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CRS SOFT YAZILIM HİZMETLERİ ANONİM ŞİRKETİ
009
Class 009
Computer & Software Products & Electrical & Scientific Products
Scientific, research, navigation, surveying, photographic, cinematographic, audiovisual, optical, weighing, measuring, signalling, detecting, testing, inspecting, life-saving and teaching apparatus and instruments; Apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling the distribution or use of electricity; Apparatus and instruments for recording, transmitting, reproducing or processing sound, images or data; Recorded and downloadable media, computer software, blank digital or analogue recording and storage media; Mechanisms for coin-operated apparatus; Cash registers, calculating devices; Computers and computer peripheral devices; Diving suits, divers' masks, ear plugs for divers, nose clips for divers and swimmers, gloves for divers, breathing apparatus for underwater swimming; Fire-extinguishing apparatus; Application software; Downloadable application software; Speakers; Battery chargers; Batteries; Batteries, electric; Bicycle helmets; Flash memory cards; Blank flash memory cards; Blank USB; flash drives; Cameras; Cell phone cases; Central processing units; Central processing unit boards; Computer docking station; Computer hardware; Computer mouse; Computer monitors; Computers; Computer game software; Downloadable computer software applications for minting non-fungible tokens [NFTs]; Downloadable digital image files authenticated by non-fungible tokens [NFTs]; Digital media streaming devices; Digital signal processors; Downloadable computer game software; Downloadable video game software; Augmented reality game software; Computer screen saver software, recorded or downloadable; Downloadable computer software for blockchain technology; Downloadable wallpapers for computers and phones; Downloadable digital music; Downloadable podcasts; Podcasts; Virtual reality software for playing virtual reality games; Virtual reality game software; In-ear headphones; Electronic docking stations; Cases (Eyeglass -); Eyeglasses; Games software; Headphones; Headphone-microphone combinations; Microphones; In-car telephone handset cradles; Interactive game software; Interactive entertainment computer software for video games; Smartphone camera lenses; Magnetically encoded gift cards; Computer mainframes; Cell phone battery chargers; Mobile telephone batteries; Wireless signal boosters; Cell phones; Camera monopods; Tablet computers; Mouse pads; Laptops [computers]; Prepaid telephone calling cards, magnetically encoded; Protective cases for laptops; Protective cases for smartphones; Protective cases for cell phones; Protective cases for mobile phones; Rechargeable batteries; Virtual and augmented reality software; Video games software; Mobile phone screen protectors; Secure Digital (SD); Memory Cards; Smart phones; Smart watches; Loudspeakers; Digital voice recorders; Downloadable videos; Cases for sunglasses; Sunglasses; Telephones; Video game cartridges; Video game discs; Wireless chargers; Wireless battery chargers; Internet of Things [IoT] range extenders [antennas]; Wireless routers; Repeaters; Computer software to collect, process, monitor, analyze, manage and report information regarding the use and performance of software, applications, computer and video games, websites, virtual worlds and audiovisual content; Computer software to collect, process, analyze, manage and report information about online, internet and website activity; Computer software to design, develop, modify and improve computer software, applications, computer and video games, websites and audiovisual content; Decorative magnets; Digital materials, namely, non-fungible tokens (NFTs); Digital media, namely, downloadable audiovisual media content in the fields of entertainment, music, video games, video game playing and video game competitions; Digital media, namely downloadable media content in the areas of entertainment, music, music videos, video games and video game playing; Downloadable computer software for the exchange, viewing and management of digital collections, namely art, animated films, paintings, photographs, trading cards and videos; Downloadable digital media, namely, digital collections created through blockchain-based software technology; Downloadable electronic publications, namely comics, graphic novels, magazines, guides and newsletters in the fields of entertainment and video games; Downloadable motion pictures, television programs and other short-form entertainment programs in the genres of animation, comedy, drama, esports, fantasy and science fiction; Downloadable podcasts in entertainment, music, esports and video games; Downloadable software for streaming audiovisual media content over the internet and to mobile devices; Downloadable virtual goods, namely, computer software programs containing in-game resources, tokens, and virtual currency for use in video games and online virtual worlds; Downloadable software with virtual currency, namely, computer programs containing in-game tokens and currency for use in online networking and mobile video games; Discs, cassettes, cartridges and CD-ROMs, all containing computer games software or video games; Electronic entertainment devices, namely, electronic circuits that record programs for entertainment devices for use with liquid crystal displays; Interactive multimedia video game programs; Pre-recorded compact discs containing music and movie soundtracks; Pre-recorded optical and magneto-optical discs containing motion pictures, television programs and short-form entertainment programs in the genres of animation, comedy, drama, esports, fantasy and science fiction; Pre-recorded video discs and DVDs containing motion pictures, television programs and short-form entertainment programs in the genres of animation, comedy, drama, esports, fantasy and science fiction.
041
Class 041
Education and Entertainment Services
Education; Providing of training; Entertainment; Sporting and cultural activities; Parks (Amusement -); Amusement park services; Virtual reality arcade services; Video production; Studios (Movie -); Movie theaters; Entertainment services; Post-production editing services in the field of music, videos and film; Organization of cosplay entertainment events; Provision of cinema or theatre facilities; Multimedia publishing; Entertainment services in the form of ongoing series and movies in the fields of action adventure, animation, anime, comedy, fantasy, musical, sci-fi and sports; Entertainment services in the form of production and presentation of shows, tournaments, competitions and concerts; Entertainment services, namely, organizing fan meetings and conferences in the fields of entertainment, gaming, video games and esports; Entertainment services, namely, providing online, non-downloadable digital collections such as art, photographs, pictures, animations and videos to be used for entertainment purposes in digital environments; Entertainment services, namely, providing electronic, computer and video games via the Internet; Entertainment services, namely, providing motion pictures, television programs, esports events, special events and multimedia entertainment content (not downloadable) through a website; Entertainment services provided by online streams; Entertainment services, namely, providing podcasts in the fields of entertainment, esports and video games; Internet gaming services, namely, providing games of chance (not downloadable) over the internet; Multimedia publishing of computer and video games and computer and video game software; Production and distribution of motion pictures and television shows; Providing motion pictures, television programs, esports events, special events and multimedia entertainment content (not downloadable) through a video-on-demand transmission service; Provision of online augmented reality games (not downloadable); Provision of online entertainment information (not downloadable); Providing non-downloadable online information in the field of video games and esports; Providing online comics, short stories and graphic novels (not downloadable); Providing video clips and other multimedia digital content (not downloadable) online; Providing online virtual reality games (not downloadable); Providing interactive entertainment services, namely, providing temporary use of electronic games (not downloadable); The provision of video game player information, including information about the player's identity and the player's preferences, through a customized website; Provision of internet-based games; Provision of audio recordings provided by online streams; Provision of video recordings provided by online streams; Virtual reality video production; Website provision services offering non-downloadable television programs, movies and multimedia entertainment content; Developing, organizing and conducting educational and business conferences; Educational services, namely, services for developing, organizing and conducting courses, seminars, conferences, workshops, retreats, camps and field trips in the field of blockchains and distributed computing platforms and the distribution of educational materials in connection therewith; Entertainment services, namely, providing interactive multiplayer gaming services for games played over computer networks and global communication networks; Providing video games and computer games that can be downloaded, accessed and played through computer networks and global communication networks; Organizing and running competitions for video gamers and computer game players; Services for providing games online on a computer network; Entertainment services, namely, organizing and running live computer and video game competitions and tournaments; The provision of non-downloadable audio and video presentations in the areas of computer and video game competitions and tournaments through a website; Services to provide non-downloadable entertainment information about computer and video game competitions and tournaments through a website.
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Class 042
Computer & Software Services & Scientific Services
Scientific and technological services and research and design relating thereto; Industrial analysis, industrial research and industrial design services; Quality control and authentication services; Design and development of computer hardware and software; Computer services in the form of the provision of the use of electronic passwords in connection with computer games; Computing services, namely, services for creating an online community for registered users to participate in discussions, receive feedback from peers, create virtual communities and join social networks; Providing technology that allows users to create, upload and share user-generated videos based on a computer game through a website; Providing technology that enables users to manage online video game software through a website; Enabling the temporary use of non-downloadable online software and applications for instant messaging, file sharing and electronically sending and receiving human voice, audio, video, text, images, graphics and data; The provision of an online, non-downloadable computer program containing in-game virtual currency, tokens and currency for use in online network and mobile video games; Software-as-a-service (SAAS) and platform-as-a-service (PAAS) services that include software for the exchange, display and management of digital art, crypto collections, non-fungible tokens and other application tokens; Software-as-a-service (SAAS) services, which include software for instant messaging, file sharing and electronically sending and receiving human voice, audio, video, text, images, graphics and data; software design, development and implementation services in the field of blockchains.
Scientific, research, navigation, surveying, photographic, cinematogra...
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