Filters
on 31 Dec 1969
LAGUNA GAMES INC.
2238289 · 10 Aug 2022
009
Class 009
Computer & Software Products & Electrical & Scientific Products
Downloadable game software; downloadable virtual goods, namely, software programs featuring in-game resources, tokens, NFTs and virtual currency for use in video games and online virtual worlds; downloadable software for enabling users to electronically create, exchange, store, send, receive, accept, and transmit NFTs; downloadable software for creating digital tokens using blockchain technology to facilitate the transfer between users, to allow users to post digital content, and to allow users to search and view digital content.
035
Class 035
Advertising, Business & Retail Services
Online retail store services featuring clothing, headwear, bags, cases, packs, key chains, charms, books, games, gaming accessories, toys, collectibles, gift cards; online retail store services featuring virtual goods, digital content, non-fungible tokens used with blockchain technology to represent a collectible item; operating an online marketplace for displaying, registering, purchasing, selling, or transferring digital collectibles, represented by non-fungible tokens; provision of an online marketplace for buyers and sellers of goods and services; administration of a loyalty program.
...
Class 041
Education and Entertainment Services
Entertainment services, namely, providing non-downloadable digital collectibles, represented by non-fungible tokens (term considered too vague by the International Bureau - Rule 13 (2) (b) of the Regulations); use of digital collectibles in on-line contests, games and challenges; production of video and computer game software; multimedia publishing of games; entertainment services, namely, providing online computer and electronic games; entertainment services, namely, providing temporary use of non-downloadable computer games; provision of online, non-downloadable video games featuring in-game virtual currency, tokens and NFTs; entertainment services, namely, providing virtual environments in which users can interact for entertainment purposes (term considered too vague by the International Bureau - Rule 13 (2) (b) of the Regulations).
Class 042
Computer & Software Services & Scientific Services
Providing online non-downloadable software featuring digital collectibles, comprising interactive media represented by non-fungible tokens; computer services, namely, hosting an on-line multimedia virtual environment in which users can interact for entertainment purposes (term considered too vague by the International Bureau - Rule 13 (2) (b) of the Regulations); providing on-line non-downloadable programs and software for electronic transfer of digital tokens; providing on-line non-downloadable software for enabling users to electronically create, exchange, store, send, receive, accept, and transmit NFTs; providing on-line non-downloadable software for creating digital tokens using blockchain technology to facilitate the transfer between users, to allow users to post digital content, and to allow users to search and view digital content; platform as a service (PAAS) featuring software platforms using blockchain and distributed ledger technology for authenticating and processing digital tokens and non-fungible tokens to represent a collectible item; software as a service (SAAS) featuring software platforms using blockchain and distributed ledger technology for authenticating and processing digital tokens and non-fungible tokens to represent a collectible item; platform as a service (PAAS) featuring computer software platforms for metaverse; software as a service (SAAS) featuring computer software platforms for metaverse.
Downloadable game software; downloadable virtual goods, namely, softwa...
on 31 Dec 1969
LAGUNA GAMES INC.
2229514 · 05 Jul 2022
009
Class 009
Computer & Software Products & Electrical & Scientific Products
Downloadable game software; downloadable virtual goods, namely, software programs featuring in-game resources, tokens, NFTs and virtual currency for use in video games and online virtual worlds; downloadable software for enabling users to electronically create, exchange, store, send, receive, accept, and transmit NFTs; downloadable software for creating digital tokens using blockchain technology to facilitate the transfer between users, to allow users to post digital content, and to allow users to search and view digital content.
035
Class 035
Advertising, Business & Retail Services
Online retail store services featuring clothing, headwear, bags, cases, packs, key chains, charms, books, games, gaming accessories, toys, collectibles, gift cards; online retail store services featuring virtual goods, digital content, non-fungible tokens used with blockchain technology to represent a collectible item; operating an online marketplace for displaying, registering, purchasing, selling, or transferring digital collectibles, represented by non-fungible tokens; provision of an online marketplace for buyers and sellers of goods and services; administration of a loyalty program.
...
Class 041
Education and Entertainment Services
Entertainment services, namely, providing non-downloadable digital collectibles, represented by non-fungible tokens; providing online non-downloadable videos, images, animation, namely digital collectibles in on-line contests, games and challenges; multimedia publishing of games; entertainment services, namely, providing online computer and electronic games; entertainment services, namely, providing temporary use of non-downloadable computer games; entertainment services, namely, providing virtual environments in which users can interact for entertainment purposes.
Class 042
Computer & Software Services & Scientific Services
Providing non-downloadable computer software featuring digital collectibles, comprising interactive media represented by non-fungible tokens; computer services, namely, hosting an on-line multimedia virtual environment in which users can interact for entertainment purposes; providing on-line non-downloadable programs and software for electronic transfer of digital tokens; providing on-line non-downloadable software for enabling users to electronically create, exchange, store, send, receive, accept, and transmit NFTs; providing on-line non-downloadable software for creating digital tokens using blockchain technology to facilitate the transfer between users, to allow users to post digital content, and to allow users to search and view digital content; platform as a service (PaaS) featuring software platforms using blockchain and distributed ledger technology for authenticating and processing digital tokens and non-fungible tokens to represent a collectible item; software as a service (SaaS) featuring software platforms using blockchain and distributed ledger technology for authenticating and processing digital tokens and non-fungible tokens to represent a collectible item; design and development of computer game software; online provision of non-downloadable web-based programs and mobile applications featuring in-game virtual currency, tokens and NFTs; platform as a service (PaaS) featuring computer software platforms for metaverse; software as a service (SaaS) featuring computer software platforms for metaverse.
Downloadable game software; downloadable virtual goods, namely, softwa...
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