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on 14 Aug 2023
KABUSHIKI KAISHA SQUARE ENIX (ALSO TRADING AS SQUARE ENIX CO. LTD.)
2275060 · 14 Aug 2023
009
Class 009
Computer & Software Products & Electrical & Scientific Products
Computer games; video games; virtual reality game software; computer game cartridges; computer games downloadable from a global computer network; computer games for use on mobile and cellular phones; video game cartridges; video game cassettes; optical discs and semi-conductor ROMs pre-recorded with sound recordings, namely music and fictional stories; optical discs and semi-conductor ROMs pre-recorded with audio visual recordings, namely music and animated fictional stories; compact discs pre-recorded with music; mouse pads; straps for cellular phones; downloadable music files; downloadable ring tones for mobile phones; downloadable image files containing artworks, texts, graphics and photographs; downloadable wallpaper graphics for mobile phones; downloadable electronic publications namely magazines, journals and newsletters in field of computer games and video games; downloadable multimedia file containing audio relating to video games, computer games, comic books and animation; downloadable multimedia file containing video relating to video games, computer games, comic books and animation; downloadable image files authenticated by non-fungible tokens (NFTs) in the field of video games, computer games, comic books, animation; downloadable multimedia file containing audio authenticated by non-fungible tokens (NFTs) in the field of video games, computer games, comic books, animation; downloadable multimedia file containing video authenticated by non-fungible tokens (NFTs) in the field of video games, computer games, comic books, animation; digital collectibles in the nature of downloadable multimedia files containing artwork in the field of music, video games, computer games, comic books and animation authenticated by non-fungible tokens (NFTs); digital collectibles in the nature of downloadable multimedia files containing audio in the field of music, video games, computer games, comic books and animation authenticated by non-fungible tokens (NFTs); digital collectibles in the nature of downloadable multimedia files containing video in the field of music, video games, computer games, comic books and animation authenticated by non-fungible tokens (NFTs); computer software for creating non-fungible tokens (NFT's) in the form of unique graphics; computer software for creating and managing non-fungible tokens (NFT's) in the form of artworks and cyber animals; mobile application software for creating and managing non-fungible tokens (NFT's) in the form of unique graphics; non-fungible tokens (NFT's) in the form of unique graphics; non-fungible tokens (NFT's) in the form of artworks and cyber animals; Downloadable electronic data files featuring physical assets, artwork, music, text and audio and video, and other media provided via non-fungible tokens (NFT's); downloadable computer software for managing and verifying nonfungible token transactions on a blockchain; downloadable computer software for managing nonfungible token transactions on a blockchain; downloadable digital artwork and images; downloadable computer software for managing cryptocurrency transactions using blockchain technology; downloadable computer software for accessing, reading, and tracking information in the field of digital assets, namely, nonfungible tokens on a blockchain; digital collectibles software using blockchain-based software technology and smart contracts; downloadable digital media, namely, digital collectibles created with blockchain-based software technology; digital trading cards; downloadable computer software for managing digital collectible services, a market for transactions, and a registry using blockchain based software technology and smart contracts for digital collectibles non-fungible white label tokens; cryptocurrency hardware wallets; downloadable computer software for use as a cryptocurrency wallet; downloadable computer software for managing and verifying cryptocurrency transactions on a blockchain.
016
Class 016
Paper Goods and Printed Material
Computer game strategy guidebooks; video game strategy guidebooks; song books; books; artbooks; musical score books; comic books; magazines featuring computer games and video games; posters; stickers; calendars; postcards; collectable trading cards; trading cards; photographs; pens; pencils; ball-point pens; pen cases; drawing rulers; erasers; notebooks; memo pads; notepads; plastic clear folders; bookmarks; binder clips; bulldog clips; letter clips; paper clips; pen clips; pencil sharpeners; masking tapes for stationery purpose; adhesive stationery notes.
...
Class 028
Toys and Sporting Goods Products
Dolls; toy figures; plush toys; stuffed toys; inflatable toys; toy scale models; toy vehicles; toy guns; toy swords; playing cards; card games; board games; jigsaw puzzles; hand held video game machines; video game controllers; trading card games; cards for trading card games.
Class 041
Education and Entertainment Services
Providing amusement parks; providing amusement facilities for virtual reality using global communication networks; providing amusement facilities and play facilities for virtual reality using computer graphics; amusement arcades; virtual reality arcade services; providing on-line computer games; providing on-line video games; providing information on computer game strategies and video game strategies via computer networks and global communication networks; providing information on entertainment in the field of computer games, video games, card games, animated cartoons, comics, novels and magazines; providing on-line non-downloadable comics; providing on-line non-downloadable magazines, journals and newsletters in the field of computer games, video games, cartoons and interactive entertainment; arranging and conducting musical concerts and festivals; providing on-line non-downloadable digital images and pictures; providing on-line music, not downloadable; providing on-line non-downloadable audio and video content in the nature of music, computer games, video games and cartoons via internet; entertainment services in the nature of live dramatic performances; entertainment services in the nature of live performances by a musical band; providing information on musical performances and presentation of films; movie theatre presentations and movie film production and distribution; provision of data concerning items used in on-line games; entertainment services, namely, providing digital artwork and images represented by non-fungible tokens (NFTs) in the field of video games, computer games, comic books, animation; providing online virtual reality game services featuring crypto tokens for use in virtual worlds; entertainment services, namely, providing online games in which players can earn non-fungible tokens, digital tokens, or application tokens; entertainment services, namely, providing online games in which players can earn non-fungible, digital tokens, or application tokens for exchange, trade, sale, or purchase in an online marketplace; providing entertainment and education using blockchain, distributed ledgers, digital currency, virtual currency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens, non-fungible tokens, and utility tokens.
Computer games; video games; virtual reality game software; computer g...
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