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Hold the Line (Polo) Limited
009
Class 009
Computer & Software Products & Electrical & Scientific Products
Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; magnetic data carriers, recording discs; mechanisms for coin-operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire-extinguishing apparatus; DVDs, CD-ROMs; electronic data carriers; radios; computer mouse; computer mouse pad; software; application software; application software for smart phones; software (apps); computer games; electronic publications; downloadable electronic publications; electronic downloads namely downloadable audio visual and data recordings; podcasts; recorded entertainment content; time recording apparatus; downloadable sound, image, music, video and data recordings; apparatus for storing, recording, transmitting and reproducing sound, video, data and/or images; mobile communication devices; tablets; computers; headphones; speakers; telephones; computer game accessories namely headsets, headphones, speakers, microphones, cameras and bags, cases and covers adapted for carrying the aforesaid goods; telephone cases and covers; computer cases and covers; tablet computer cases and covers; camera cases and covers; cameras; film for manual cameras; photographic apparatus and instruments; protective cases and covers adapted for apparatus for reproducing audio-visual recordings; protective cases and covers adapted for apparatus for reproducing electronic music; headsets for mobile telephones; spectacles; glasses; sunglasses; containers for contact lenses; optical goods; protective clothing, footwear and headgear; mouth guards for sport; protective helmets for playing sport; goggles; eyewear; bags, covers, cases and holders adapted to carry electronic apparatus and devices namely computers, mobile telephones, computer peripherals, speakers, headphones, head sets for mobile phones, tablets, music players, video players, cameras, photographic apparatus and instruments, apparatus for storing, recording, transmitting and reproducing sound, video, data and/or images; bags and holders adapted to carry mobile communication devices; bags, covers, cases and holders adapted to carry computer game accessories namely headsets, headphones, speakers, microphones and cameras, speakers, headphones, cameras, video apparatus, computers, tablets, mobile telephones, protective clothing, footwear and headgear; magnets; neon signs; ticket dispensers; binoculars; sports training simulators; electronic databases; electronic, digital and computer games; downloadable software namely virtual environments; downloadable software, namely non-fungible tokens (NFTs); digital files containing non-fungible tokens (NFTs); headsets; connected glasses; smart glasses; video game headphones and microphones; bags, cases and covers adapted to carry eyewear; bags cases and covers adapted to carry mobile phones; bags covers and cases adapted to carry computers; bags cases and covers adapted to carry electronic tablet computers; cases and covers adapted to carry video gaming accessories; downloadable software, namely digital collectibles being digital audio, visual, and audio visual media files, and virtual goods, namely digital clothing, footwear, headwear, eyewear, home décor, general house wares, furniture, art, avatars being software in the form of digital manifestations of users of users of online environments, trophies, sports equipment, sports arenas and stadia, jewelry, handbags, sports bags, backpacks, electronics, rugs and gifts consisting of the aforementioned goods; digital tokens of value; downloadable software being virtual goods, namely, digital clothing, footwear, headwear, eyewear, home decor, general house wares, furniture, art, avatars being software in the form of digital manifestations of users of users of online environments, trophies, sports equipment, sports arenas and stadia, jewelry, handbags, sports bags, backpacks, electronics, rugs and gifts consisting of the aforementioned goods for use online and in online virtual worlds; avatars being software in the form of digital manifestations of users of users of online environments; avatar skins being software in the form of clothing, accessories, make up, hair styles and wigs, body decoration and body ornamentation for digital manifestations of users of online environments; downloadable software in the form of virtual goods, namely, virtual worlds, digital clothing, footwear, headwear, eyewear, home decor, general house wares, furniture, art, avatars being software in the form of digital manifestations of users of users of online environments, trophies, sports equipment, sports arenas and stadia, jewelry, handbags, sports bags, backpacks, electronics, rugs and gifts consisting of the aforementioned goods for use online and in online virtual worlds; animated cartoons; downloadable digital files authenticated by non-fungible tokens; downloadable digital art authenticated by non-fungible tokens; downloadable digital audio, visual and audio-visual media authenticated by non-fungible tokens; holograms; downloadable software, namely digital assets in the fields of polo, sports, entertainment, fashion, electronics, home décor and homewares; electronic, digital and computer games; downloadable software, namely virtual environments; height charts; parts, fittings and accessories for all the aforesaid goods.
016
Class 016
Paper Goods and Printed Material
Paper, cardboard and packaging made of paper and cardboard; printed matter; newspapers; printed publications; bookbinding material; photographs; stationery; adhesives for stationery or household purposes; artists' materials; paint brushes; typewriters; instructional and teaching material (except apparatus); plastic materials for packaging (not included in other classes); printers' type; printing blocks; books; diaries; address books; magazines; tickets; programmes; year books; pens; projector pens; calendars; greeting cards; postcards; Christmas cards; occasion cards; birthday cards; adhesive tape; posters; printed photographs; office requisites; pencil cases; collectable cards; collectable trading cards; sports trading cards; stickers; collectable stickers; sticker books; gift-wrap, tags; coasters of card or paper; beer mats; car stickers; photograph albums; autograph albums; programme binders; wall planners; posters; notepads; notebooks; flip charts; transfers (stickers and decals); paper, card and goods made from those materials, namely signs, boxes, containers, cartons, bottle wrappers, mailing tubes, coasters, display cards, picture mounts, table matts, gift boxes, ribbons and bands; decals; paper flags; prints and pictures; bookmarks; manuals; writing and drawing pads; score cards; toilet paper; maps; paper and cardboard placemats; portraits; paper tablecloths; paper napkins; parts, fittings and accessories for all the aforesaid goods.
...
Class 025
Clothing Products
Clothing, headwear, footwear; visors.
Class 028
Toys and Sporting Goods Products
Toys, games and playthings; video game controllers: gymnastic and sporting articles and equipment; exercise apparatus; decorations for Christmas trees; Christmas crackers; synthetic Christmas trees and stands; playing cards; dice; sport balls; gloves for sports; knee pads; elbow pads; bags adapted for sports equipment; party favour hats; balloons; party balloons; inflatable balloon cheering sticks; teddy bears; parts, fittings and accessories for the all the aforesaid goods.
Class 041
Education and Entertainment Services
Education; providing of training; entertainment; sporting and cultural activities; organisation of sporting events; conducting of sports competitions and sports events; provision of entertainment, training, recreational, sporting and cultural activities and facilities; instruction and educational services; physical education; fitness training services; provision of practical training and demonstrations; sport and holiday camp services (in the nature of entertainment); rental of sporting equipment; practical training and demonstrations; arranging, organising and conducting of conferences, workshops, seminars, conventions, events and exhibitions; arranging, organising and conducting of games, contests and competitions; hospitality services (entertainment); lottery services; gaming services; arranging, organising and conducting of award ceremonies; provision of museum facilities; provision of stadium facilities and services; rental of stadium facilities; sports club services; health club services; provision of information relating to polo; fan club services; fan club membership scheme services; booking and ticketing services for sports, entertainment, cultural and educational events; box office services; entertainment, training, recreational, and sporting information services provided via the Internet and other communications networks; education and entertainment services provided by means of radio, television, telephony, the Internet and on-line databases; entertainment and educational services featuring electronic media, multimedia content, audio and video content, movies, pictures, photographs, graphics, images, text and related information provided via the Internet and other communications networks; film production; production of video recordings, sound recordings, DVDs, CDs, CD-ROMs, video and audio tapes; production of television and radio programmes; production of sporting events for television and radio; publication of magazines, books, texts and printed matter; publishing services; blog publishing services; creating blogs; publishing by electronic means; publishing of computer and video game software; providing online electronic publications (not downloadable); provision of television programmes, radio programmes, films, audio and/or visual material and games online (not downloadable); provision of news online; information relating to sport and entertainment provided online from a computer database or the Internet; provision of sports information services; physiotherapy training; education and training in relation to sports medicine; entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; entertainment services, namely, providing online non-downloadable clothing, footwear, headwear, eyewear, sports apparatus and instruments, polo kit, home decor, general house wares, furniture, cosmetics, cosmetics and personal care items, clothing and hair accessories, jewelry, handbags, sports bags, backpacks, electronics, rugs and gifts consisting of the aforementioned goods for use in virtual environments; providing online non-downloadable games; information, advisory and consultancy services relating to all of the aforesaid services.
Scientific, nautical, surveying, photographic, cinematographic, optica...
Hold the Line (Polo) Limited
009
Class 009
Computer & Software Products & Electrical & Scientific Products
Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; magnetic data carriers, recording discs; mechanisms for coin-operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire-extinguishing apparatus; DVDs, CD-ROMs; electronic data carriers; radios; computer mouse; computer mouse pad; software; application software; application software for smart phones; software (apps); computer games; electronic publications; downloadable electronic publications; electronic downloads namely downloadable audio visual and data recordings; podcasts; recorded entertainment content; time recording apparatus; downloadable sound, image, music, video and data recordings; apparatus for storing, recording, transmitting and reproducing sound, video, data and/or images; mobile communication devices; tablets; computers; headphones; speakers; telephones; computer game accessories namely headsets, headphones, speakers, microphones, cameras and bags, cases and covers adapted for carrying the aforesaid goods; telephone cases and covers; computer cases and covers; tablet computer cases and covers; camera cases and covers; cameras; film for manual cameras; photographic apparatus and instruments; protective cases and covers adapted for apparatus for reproducing audio-visual recordings; protective cases and covers adapted for apparatus for reproducing electronic music; headsets for mobile telephones; spectacles; glasses; sunglasses; containers for contact lenses; optical goods; protective clothing, footwear and headgear; mouth guards for sport; protective helmets for playing sport; goggles; eyewear; bags, covers, cases and holders adapted to carry electronic apparatus and devices namely computers, mobile telephones, computer peripherals, speakers, headphones, head sets for mobile phones, tablets, music players, video players, cameras, photographic apparatus and instruments, apparatus for storing, recording, transmitting and reproducing sound, video, data and/or images; bags and holders adapted to carry mobile communication devices; bags, covers, cases and holders adapted to carry computer game accessories namely headsets, headphones, speakers, microphones and cameras, speakers, headphones, cameras, video apparatus, computers, tablets, mobile telephones, protective clothing, footwear and headgear; magnets; neon signs; ticket dispensers; binoculars; sports training simulators; electronic databases; electronic, digital and computer games; downloadable software, namely virtual environments; downloadable software, namely non-fungible tokens (NFTs); digital files containing non-fungible tokens (NFTs); headsets; connected glasses; smart glasses; video game headphones and microphones; bags, cases and covers adapted to carry eyewear; bags cases and covers adapted to carry mobile phones; bags covers and cases adapted to carry computers; bags cases and covers adapted to carry electronic tablet computers; cases and covers adapted to carry video gaming accessories; downloadable software, namely digital collectibles being digital audio, visual, and audio visual media files, and virtual goods, namely digital clothing, footwear, headwear, eyewear, home décor, general house wares, furniture, art, avatars being software in the form of digital manifestations of users of users of online environments, trophies, sports equipment, sports arenas and stadia, jewelry, handbags, sports bags, backpacks, electronics, rugs and gifts consisting of the aforementioned goods; digital tokens of value; downloadable software being virtual goods, namely, digital clothing, footwear, headwear, eyewear, home decor, general house wares, furniture, art, avatars being software in the form of digital manifestations of users of users of online environments, trophies, sports equipment, sports arenas and stadia, jewelry, handbags, sports bags, backpacks, electronics, rugs and gifts consisting of the aforementioned goods for use online and in online virtual worlds; avatars being software in the form of digital manifestations of users of users of online environments; avatar skins being software in the form of clothing, accessories, make up, hair styles and wigs, body decoration and body ornamentation for digital manifestations of users of online environments; downloadable software in the form of virtual goods, namely, virtual worlds, digital clothing, footwear, headwear, eyewear, home decor, general house wares, furniture, art, avatars being software in the form of digital manifestations of users of users of online environments, trophies, sports equipment, sports arenas and stadia, jewelry, handbags, sports bags, backpacks, electronics, rugs and gifts consisting of the aforementioned goods for use online and in online virtual worlds; animated cartoons; downloadable digital files authenticated by non-fungible tokens; downloadable digital art authenticated by non-fungible tokens; downloadable digital audio, visual and audio-visual media authenticated by non-fungible tokens; holograms; downloadable software, namely digital assets in the fields of polo, sports, entertainment, fashion, electronics, home décor and homewares; electronic, digital and computer games; downloadable software, namely virtual environments; height charts; parts, fittings and accessories for all the aforesaid goods.
016
Class 016
Paper Goods and Printed Material
Paper, cardboard and packaging made of paper and cardboard; printed matter; newspapers; printed publications; bookbinding material; photographs; stationery; adhesives for stationery or household purposes; artists' materials; paint brushes; typewriters; instructional and teaching material (except apparatus); plastic materials for packaging (not included in other classes); printers' type; printing blocks; books; diaries; address books; magazines; tickets; programmes; year books; pens; projector pens; calendars; greeting cards; postcards; Christmas cards; occasion cards; birthday cards; adhesive tape; posters; printed photographs; office requisites; pencil cases; collectable cards; collectable trading cards; sports trading cards; stickers; collectable stickers; sticker books; gift-wrap, tags; coasters of card or paper; beer mats; car stickers; photograph albums; autograph albums; programme binders; wall planners; posters; notepads; notebooks; flip charts; transfers (stickers and decals); paper, card and goods made from those materials, namely signs, boxes, containers, cartons, bottle wrappers, mailing tubes, coasters, display cards, picture mounts, table matts, gift boxes, ribbons and bands; decals; paper flags; prints and pictures; bookmarks; manuals; writing and drawing pads; score cards; toilet paper; maps; paper and cardboard placemats; portraits; paper tablecloths; paper napkins; parts, fittings and accessories for all the aforesaid goods.
...
Class 025
Clothing Products
Clothing, headwear, footwear; visors.
Class 028
Toys and Sporting Goods Products
Toys, games and playthings; video game controllers: gymnastic and sporting articles and equipment; exercise apparatus; decorations for Christmas trees; Christmas crackers; synthetic Christmas trees and stands; playing cards; dice; sport balls; gloves for sports; knee pads; elbow pads; bags adapted for sports equipment; party favour hats; balloons; party balloons; inflatable balloon cheering sticks; teddy bears; parts, fittings and accessories for the all the aforesaid goods.
Class 041
Education and Entertainment Services
Education; providing of training; entertainment; sporting and cultural activities; organisation of sporting events; conducting of sports competitions and sports events; provision of entertainment, training, recreational, sporting and cultural activities and facilities; instruction and educational services; physical education; fitness training services; provision of practical training and demonstrations; sport and holiday camp services (in the nature of entertainment); rental of sporting equipment; practical training and demonstrations; arranging, organising and conducting of conferences, workshops, seminars, conventions, events and exhibitions; arranging, organising and conducting of games, contests and competitions; hospitality services (entertainment); lottery services; gaming services; arranging, organising and conducting of award ceremonies; provision of museum facilities; provision of stadium facilities and services; rental of stadium facilities; sports club services; health club services; provision of information relating to polo; fan club services; fan club membership scheme services; booking and ticketing services for sports, entertainment, cultural and educational events; box office services; entertainment, training, recreational, and sporting information services provided via the Internet and other communications networks; education and entertainment services provided by means of radio, television, telephony, the Internet and on-line databases; entertainment and educational services featuring electronic media, multimedia content, audio and video content, movies, pictures, photographs, graphics, images, text and related information provided via the Internet and other communications networks; film production; production of video recordings, sound recordings, DVDs, CDs, CD-ROMs, video and audio tapes; production of television and radio programmes; production of sporting events for television and radio; publication of magazines, books, texts and printed matter; publishing services; blog publishing services; creating blogs; publishing by electronic means; publishing of computer and video game software; providing online electronic publications (not downloadable); provision of television programmes, radio programmes, films, audio and/or visual material and games online (not downloadable); provision of news online; information relating to sport and entertainment provided online from a computer database or the Internet; provision of sports information services; physiotherapy training; education and training in relation to sports medicine; entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; entertainment services, namely, providing online non-downloadable clothing, footwear, headwear, eyewear, sports apparatus and instruments, polo kit, home decor, general house wares, furniture, cosmetics, cosmetics and personal care items, clothing and hair accessories, jewelry, handbags, sports bags, backpacks, electronics, rugs and gifts consisting of the aforementioned goods for use in virtual environments; providing online non-downloadable games; information, advisory and consultancy services relating to all of the aforesaid services.
Scientific, nautical, surveying, photographic, cinematographic, optica...
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