| BRAVEMAN CHEN, LEDA
97631183 13 Oct 2022 | on 21 Nov 2023
| Men's suits; Shirts for men Class 025 Class 025 Clothing Products Men's suits; Shirts for men | | | BRAVEMAN SHENZHEN BRAVEMAN TECHNOLOGY CO., LTD
87533325 19 Jul 2017 | on 28 Aug 2018 | Computers; Computer keyboards; Computer peripheral devices; computer m... Class 009 Class 009 Computer & Software Products & Electrical & Scientific Products The wording "Braveman" has no meaning in a foreign language. | | | BRAVEMA Liu, Haini
97714404 12 Dec 2022 | on 30 Jul 2024
| Aftermarket automobile accessories, namely, arm rests for vehicle seat... Class 012 Class 012 Vehicles and Products for locomotion by land, air or water Aftermarket automobile accessories, namely, arm rests for vehicle seats; Aftermarket automobile accessories, namely, car interior organizer bags, nets and trays specially adapted for fitting in vehicles; Auto accessories, namely, side mirror protective and vanity covers; Automotive hood ornaments; Bicycle carriers for vehicles; Fitted motorcycle covers; Fuel line hoses for vehicles; Land vehicle parts, namely, fenders; Motorcycle bags, namely, tank bags, saddle bags, sissy bar bags and tail bags; Motorcycle foot pegs; Motorcycle parts, namely, brackets for mounting motorcycle saddlebags to motorcycles; Motorcycle seats; Saddlebags adapted for bicycles; Saddlebags for bicycles; Vehicle parts, namely, rearview mirrors | | | BRAVEMONKEY Guangzhou Meiwei Technology Co., Ltd.
98185549 18 Sep 2023 | on 01 Oct 2024
| Electric scissors; Power-operated pruning shears; Shears, electric Class 007 Class 007 Machinery Products The mark consists of a monkey head design on the lefthand side and the wording "BRAVEMONKEY" in stylized font in two lines on the right hand side. | | | BRAVE Disney Enterprises, Inc.
77957094 11 Mar 2010 | on 09 Oct 2021
| action figures and accessories therefor; [ board games; ] balloons; [ ... Class 028 Class 028 Toys and Sporting Goods Products Color is not claimed as a feature of the mark. | | | BRAVE Bitmotive, LLC
88030664 09 Jul 2018 | on 24 Sep 2019
| Non-alcoholic drinks, namely, energy shots Class 032 Class 032 Light Beverage Products The mark consists of the term "BRAVE" in stylized font with the letter "V" in the form of a stylized molecular bond. | | | BRAVE Disney Enterprises, Inc.
77957108 11 Mar 2010 | on 21 Oct 2021
| figurines made of plastic; [ picture frames; pillows; ] all the forego... Class 020 Class 020 Furniture Products figurines made of plastic; [ picture frames; pillows; ] all the foregoing relating to an animated movie set in medieval Scotland and not relating to baseball or softball, other team sports or a sports team, league, league or mascot | | | BRAVE Disney Enterprises, Inc.
77957115 11 Mar 2010 | on 02 Nov 2023
| jewelry, relating to an animated movie set in medieval Scotland and no... Class 014 Class 014 Jewelry Products Color is not claimed as a feature of the mark. | | | BRAVE BEAR ARCHERY, INC.
78695215 18 Aug 2005 | on 11 May 2016
| Archery bows,Archery bows Class 028 Class 028 Toys and Sporting Goods Products Archery bows | | | BRAVE Brave Virtual Worlds, Inc.
90758884 07 Jun 2021 | on 26 Jul 2022
| Wearable devices in the nature of wearable activity and movement contr... Class 009 Class 009 Computer & Software Products & Electrical & Scientific Products Wearable devices in the nature of wearable activity and movement controllers, motion and proximity sensors, and accessories in the nature of bands for wearable sensors, electronic docking stations, and chargers for wearable sensors for use with virtual reality and motion capture technology; Motion capture devices in the nature of wearable activity and movement controllers, motion and proximity sensors, and accessories in the nature of bands for wearable sensors, electronic docking stations, and chargers for wearable sensors for tracking and analyzing human kinetics; Motion capture devices in the nature of wearable activity and movement controllers, motion and proximity sensors, and accessories in the nature of bands for wearable sensors, electronic docking stations, and chargers for wearable sensors for tracking and analyzing human kinetics for use with software running on a computer or mobile device; Downloadable software in the nature of a mobile application for tracking and analyzing human kinetics; Downloadable software in the nature of a mobile application for capturing, analyzing, and replaying a user's movements and providing feedback and recommendations to the user for use with virtual reality and motion capture technology applications; Downloadable software for use in tracking and analyzing human kinetics; Downloadable software for capturing, analyzing, and replaying a user's movements and providing feedback and recommendations to the user for use in virtual reality and motion capture technology applications Class 042 Class 042 Computer & Software Services & Scientific Services Research and development in the field of motion capture, virtual reality, human kinetics, software, and products; Software as a service (SAAS) services featuring software for use in tracking and analyzing human kinetics; Software as a service (SAAS) services featuring software for capturing, analyzing, and replaying a user's movements and providing feedback and recommendations to the user for use in virtual reality and motion capture technology applications; Providing temporary use of non-downloadable cloud-based software for tracking and analyzing human kinetics; Providing temporary use of non-downloadable cloud-based software for capturing, analyzing, and replaying a user's movements and providing feedback and recommendations to the user for use in virtual reality and motion capture technology applications; Conducting scientific, technological and medical studies, research, design, development and consultancy related to scientific, technological and medical studies, research design and development, all in the field of motion capture, virtual reality, and human kinetics; Conducting scientific, technological and medical studies, research design and development, all in the field of motion capture, virtual reality, and human kinetics; Design and development of software for use in motion capture, virtual reality, and human kinetics | |