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on 05 Dec 2019
MAGIC LEAP INC.
1797133 · 23 Aug 2016
009
Class 009
Computer & Software Products & Electrical & Scientific Products
Wearable computer hardware, namely, CPU and GPU modules worn on the body and head mounted audio-visual display units containing integrated cameras and sensors for use with virtual, augmented and mixed reality software; Computer software for recording, storing, transmitting, receiving, displaying and analyzing data, namely documents, files, photos, images, graphics, audio-visual content, and music from wearable computer hardware, namely, CPU and GPU modules worn on the body and head mounted audio-visual display units containing integrated cameras and sensors for use with virtual, augmented and mixed reality software; Computer hardware and computer software, namely, computer mobile application for setting up, configuring, and controlling wearable computer hardware and wearable computer peripherals, namely headsets, smart watches, 3D glasses, wearable smart wristbands to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; virtual reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads, and mobile phones in order to enable virtual world experiences; augmented reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer software and hardware for providing interactive gesture controlled 3D augmented reality platforms allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; videotape recorders, DVD recorders, digital voice recorders, video cameras, digital video recorders; Central processing units; Central processing units for wearable computer hardware; Computer hardware for database management; Computer hardware for data processing; computer central processing units; computer software programs for transmitting, receiving, downloading, sharing, displaying, and interacting with audiovisual content, documents, files and data in the field of entertainment, namely musical concerts, sporting events, interactive multimedia computer game programs, in the fields of industrial and commercial companies and on behalf of medical institutions; wearable computing devices comprised primarily of software and display screens for connection to computers, tablet computers, mobile devices, and mobile phones in order to enable virtual world experiences; goggles for enabling virtual world experiences; 2-dimensional and 3-dimensional head-mounted video displays; human computer interface hardware, namely, headsets, remote control units, human computer interface hardware, namely, headsets, remote control units, 3D glasses, augmented reality goggles, smart watches, wristbands and arm bands featuring motions sensors and gesture control software for use with interactive video games and for connecting with computers and portable computers; human computer interface software for interacting with and transferring and receiving audio-visual content, documents, files, and data in the field of computer technology, current events, medicine, culture, namely art, literature, pop culture, music, concerts, food, fashion, apparel, toys, home office products, news, entertainment in the form of radio shows, TV shows, live musical performances, movies, sports, business administration consultancy and business management; computer hardware; video display terminals, video display monitors, computer operating programs for video display terminals and video display monitors; near-eye display optics; Virtual reality computer games, virtual reality video games; Virtual reality headsets adapted for use in playing video games.
016
Class 016
Paper Goods and Printed Material
Comic books enhanced with specialized covers and content; Graphic novels enhanced with specialized covers and content; Printed entertainment publications, namely, books, newspapers, photographs, magazines and periodicals in the fields of virtual reality, augmented reality, computer hardware and software, computer technology, current events, medicine, pop culture, music, concerts, food, style, apparel, toys, home office products, news, television show, and movies, education, cultural events, lifestyle and sports, and blogs about information relating to technology for delivering virtual world experience; Printed educational publications, namely, books, magazines, periodicals, computer user instruction manuals in the fields of virtual reality, augmented reality, computer hardware and software, computer technology, current events, medicine, pop culture, music, concerts, food, style, apparel, toys, home office products, news, television show, and movies, education, cultural events, lifestyle and sports, and blogs about information relating to technology for delivering virtual world experience; Children's interactive educational books.
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Class 028
Toys and Sporting Goods Products
Electronic game consoles and portable video game consoles for use with an external display screens and monitors; Hand held units for playing electronic games adapted for use with an external display screen or monitor; Hand held units for playing electronic games; Electronic educational game machines for children; Electronic games for the teaching of children.
Class 035
Advertising, Business & Retail Services
On-line retail store services featuring downloadable applications and entertainment, namely, recorded musical performances, live musical performances, recorded sports programming, live sports programming, major motion pictures, streaming audiovisual and multimedia content and educational programming; advertising the goods and services of others, direct marketing of goods and services of others.
Class 038
Communications Services
Computer services, namely, providing an interactive website for real-time interaction with other computer users concerning consumer product reviews, consumer product ratings, and consumer product recommendations; Computer services, namely, providing an interactive website for real-time interaction with other computer users in the fields of news, editorials, and opinions concerning current events, news, sports, computer technology, video games, virtual reality software, virtual reality games, medicine, art, literature, pop culture, music, concerts, food, toys, television shows, movies and home office products, business administration consultancy, business management and medical institutions; Computer services, namely, providing on-line forums for electronic transmission of messages among computer users concerning product reviews and product purchasing information; Computer services, namely, computer aided transmission of text, including documents, static images, including digital images, video and sound through laptops, tablets, mobile phones, smart watches, personal digital assistants, and wearable computer hardware; streaming of television shows via a global computer network; web media services, namely, streaming of audio and video via the Internet featuring music, games, movies, television shows, news, sports, information on business administration consultancy and business management, and information provided through medical institutions via a global computer network.
Class 041
Education and Entertainment Services
Entertainment services, namely, providing information relating to movies, television shows, music, magazines, books, audiobooks, and games; Providing a website featuring blogs in the field of music, computer games, virtual reality, movies, television shows, news, and sports; Providing a website featuring non-downloadable publications in the nature of books, magazines, brochures, pamphlets, newspapers, articles, manuals, newsletters, journals, workbooks, periodicals, and catalogs in the field of in the field of music, games, movies, television shows, computer games, virtual reality, news, and sports; Providing a website featuring non-downloadable series of fiction books and series of fiction audiobooks; Providing on-line non-downloadable general feature magazines; Entertainment services, namely, providing a web site featuring non-downloadable musical performances and musical videos; entertainment services, namely, providing on-line computer games; Providing news and information in the field of entertainment, namely movies, television shows, music, sports, news, games, magazines, books, audiobooks, computer game software, and cloud computing video hosting websites; Entertainment services, namely, providing on-line reviews of fiction and non-fiction books and movies, television shows, music, magazines, audiobooks, and games; rental of electronic books, films, movies, and pre-recorded videos that may be downloaded from a global computer network; Entertainment services, namely, providing online non-downloadable comic books and graphic novels Providing a website featuring blogs about technology for delivering virtual world experiences; providing a website featuring internally created information about virtual world experience games that are delivered to computers, laptops, tablets, mobile phones, smart watches.
Class 042
Computer & Software Services & Scientific Services
Computer services, namely, database design and development; providing temporary use of non-downloadable computer software for transmitting, sharing, receiving, downloading, displaying, interacting with and transferring text, photos, digital images, digital audio recordings, audiovisual recordings, literary works, documents, movies; computer services, namely, computer aided graphic design; computer services, namely, providing information in the fields of technology and software development via a global computer network; computer technical support services, namely, troubleshooting in the nature of diagnosing computer hardware and software problems; computer services, namely, cloud hosting provider services; providing temporary use of on-line non-downloadable cloud computing software for use in electronic storage of data; computer services, namely, computer software development in the field of mobile applications; application service provider, namely, hosting, managing, developing, and maintaining applications, software, and web sites, in the fields of personal productivity, wireless communication, mobile, information access, and remote data management for wireless delivery of content to handheld computers, laptops, tablets, mobile phones, smart watches, and personal digital assistants; providing temporary use of non-downloadable computer software for business, namely, software for connecting doctors with medical patients and providing medical information to doctors.
Wearable computer hardware, namely, CPU and GPU modules worn on the bo...
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