Filters
Team Terrible Limited
009
Class 009
Computer & Software Products & Electrical & Scientific Products
Video game software; computer games; downloadable video game software; video games; computer software; computer and video games software; electronic publications; downloadable electronic publications relating to gaming; downloadable computer software publications; interactive entertainment software; data recorded electronically from the Internet; data recorded in machine readable form from the Internet; discs, tapes, cartridges, CD-ROMs and other magnetic, electronic or optical media, all bearing computer games software or video games; computer software for gathering, processing, monitoring, analysing, managing and / or reporting information concerning usage and performance of software, applications, computer and video games, websites, virtual worlds and audio visual content; computer software for data mining, data query, data processing and data analysis; electronic notice boards; online database; non-fungible tokens (NFTs); downloadable virtual goods, namely, non-fungible tokens (NFTs); downloadable digital media, namely, digital collectibles, digital tokens, non-fungible tokens (NFTs); digital media, materials, or content, namely, non-fungible tokens (NFTs) featuring audiovisual works and collectible audiovisual works, audio-only works, visual graphic works, cartoons, image files, captured recordings, or still photography; cases adapted for mobile phones; cases for smartphones; cases for mobile phones; computer mice; mouse pads; keyboards; headphones; game controllers; sunglasses; protective films adapted for smartphones or laptop sleeves; USB sticks; parts and fittings for all the aforesaid goods.
Video game software; computer games; downloadable video game software;...
Team Terrible Limited
016
Class 016
Paper Goods and Printed Material
Books; comics; graphic novels; publications; Printed cartoon strips; Animation cels; newspapers; newsletters; magazines; periodicals; decalcomanias; stickers; sticker books; pictures; photographs; postcards; posters; stationery; calendars; erasers; notepads; notebooks; rulers; pamphlets; maps; travel guides; brochures; scrap books; book covers; autograph books; picture books; strategy guidebooks for video games; magazines or newsletters in the fields of games and gaming; gaming manuals; plastic materials for packaging (not included in other classes); packaging materials; printed publications; greeting cards; musical greeting cards; Christmas cards; tickets; instructional and teaching material (except apparatus); gift vouchers; gift bags; address books; diaries; book marks; pens; pencils; napkins; flyers; leaflets; pamphlets; advertising and promotional materials; paper bags.
025
Class 025
Clothing Products
Clothing, namely, shirts, T-shirts, hoodies, trousers, jeans, loungewear, shorts, sports shorts, swimwear, beachwear, swimming costumes, beach cover-ups, underwear, boxer shorts, sleepwear, robes, pyjamas, pyjama sets; clothing, namely, briefs, tracksuits, articles of outerwear, coats, jackets, jumpers and cardigans, pullovers, twinsets, knitwear, leggings, neckties, waistcoats, headbands and wristbands, skirts, wraps, jerseys, blouses, dresses, sweatshirts, bibs, stockings, ties, shawls, blazers, headbands and wristbands, overalls halter tops, tank tops, crop tops, sweaters, dresses, blazers, blouses, slacks, suits, vests; clothing, namely, sweatpants, sweatshirts, socks and hosiery, leotards, saris, sarongs, ties and belts, scarves, shawls, gloves, mittens, belts (being articles of clothing), aprons; footwear, namely, boots, shoes, slippers, sandals, trainers, booties, workout shoes and running shoes, beach shoes, soles for footwear; headgear, namely, headbands, hats, caps, berets, earmuffs, top hats, visors, baseball caps, headbands, beanies; swimwear and costumes; fancy dress costumes.
...
Class 028
Toys and Sporting Goods Products
Toys; Games and playthings; electronic games; handheld computer games; games consoles; computer games apparatus; electronic game equipment; controllers for computer games and games consoles; hand-held consoles for playing video games; handheld video games; stand alone video game machines; hand held electronic games and hand held units for playing electronic games other than those adapted for use with an external display screen or monitor; interactive gaming chairs for video games; video game apparatus; arcade games; amusement game machines; Coin-operated amusement machines; sporting articles; balls for sport; fitness apparatus; playing cards; gymnastic and sporting articles; decorations for Christmas trees; children’s toy bicycles; arcade games; balls for games; bath toys; beach balls; board games; cuddly toys; soft toys; stuffed toys; electronic activity toys; toy robots; fluffy toys; toy flying saucers; rattles; squeezable balls used to relieve stress; balloons; dolls; puppets; plush toys, jigsaw puzzles; manipulative puzzles; board games; card games.
Class 041
Education and Entertainment Services
Entertainment services, namely, providing electronic, computer and video games provided by means of the Internet; internet games, namely, providing non-downloadable computer games via the internet; organizing of games; Providing online video games; Entertainment services sharing computer games; Provision of online computer games; provision of non-downloadable computer games played via a global computer network; providing interactive entertainment services, namely, providing temporary use of non-downloadable electronic games; Providing interactive multi-player computer games via the internet and electronic communication networks; arranging and conducting competitions for video game and e-sports players; entertainment services, namely, arranging, organizing and producing live gaming and e-sports events and competitions; organizing, conducting and operating video game tournaments; organization of gaming competitions, namely, organizing electronic, computer and video game competitions; education and entertainment services, namely, the provision of entertainment information by computer networks, television, mobile telephone, and cable and other electronic means; preparation, editing and production of cinematographic, televisual, digital and motion picture films, radio and television programs; entertainment services in the form of electronic, computer and video games provided by means of the Internet, mobile telephone and other remote communications device; Publishing of interactive computer and video game software; multimedia publishing of computer and video games and computer and video games software; video game player information, including information regarding a player’s identity and the player’s preferences via a customized website; publishing of entertainment and educational software; advisory and consultancy services in connection with the foregoing.
Entertainment services, namely, providing electronic, computer and vid...
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