Class 041
Education and Entertainment Services
Entertainment services in the nature of live visual and audio performances by live actors and costumed characters; Entertainment services in the nature of ongoing television programs in the field of children's entertainment; Entertainment services, namely, a multimedia program series featuring comedy, action and adventure distributed via various platforms across multiple forms of transmission media; Entertainment services, namely, an ongoing multimedia program featuring children's entertainment distributed via various platforms across multiple forms of transmission media; Entertainment services, namely, providing a website featuring games and puzzles; Entertainment services, namely, providing non-downloadable prerecorded music via a website; Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing ongoing television programs in the field of children's entertainment via a global computer network; Entertainment services, namely, providing online video games; Entertainment services, namely, providing temporary use of non-downloadable computer games; Entertainment services, namely, providing temporary use of non-downloadable computer learning games; Entertainment services, namely, providing temporary use of non-downloadable interactive games; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; Entertainment and education services in the nature of a series of short shows featuring children's entertainment distributed to mobile handsets, which may include video, text, photos, illustrations or hypertext; Educational and entertainment services for children, namely, providing interactive play areas, instructional classes in the field of general education and social gatherings for children; Educational and entertainment services, namely, a continuing program about child, adolescent and teen stories accessible by radio, television, satellite, audio, video and computer networks; Educational and entertainment services, namely, providing on-line interactive children's stories; Providing online non-downloadable electronic publications in the nature of books, magazines and comic books in the field of children's entertainment; Publishing of electronic publications