Filters
on 19 Sep 2023
Wang, Fangliang
97782226 · 06 Feb 2023
19 Sep 2029
020
Class 020
Furniture Products
Bed bases; Bed frames; Deck chairs; Mirrors; Stands for calculating machines; Television stands; Towel racks
Bed bases; Bed frames; Deck chairs; Mirrors; Stands for calculating ma...
on 16 Aug 2022
Kip Sopp
90016848 · 23 Jun 2020
16 Aug 2028
025
Class 025
Clothing Products
Entertainment in the nature of wrestling contests; Entertainment services, namely, live appearances by a professional wrestling and sports entertainment personality; Entertainment services, namely, personal appearances by a professional wrestler and sports entertainment personality; Entertainment services, namely, wrestling exhibits and performances by a professional wrestler and entertainer; Providing wrestling news and information via a global computer network; Providing online interviews featuring professional wrestlers and sports entertainers in the field of professional wrestling and sports entertainment for entertainment purposes
041
Class 041
Education and Entertainment Services
Bandanas; Hats; Pants; Shirts; Sweatshirts; Hooded sweatshirts
Entertainment in the nature of wrestling contests; Entertainment servi...
on 27 Jul 2021
Kip Sopp
88726328 · 13 Dec 2019
27 Jul 2027
025
Class 025
Clothing Products
The name(s), portrait(s), and/or signature(s) shown in the mark identifies Austin Sopp, whose consent(s) to register is made of record.
041
Class 041
Education and Entertainment Services
Entertainment in the nature of wrestling contests; Entertainment services, namely, live appearances by a professional wrestling and sports entertainment personality; Entertainment services, namely, personal appearances by a professional wrestler and sports entertainment personality; Entertainment services, namely, wrestling exhibits and performances by a professional wrestler and entertainer; Providing wrestling news and information via a global computer network
Entertainment in the nature of wrestling contests; Entertainment servi...
on 19 Nov 2024
Glenn Designs, Inc.
97431830 · 27 May 2022
19 Nov 2030
011
Class 011
Environmental Control Instrument Products (lighting,heating,cooling,cooking)
The mark consists of a flower design above the words SORELLA GLENN.
035
Class 035
Advertising, Business & Retail Services
Color is not claimed as a feature of the mark.
The mark consists of a flower design above the words SORELLA GLENN.,Co...
on 11 Nov 2024
Sonoma Creek Inn, LLC
86291361 · 25 May 2014
20 Jan 2025
043
Class 043
Restaurant and Hotel Services
"INN"
"INN",Tourist inns
on 11 May 2023
TRANSOUND ELECTRONICS CO., LTD.
86804040 · 29 Oct 2015
04 Jan 2027
009
Class 009
Computer & Software Products & Electrical & Scientific Products
The mark consists of the word "SOUNDINN" in stylized letters.
The mark consists of the word "SOUNDINN" in stylized letters.,Color is...
on 14 May 2019
SOINN INC.
79227461 · 04 Jul 2017
14 May 2025
035
Class 035
Advertising, Business & Retail Services
Advertising and publicity services; marketing services; filing of documents or magnetic tapes being office functions; compiling of information into computer databases; providing business assistance to others in the operation of data processing apparatus, namely, computers, typewriters, typewriter-telephonic network communication machines and other similar office machines; retail store services or wholesale store services for electrical machinery and apparatus
Advertising and publicity services; marketing services; filing of docu...
on 19 Apr 2024
SV GREENPORT, LLC
87357581 · 03 Mar 2017
25 Oct 2027
043
Class 043
Restaurant and Hotel Services
Hotel services; Resort lodging services; Restaurant services
Hotel services; Resort lodging services; Restaurant services,"INN"
on 02 Aug 2022
SOINN, INC.
86166077 · 15 Jan 2014
25 Aug 2025
009
Class 009
Computer & Software Products & Electrical & Scientific Products
Computer programs for self-learning artificial intelligence; computer programs for self-learning artificial intelligence using data through communication networks or using measured data; [ computer programs for cellular phones for self-learning artificial intelligence using data through communication networks or using measured data; ] computer programs for smartphones for self-learning artificial intelligence using data through communication networks or using measured data; computer programs for tablet computers for self-learning artificial intelligence using data through communication networks or using measured data; computer programs for wearable computers for self-learning artificial intelligence using data through communication networks or using measured data; computer programs for self-learning artificial intelligence using multimedia data such as an image, a sound, or text by obtaining data through communication networks or obtaining measured data; [ computer programs for cellular phones for self-learning artificial intelligence using multimedia data such as an image, a sound, or text by obtaining data through communication networks or using measured data; ] computer programs for tablet computers for self-learning artificial intelligence using multimedia data such as an image, a sound, or text by obtaining data through communication networks or using measured data; computer programs for wearable computers for self-learning artificial intelligence using multimedia data such as an image, a sound, or text by obtaining data through communication networks or using measured data; computer programs for self-learning artificial intelligence using action data of people such as positional information, a purchasing history, or the communication history by obtaining data through communication networks or obtaining measured data; [ computer programs for cellular phones for self-learning artificial intelligence using action data of people such as positional information, a purchasing history, or the communication history by obtaining data through communication networks or using measured data; ] computer programs for smartphones for self-learning artificial intelligence using action data of people by obtaining data through communication networks or using measured data; computer programs for smartphones for self-learning artificial intelligence using multimedia data such as an image, a sound, or text and action data of people such as positional information, a purchasing history, or the communication history by obtaining data through communication networks or using measured data; computer programs for tablet computers for self-learning artificial intelligence using action data of people such as positional information, a purchasing history, or the communication history by obtaining data through communication networks or using measured data; computer programs for wearable computers for self-learning artificial intelligence using action data of people such as positional information, a purchasing history, or the communication history by obtaining data through communication networks or using measured data; computer programs for self-learning artificial intelligence using market data such as the stock prices, exchange, or sales by obtaining data through communication networks or obtaining measured data; [ computer programs for cellular phones for self-learning artificial intelligence using market data such as the stock prices, exchange, or sales by obtaining data through communication networks or using measured data; ] computer programs for smartphones for self-learning artificial intelligence using market data such as the stock prices, exchange, or sales by obtaining data through communication networks or using measured data; computer programs for tablet computers for self-learning artificial intelligence using market data such as the stock prices, exchange, or sales by obtaining data through communication networks or using measured data; computer programs for wearable computers for self-learning artificial intelligence using market data such as the stock prices, exchange, or sales by obtaining data through communication networks or using measured data; computer programs for self-learning artificial intelligence using natural data such as the weather or the earthquake-wave by obtaining data through communication networks or obtaining measured data; [ computer programs for cellular phones for self-learning artificial intelligence using natural data such as the weather or the earthquake-wave by obtaining data through communication networks or obtaining measured data; ] computer programs for smartphones for self-learning artificial intelligence using natural data such as the weather or the earthquake-wave by obtaining data through communication networks or obtaining measured data; computer programs for tablet computers for self-learning artificial intelligence using natural data such as the weather or the earthquake-wave by obtaining data through communication networks or obtaining measured data; computer programs for wearable computers for self-learning artificial intelligence using natural data such as the weather or the earthquake-wave by obtaining data through communication networks or obtaining measured data; computer programs for self-learning artificial intelligence using control data such as from a car, robot, or wearable-device by obtaining such data through communication networks or obtaining measured data; [ computer programs for cellular phones for self-learning artificial intelligence using control data such as from a car, robot, or wearable-device by obtaining such data through communication networks or obtaining measured data; ] computer programs for smartphones for self-learning artificial intelligence using control data such as from a car, robot, or wearable-device by obtaining such data through communication networks or obtaining measured data; computer programs for tablet computers for self-learning artificial intelligence using control data such as from a car, robot, or wearable-device by obtaining such data through communication networks or obtaining measured data; computer programs for wearable computers for self-learning artificial intelligence using control data such as from a car, robot, or wearable-device by obtaining such data through communication networks or obtaining measured data; computer programs for cars for self-learning artificial intelligence using control data from a car by obtaining such data through communication networks or obtaining measured data; [ computer programs for cellular phones for self-learning artificial intelligence using control data from a car by obtaining such data through communication networks or obtaining measured data; ] computer programs for smartphones for self-learning artificial intelligence using control data from a car by obtaining such data through communication networks or obtaining measured data; computer programs for tablet computers for self-learning artificial intelligence using control data of from a car by obtaining such data through communication networks or obtaining measured data; computer programs for wearable computers for self-learning artificial intelligence using control data from a car by obtaining such data through communication networks or obtaining measured data; computer programs for robots for self-learning artificial intelligence using control data from a robot by obtaining such data through communication networks or obtaining measured data; [ computer programs for cellular phones for self-learning artificial intelligence using control data from a robot by obtaining such data through communication networks or obtaining measured data; ] computer programs for smartphones for self-learning artificial intelligence using control data from a robot by obtaining such data through communication networks or obtaining measured data; computer programs for tablet computers for self-learning artificial intelligence using control data from a robot by obtaining such data through communication networks or obtaining measured data; computer programs for wearable computers for self-learning artificial intelligence using control data from a robot by obtaining such data through communication networks or obtaining measured data; computer programs for wearable computers for self-learning artificial intelligence using control data from a computer of wearable-device by obtaining such data through communication networks or obtaining measured data; [ computer programs for cellular phones for self-learning artificial intelligence using control data from a computer of wearable-device by obtaining such data through communication networks or obtaining measured data; ] computer programs for smartphones for self-learning artificial intelligence using control data from a computer of wearable-device by obtaining such data through communication networks or obtaining measured data; computer programs for tablet computers for self-learning artificial intelligence using control data from a computer of wearable-device by obtaining such data through communication networks or obtaining measured data [ ; computers having self-learning artificial intelligence using data through communication networks or using measured data; cellular phones having self-learning artificial intelligence using data through communication networks or using measured data; smartphones having self-learning artificial intelligence using data through communication networks or using measured data; tablet computers having self-learning artificial intelligence using data through communication networks or using measured data; wearable computers having self-learning artificial intelligence using data through communication networks or using measured data; electronic circuits, magnetic disks, CD-ROMs, DVD-ROMs, and semiconductor memory chips all featuring recorded computer programs which have self-learning artificial intelligence using data through communication networks or using measured data; consumer video game programs having self-learning artificial intelligence using data through communication networks or using measured data; consumer video game programs having self-learning artificial intelligence using multimedia data such as an image, a sound, or text by obtaining data through communication networks or using measured data; consumer video game programs having self-learning artificial intelligence using action data of people such as positional information, a purchasing history, or the communication history by obtaining data through communication networks or using measured data; consumer video game programs having self-learning artificial intelligence using market data such as stock prices, exchange, or sales by obtaining data through communication networks or using measured data; consumer video game programs having self-learning artificial intelligence using natural data such as the weather or the earthquake-wave by obtaining data through communication networks or using measured data; consumer video game programs having self-learning artificial intelligence using control data such as from a car, robot, or computer of wearable-device by obtaining such data through communication networks or using measured data; consumer video game programs; electronic circuits, magnetic disks, CD-ROMs, DVD-ROMs, and ROM-cartridges, all featuring recorded consumer video game programs; computer game programs for hand-held games with liquid crystal displays having self-learning artificial intelligence using data through communication networks or using measured data; computer game programs for hand-held games with liquid crystal displays having self-learning artificial intelligence using multimedia data such as an image, a sound, or text by obtaining data through communication networks or using measured data; computer game programs for hand-held games with liquid crystal displays having self-learning artificial intelligence using action data of people such as positional information, a purchasing history, or the communication history by obtaining data through communication networks or using measured data; computer game programs for hand-held games with liquid crystal displays having self-learning artificial intelligence using market data such as the stock prices, exchange, or sales by obtaining data through communication networks or using measured data; computer game programs for hand-held games with liquid crystal displays having self-learning artificial intelligence using natural data such as the weather or the earthquake-wave by obtaining data through communication networks or using measured data; computer game programs for hand-held games with liquid crystal displays having self-learning artificial intelligence using control data such as from a car, robot, or computer of wearable-device by obtaining such data through communication networks or using measured data; computer game programs for hand-held games with liquid crystal displays; electronic circuits, magnetic disks, optical disks, ROM-cartridges, CD-ROMs, DVD-ROMs and DVD-RAMs, all recorded with consumer video game programs for hand-held games with liquid crystal displays; electronic publications, namely, downloadable manuals, magazines and books featuring information in the field of computer programs ]
042
Class 042
Computer & Software Services & Scientific Services
Color is not claimed as a feature of the mark.
Computer programs for self-learning artificial intelligence; computer ...
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US
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Bng ventures llc (2)
Gilgoff joel (2)
Kip sopp (2)
National wholesale co inc. (2)
Soinn inc. (2)
Von siemens sophia (2)
American original corporation the (1)
Benn sonjilyn r (1)
Conscious era productions (1)
Empower master classes inc. (1)
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Attorney
Afschineh latifi (2)
Evan kent auberry (2)
Maria crimi speth (2)
Michael e dockins (2)
David meyer (1)
Hao ni (1)
Jodi a deschane (1)
Kenneth m bush (1)
Kimberly i shimomura (1)
Linda s amoroso esq (1)
Correspondents
Afschineh latifi (2)
Bng ventures llc (2)
Michael e dockins (2)
esq (1)
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