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Wimp 2 Warrior Pty Ltd
009
Class 009
Computer & Software Products & Electrical & Scientific Products
Teaching apparatus and instruments, including but not limited to training materials and information which is designed to accompany training; this includes, but is not limited to, materials for students, instructors and the general public, being cd roms, audiovisual equipment; videos, electronic media, multimedia, and audio and visual materials; cinematographic films; animated cartoons; film strips; movie recordings; magnetic recordings; optical recordings; magneto-optical recordings; solid-state recordings; audio visual teaching apparatus; electronic books and publications; multi-media discs and publications; apparatus for recording, transmission or reproductions of sound and/or images; magnetic data carriers; recording discs, (audio and/or video) tapes; (audio and/or video) compact discs, television equipment, telephone equipment multi-media recordings and publications; laser-readable discs; video discs and publications; equipment for data processing, computers, computer peripherals; spectacle frames; spectacle cases; spectacle glasses; computer software; computer programs; computer games; digital recordings; media bearing, or for recording, sound and/or video and/or data and/or information; apparatus and instruments for recording and/or reproducing sound and/or video and/or information; holograms; floppy disks; sound recordings; pre-recorded disks; recording disks; compact disks; gramophone records; audio tapes; tape cassettes; video tapes; laser discs; compact discs-interactive cd roms; read only compact discs; DVD and other digital media; data communications apparatus and instruments; digital games software, mobile phone games software; mobile phone applications; computer software applications for mobile phones; smartphones; notebook computers; computers and media players; television receivers for use with computers; program memory cartridges for television game sets; recorded software and programmes for use with electronic games of all kinds.
038
Class 038
Communications Services
Broadcasting; education broadcasting; internet broadcasting; television broadcasting; radio broadcasting; satellite television broadcasting; cable television broadcasting; communications by telephone; interactive telephone services; communication services by means of radio waves, telephones, the internet, the world wide web, cable, satellite, microwaves and the electricity grid; telephony for voting purposes; telephony for entertainment purposes; aforementioned services provided via radio, television, telex services, internet or other (electronic) network.
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Class 041
Education and Entertainment Services
Entertainment, sporting, cultural activities and training; martial arts instruction; martial arts and fitness centre providing instruction in various types of martial arts and fitness programs; organisation of tournaments entertainment services; entertainment services relating to martial arts; television entertainment services; education, instruction, tuition and training services; educational services related to martial arts; provision of education and entertainment by means of radio, television, satellite, cable, telephone, the world wide web; organisation of events, exhibitions, cultural activities, competitions and stage shows; organisation of competitions, interactive telephone competitions; production of cinematographic films, shows, radio programmes and television programmes; rental of sound recording and pre-recorded shows, films, radio and televisions performances; production, presentation, rental and distributions of television and radio programmes, interactive entertainment, films, sound and video recordings and educational instructional materials; publishing; publishing of books providing online electronic publications (not downloadable); productions of video tapes and video discs; radio entertainment; television entertainment; cinema entertainment; theatre entertainment; game shows; television entertainment services involving telephonic audience participation; information relating to entertainment, martial arts or education provided on-line from a computer database or internet; electronic games services provided by means of the internet.
Teaching apparatus and instruments, including but not limited to train...
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