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on 28 Feb 2023
JLSTORYMEDIA Corp.
90866380 · 05 Aug 2021
28 Feb 2029
025
Class 025
Clothing Products
The mark consists of a design of three thick lines arranged in a way that looks like a capital letter "N" and the wording "Dreambble" to the right of the design.
The mark consists of a design of three thick lines arranged in a way t...
on 24 May 2024
NDREAMS LIMITED
97510638 · 19 Jul 2022
009
Class 009
Computer & Software Products & Electrical & Scientific Products
Entertainment services, namely, providing computer games and video games by means of the internet; providing online non-downloadable internet computer games; organising of games; providing online non-downloadable computer games played via a global computer network; providing interactive entertainment services, namely, providing online non-downloadable computer games played via a global computer network; education and entertainment services for the provision of information by computer networks, television, mobile telephone, cable and other electronic means, namely, providing entertainment information; preparation in the nature of development of concepts for, editing and production of cinematographic, televisual, digital and motion picture films, radio and television programs; publishing of computer and video games and computer and video games software; publishing of articles and online newsletters in the field of entertainment and multimedia publishing of educational software; publishing of interactive computer and video game software; electronic games services provided via a global computer network; providing entertainment information about video games, namely, provision-of game player information, including information regarding a player's identity and the player's preferences; digital video, audio and multimedia entertainment publishing services; entertainment services, namely, providing on-line, non-downloadable virtual items in the nature of characters, buildings, vehicles, plants, animals, clothing, footwear, eyewear, bags, sports equipment, art, toys, accessories in the nature of clothing, bags, jewelry, eyewear, headwear, building materials, land, household goods, weapons, armor, tools, food, drinks, currency, and furniture for use in virtual environments; virtual reality game services provided on-line from a computer network; electronic publishing services, namely, providing online non-downloadable virtual art paintings, crypto-collectibles in the nature of characters, buildings, vehicles, plants, animals, clothing, footwear, eyewear, bags, sports equipment, art, toys, accessories in the nature of clothing, bags, jewelry, eyewear, headwear, building materials, land, household goods, weapons, armor, tools, food, drinks, currency, and furniture authenticated by blockchain- based non-fungible tokens for use in virtual environments created for entertainment purposes; entertainment services, namely, providing online non-downloadable virtual characters, buildings, vehicles, plants, animals, clothing, footwear, eyewear, bags, sports equipment, art, toys, accessories in the nature of clothing, bags, jewelry, eyewear, headwear, building materials, land, household goods, weapons, armor, tools, food, drinks, currency, and furniture authenticated by non-fungible tokens (NFTs) for use in virtual environments created for entertainment purposes; entertainment services, namely, an ongoing multimedia program featuring live in-person, virtual reality and metaverse auctions for digital assets authenticated by non-fungible token (NFTs) and physical assets distributed via streaming over the internet and via social media platforms; entertainment services, namely, providing on-line, non-downloadable virtual goods for use in virtual environments and created for entertainment purposes, namely, providing on-line, non-downloadable virtual characters, buildings, vehicles, plants, animals, clothing, footwear, eyewear, bags, sports equipment, art, toys, accessories in the nature of clothing, bags, jewelry, eyewear, headwear, building materials, land, household goods, weapons, armor, tools, food, drinks, currency, and furniture for use in virtual environments and created for entertainment purposes; entertainment services, namely, providing online virtual reality environments, namely, providing online virtual reality environments in which users can interact for recreational, leisure or entertainment purposes; entertainment services, namely, providing online augmented reality environments, namely, providing online virtual augmented reality environments in which users can interact for recreational, leisure or entertainment purposes; Providing online newsletters in the fields of Web3, current event news, culture, entertainment, social media, finance, and information technology, news analysis, news commentary, links to entertainment news stories, and articles in the field of video games via email; entertainment services, namely, providing temporary use of non- downloadable video games; entertainment services, namely, providing online, non-downloadable virtual items in the nature of characters, buildings, vehicles, plants, animals, clothing, building materials, land, household goods, weapons, armor, tools, food, drinks, currency, and furniture, for use in virtual environments created for entertainment purposes; providing information online relating to computer games and computer enhancements for games; entertainment services, namely, providing virtual environments in which users can interact through social games for recreational, leisure, or entertainment purposes; information, advisory and consultancy services in connection with the foregoing
041
Class 041
Education and Entertainment Services
Downloadable computer game programs; downloadable video game programs; downloadable computer game software; downloadable computer and video games software; downloadable computer game software; electronic publications, namely, downloadable electronic publications in the field of video games; interactive entertainment software, namely, downloadable video game software; data recorded electronically from the Internet, namely, downloadable multimedia files containing videos relating to video games; data recorded in machine readable form from the Internet, namely, downloadable video game software; prerecorded magnetic discs, prerecorded electronic storage media and prerecorded optical storage media, all featuring computer game software and video games; downloadable software for downloading, transmitting, receiving, publishing, extracting, encoding, decoding, reading, storing and organizing audiovisual, videographic and written data; downloadable computer software for gathering, processing, monitoring, analysing, managing and / or reporting information; downloadable computer software for gathering, processing, monitoring, analysing, managing and / or reporting information concerning usage and performance of software, applications, computer and video games, websites, virtual worlds and audio visual content; downloadable computer software for gathering, processing, analysing, managing and reporting information concerning online, internet and web site activity; downloadable computer software for data mining, data query, data processing and data analysis in the field of website visitor information; downloadable computer software for designing, developing, modifying and improving computer software, applications, computer and video games, websites and audio visual content and the marketing, promotion, sale, distribution, monetisation and operation of the foregoing; prerecorded electronic, magnetic and optical discs featuring video games; downloadable publications in electronic form supplied on-line from a database or from facilities provided on the Internet or other networks including websites, namely, articles in the field of video games; electronic notice boards; downloadable online database in the field of marketing data; downloadable virtual goods, namely, computer programs featuring characters, buildings, vehicles, plants, animals, clothing, footwear, eyewear, bags, sports equipment, art, toys, accessories in the nature of clothing, bags, jewelry, eyewear, headwear, building materials, land, household goods, weapons, armor, tools, food, drinks, currency, and furniture for use online and in online virtual worlds; downloadable virtual goods, namely, computer programs for the creation and trade of digital collectibles using blockchain-based consensus protocols featuring information, photos, images, videos, recorded footage, highlights and experiences in the field of gaming; downloadable computer software featuring crypto- collectibles in the nature of artwork, text, image, audio, video files authenticated by non-fungible tokens (NFTs); downloadable computer application software for creating blockchain-based platforms; downloadable computer software that provides a user interface for managing digital identities and for signing blockchain transactions; downloadable electronic data files featuring artwork relating to video games, text, images, audio, video in the field of video games, all authenticated by non-fungible tokens; downloadable computer software for managing digital and virtual blockchain-based tokens; downloadable computer application software for blockchain-based platforms, namely, software for digital exchanges for virtual items; downloadable computer software for creating, accessing, reading, and tracking information in the field of non-fungible tokens on a block chain; downloadable computer software for creating, managing, storing, accessing, sending, receiving, exchanging, validating and selling digital assets, digital collectibles, digital tokens and non-fungible tokens (NFTs); downloadable virtual and augmented reality software for playing games; downloadable computer software for users to experience virtual reality, augmented reality and mixed reality visualization, manipulation and immersion; downloadable software and downloadable mobile software application featuring blockchain technology for playing video games in the fields of Web3 and blockchain technology; downloadable software featuring blockchain technology for users to connect with other users, search content, send messages, create communities, host and attend online or offline meetings and events, create content, live stream, share information and work opportunities, for networking and to exchange goods and services; downloadable software featuring blockchain technology for use in electronically trading, storing, sending, receiving, accepting and transmitting digital currency, cryptocurrency, crypto collectibles, non- fungible tokens, and blockchain-based currency, coins and tokens, and managing payment and exchange transactions for digital currency, cryptocurrency, crypto collectibles, non-fungible tokens, and blockchain-based currency, coins and tokens; downloadable virtual reality game software; virtual reality hardware, namely, virtual reality headsets and controllers; downloadable mobile application software for use playing games in virtual environments; downloadable computer software, namely, software for playing games in virtual worlds and three dimensional platforms; parts and fittings for all the aforesaid goods
...
Class 042
Computer & Software Services & Scientific Services
Computer services, namely, computer game development services; computer services in the nature of customised web pages featuring user-defined game player information, including information regarding a player's identity and the player's preferences; software development, design, maintenance, programming, engineering, research and writing services; advisory and consultancy services relating to computer software and computer software development, design, maintenance, consultancy, programming, engineering, research and writing; computer software development, design, maintenance, consultancy, programming, engineering, research and writing; video and computer game development services; creation of computer graphics; computer game design; design and development services in relation to computer games, video games and interactive entertainment products; design services relating to the production of computer games, video games and interactive entertainment products; social network software and virtual worlds software development, hosting and management; providing online non-downloadable software for gathering, processing, monitoring, analysing, managing and / or reporting information concerning usage and performance of software, computer applications, computer and video games, websites, virtual worlds and computer based audio visual content; providing online non-downloadable software for gathering, processing, analysing, managing and reporting information concerning online, internet and web site activity; data mining and computer security threat analysis for protecting data; computer software consulting services for designing, developing, modifying and improving computer software, applications, computer and video games, websites and audio visual content; development of computer software that performs the above functions to others; software development, software design, software maintenance, software programming, software engineering, research and writing in the field of computer games and video games; advisory and consultancy services relating to computer game software and video games software; providing online non-downloadable software for playing video games; providing online non-downloadable blockchain software for playing video games; computer and video games development; software development in the framework of software publishing; advisory services relating to computer software used for publishing; design and development services in relation to computer games and video games and interactive entertainment products; social network software and virtual worlds software development, hosting and management; computer programming services, namely, content creation for virtual worlds and three dimensional platforms; providing a platform as a service (PaaS) featuring software platforms for playing computer software games, video games and other games where players can participate in virtual worlds; software as a service (SaaS), namely, hosting of online computer software for use by others for collection, analysis and reporting of data concerning usage and performance of software, applications, computer and video games, websites, virtual worlds and audio visual content; providing online non-downloadable software for blockchain, NFTs, web3, and cryptocurrency management; providing online non-downloadable software for blockchain, NFTs, web3, and cryptocurrency management; providing online non-downloadable software to enhance access to the internet; providing online non-downloadable software for productivity and collaboration; providing online non-downloadable software for text messages, instant messaging, and online social networking; providing temporary use of on-line non-downloadable software and computer applications for buying, selling, accessing, issuing, viewing, trading, listing, exchanging, transferring, brokering, investing, redeeming, managing, and navigating of digital artwork and digital media authenticated by non- fungible tokens (NFTs); providing online non-downloadable software operating and administering a virtual marketplace; providing non-downloadable computer software for storing and viewing crypto- collectible characters, buildings, vehicles, plants, animals, clothing, footwear, eyewear, bags, sports equipment, art, toys, accessories in the nature of clothing, bags, jewelry, eyewear, headwear, building materials, land, household goods, weapons, armor, tools, food, drinks, currency, and furniture authenticated by non-fungible tokens (NFTs); providing on-line non-downloadable software for storing and viewing virtual goods in the nature of characters, buildings, vehicles, plants, animals, clothing, footwear, eyewear, bags, sports equipment, art, toys, accessories, building materials, land, household goods, weapons, armor, tools, food, drinks, currency, and furniture for use in virtual environments; providing on-line non-downloadable web-based software for users to create hosted crypto collectible and blockchain-based non- fungible token stores; information, advisory and consultancy services relating to the foregoing
Computer services, namely, computer game development services; compute...
on 18 Jan 1994
ALEF NDRETTI, INC.
73622150 · 25 Sep 1986
025
Class 025
Clothing Products
MEN'S, WOMEN'S AND CHILDREN'S CLOTHING, NAMELY, SUITS, PANTS, SHIRTS, TOPS AND BOTTOMS
MEN'S, WOMEN'S AND CHILDREN'S CLOTHING, NAMELY, SUITS, PANTS, SHIRTS, ...
on 06 Jan 2020
Revance Therapeutics, Inc
88175926 · 31 Oct 2018
005
Class 005
Pharmaceutical Products
Pharmaceutical preparations for the treatment of neurological disorders, muscle dystonias, smooth muscle disorders, autonomic nerve disorders, headaches, wrinkles, hyperhydrosis, sports injuries, namely, injured or torn skin, muscle, ligaments, or bone, cerebral palsy, muscle spasms, muscle tremors and pain; pharmaceutical preparations, namely, peptide substrates for use in the treatment of neurological disorders, muscle dystonias, smooth muscle disorders, autonomic nerve disorders, headaches, sports injuries, namely, injured or torn skin, muscle, ligaments, or bone, cerebral palsy, muscle spasms, muscle tremors and pain; body creams, lotions and gels for medical purposes; eye creams, lotions and gels for medical purposes
Pharmaceutical preparations for the treatment of neurological disorder...
Country
US
Status
All
Registered
Pending
Abandoned
Other
Owners
Alef ndretti inc. (1)
Jlstorymedia corp (1)
Ndreams limited (1)
Revance therapeutics inc. (1)
Categories
Class 25 (2)
Class 5 (1)
Class 9 (1)
Class 41 (1)
Class 42 (1)
Attorney
David baksht (1)
Eunyoung lee (1)
Maren c perry (1)
William c wright (1)
Correspondents
David baksht (1)
Eunyoung lee (1)
Maren c perry (1)
William c wright (1)
AI Trademark Registrability
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