Class 009
Computer & Software Products & Electrical & Scientific Products
Computer software for processing and interpretation of bioelectric signals for training and recovery process improvement in the fields of soccer, basketball, volleyball, tennis, golf, american football, rugby, hockey, cricket; computer software for processing and interpretation of bioelectric signals for use in delivering learning training courses based on neurofeedback; computer software for processing and interpretation of bioelectric signals for use in the fields of virtual physiotherapy services and exercises; software-based cognitive training systems consisting of hardware for brain signal acquisition and computer software, namely, computer software that provides a multimedia learning environment for training and recovery process improvement in the fields of soccer, basketball, volleyball, tennis, golf, american football, rugby, hockey, cricket; software-based cognitive training systems consisting of hardware for brain signal acquisition and computer software, namely computer software that provides a multimedia learning environment for training and recovery process improvement based on neurofeedback; software-based cognitive training systems consisting of hardware for brain signal acquisition and computer software, namely computer software that provides a multimedia learning environment for training and recovery process improvement for use in the fields of virtual physiotherapy services and exercises; electronic soccer, basketball, volleyball, tennis, golf, american football, rugby, hockey, cricket training simulators; interactive computer systems, comprising computers, computer hardware, computer peripherals, and computer operating software, for use in training, learning, entertainment, testing, rehabilitation, and providing programs for personal self-improvement; software-based cognitive training systems consisting of computer software and computer hardware, namely, for cognitive training, for use in the sports industry, rehabilitation, gaming, and physical activities