictures, and participating in virtual reality and augmented reality environments in which users can interact for recreational, leisure, educational, or entertainment purposes; software for use in creating and designing virtual reality and augmented reality software systems comprised of animation generators, marker sensors, computer hardware and software that instantly animate reflective visualizations based on a user's movement, audio and social interactions, Data capture technology allowing access to aggregate and mine data on an opted in user. Making of POSTERS and Markers open to live streaming events through augmented reality windows for use in online virtual worlds; Interactive multimedia computer game programs; Interactive multimedia computer program for Virtual reality and augmented reality software for gaming, recreational, leisure, education, or entertainment purposes; Computer programs for capturing, processing, assembly and producing virtual and augmented reality and three-dimensional (3D) content; Devices, namely, fiducial markers and hand-held controllers for use with virtual and augmented reality software applications in conjunction with an external display screen or monitor; Computer peripherals; Virtual reality and augmented reality adapted for use in playing video games on smart phones and android operating systems, viewing motion pictures, and participating in virtual reality and augmented reality environments in which users can interact for recreational, leisure, educational, or entertainment purposes; software for use in creating and designing virtual reality and augmented reality software systems comprised of animation generators, marker sensors, computer hardware and software that instantly animate reflective visualizations based on a user's movement, audio and social interactions, Data capture technology allowing access to aggregate and mine data on an opted in user, Making of POSTERS and Markers open to live streaming events through augmented reality windows; Virtual reality software for Virtual reality and augmented reality software for gaming, recreational, leisure, education, or entertainment purposes; Computer programs for capturing, processing, assembly and producing virtual and augmented reality and three-dimensional (3D) content; Devices, namely, fiducial markers and hand-held controllers for use with virtual and augmented reality software applications in conjunction with an external display screen or monitor; Computer peripherals; Virtual reality and augmented reality adapted for use in playing video games on smart phones and android operating systems, viewing motion pictures, and participating in virtual reality and augmented reality environments in which users can interact for recreational, leisure, educational, or entertainment purposes; software for use in creating and designing virtual reality and augmented reality software systems comprised of animation generators, marker sensors, computer hardware and software that instantly animate reflective visualizations based on a user's movement, audio and social interactions. Data capture technology allowing access to aggregate and mine data on an opted in user, Making of POSTERS and Markers open to live streaming events through augmented reality windows
04th Oct 2018
04th Oct 2018
No 88192559
No Service/Collective Mark
No
No
No
No
No
No
No
No
No
Status Date | Action Taken |
---|---|
10th Nov 2020 | ABANDONMENT NOTICE E-MAILED - FAILURE TO RESPOND |
10th Nov 2020 | ABANDONMENT - FAILURE TO RESPOND OR LATE RESPONSE |
27th Apr 2020 | NON-FINAL ACTION E-MAILED |
27th Apr 2020 | NOTIFICATION OF NON-FINAL ACTION E-MAILED |
27th Apr 2020 | NON-FINAL ACTION WRITTEN |
27th Apr 2020 | REMOVED FROM TEAS PLUS |
01st Apr 2020 | SUSPENSION CHECKED ¿ TO ATTORNEY FOR ACTION |
22nd Sep 2019 | NOTIFICATION OF LETTER OF SUSPENSION E-MAILED |
22nd Sep 2019 | LETTER OF SUSPENSION E-MAILED |
22nd Sep 2019 | SUSPENSION LETTER WRITTEN |