Telecommunications and broadcasting services; Broadcast and streaming of computer and video game competitions and tournaments over global communications networks, the Internet and wireless networks; video, audio and television streaming services; webcasting services via global and local computer networks; wireless electronic transmission of data, images and information.
Class 041
Class 041
Education and Entertainment Services
Entertainment services; entertainment services, namely, arranging and conducting live computer and video game competitions and tournaments; entertainment services, namely, establishing rules and regulations in connection with computer and video gaming competitions and tournaments; providing non-downloadable audio and video presentations in the fields of computer and video game competitions and tournaments via a website; providing non-downloadable entertainment information about computer and video game competitions and tournaments via a website; entertainment services, namely, organizing live fan meetings and conferences with interactive gameplay between participants in the fields of computer and video games.
Registered
TEAMFIGHTTACTICSRISINGLEGENDS
Riot Games, Inc.
038
Class 038
Communications Services
Telecommunications and broadcasting services; Broadcast and streaming of computer and video game competitions and tournaments over global communications networks, the Internet and wireless networks; video, audio and television streaming services; webcasting services via global and local computer networks; wireless electronic transmission of data, images and information.
041
Class 041
Education and Entertainment Services
Entertainment services; entertainment services, namely, arranging and conducting live computer and video game competitions and tournaments; entertainment services, namely, establishing rules and regulations in connection with computer and video gaming competitions and tournaments; providing non-downloadable audio and video presentations in the fields of computer and video game competitions and tournaments via a website; providing non-downloadable entertainment information about computer and video game competitions and tournaments via a website; entertainment services, namely, organizing live fan meetings and conferences with interactive gameplay between participants in the fields of computer and video games.
Entertainment services; entertainment services, namely, arranging and ...