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on 10 Jun 2021
WORLD WRESTLING ENTERTAINMENT LLC
2113452 · 10 Jun 2021
009
Class 009
Computer & Software Products & Electrical & Scientific Products
Motion pictures; downloadable ring tones, graphics and music via a global computer network and wireless devices, namely, mobile phones, pagers, tablet computers, laptop computers, portable handheld digital music players, and personal digital assistants (PDAs); interactive video games; video games; video and computer game tapes, video and computer game discs, video and computer game cassettes, video and computer game cartridges, video and computer game CD-ROMs, video output game machines for use with televisions; software for playing video games and computer games; cinematographic and television films, namely, motion picture films in the nature of sports entertainment; pre-recorded compact discs, pre-recorded video tapes, pre-recorded video cassette tapes and pre-recorded DVDs featuring television programs; downloadable video recordings in the field of wrestling sports entertainment; pre-recorded phonograph records, pre-recorded compact discs, pre-recorded video tapes, pre-recorded video cassette tapes, pre-recorded DVDs and pre-recorded audio cassettes, all containing audio and video in the field of sports entertainment¸ namely, wrestling sports entertainment, and sports-themed video games; pre-recorded compact discs and pre-recorded DVDs, featuring sports entertainment, namely, sports video games; pre-recorded phonograph records and pre-recorded audio cassettes, featuring wrestling sports entertainment; decorative refrigerator magnets; mouse pads; disposable cameras; sunglasses; sunglass cases; prescription eye glasses; optical cases, namely, cases for spectacles and sunglasses; walkie talkies; sports helmets; video game cartridges and cassettes featuring wrestling.
016
Class 016
Paper Goods and Printed Material
Paper hangtags, cardboard hangtags; packaging, namely blister cards, paper for wrapping and packaging, paper pouches for packaging, plastic bags for packaging, plastic bubble packs for wrapping or packaging; collector albums, namely, for sticker collectable cards, photo collectables; mounted and unmounted photographs; framed pictures; cardboard standups; labels, namely, printed paper labels, printed shipping labels; return address labels not of textile; folders, namely, file folders, stationery folders and hanging folders; plastic bags for general use; paper tableware, namely, paper place mats, paper table mats, paper napkins, paper table linens, paper tablecloths; paper lunch bags; stickers; bumper stickers; window decals; paper book markers; pens; pencils; pencil sharpeners; pencil cases; chalk; erasers, namely, rubber erasers, chalk erasers, blackboard erasers; posters; notebooks; trading cards; calendars; photographs; framed pictures; photographic prints; pictures; photo albums; brochures, newsletters, magazines, and newspapers concerning sports entertainment; postcards; greeting cards; decals; temporary tattoo transfers; coloring books; children's activity books; souvenir and event programs relating to sports entertainment; books concerning sports entertainment; books featuring pictorial biographies; autograph books; comic books; picture books; sticker albums; book covers; paper book markers; envelopes; bookplates; note pads; memo pads; scribble pads; date books; address books; agenda books; rubber stamps; stamp pads; collector stamps (specifically excluding postage stamps), collectible prepaid telephone cards not magnetically encoded; customized personal cheques; chequebook covers; paper banners; printed paper signs for doors; drawing rulers; lithographs; paper party bags; paper party favors, namely, paper hats; stencils for tracing designs onto paper; paper gift wrap; paper cake decorations; paper; stationery, namely, paper, envelopes, pads; indoor ornaments of paper.
...
Class 025
Clothing Products
Clothing; clothing, namely, tops, shirts, jackets, sweatshirts, hoodies; outerwear, namely, coats; bottoms, pants, shorts, underwear, dresses, pajamas, lounge wear, lingerie, yoga/exercise wear, jogging suits, socks, clothing ties, scarves, gloves, swimwear; neck ties; belts; replica championship belts; replica title belts; mini replica championship belts; mini replica title belts; belt buckles; footwear, namely, shoes, sneakers, slippers, flip flops, boots; headwear, namely, hats, caps; wrist bands, bandannas; Halloween and masquerade costumes.
Class 028
Toys and Sporting Goods Products
Video output game machines for use with televisions; video game machines and hand-held video game machines; coin-fed amusement gaming machines; interactive multimedia computer games on all platforms comprised of computer hardware and computer video game; electronic games that involve interaction with a user interface to generate visual feedback on a video device; toys; toy belts; toy championship belts; toy action figures; toy action figure accessories; cases for action figures; bendable toys; toy vehicles; toy miniature dolls; board games; aerodynamic discs for use in playing catching games; playing cards; toy spinning tops; return toy tops; standalone video output game machines featuring wrestling; arcade games related to wrestling; pinball games and machines related to wrestling; hand-held units for playing electronic games; tabletop action skill games related to wrestling; jigsaw puzzles; kites; toy wrestling rings; dolls; bobble-head dolls puppets; stuffed toy animals; card games; bean bag bears; electronic toy guitars; water guns; vinyl pool products, namely, pillow back lounge chair, one and two-man inflatable boats, personal watercraft, rafts, inner tubes, and foot pumps; Christmas tree decorations; Christmas lights; toy rockets; cases for toy vehicles; action figure clothing; collectible toy figures; costume masks; doll furniture; porcelain dolls; fantasy character toys; party favors, namely, crackers and noisemakers; windup toys; scooters; skateboards; toy robots; remote control robots; face painting sets; toy model kits; plastic model kits; inflatable pools; bowling balls and accessories, namely, bowling pins, bowling gloves, wrist supports, bowling ball bags; Christmas stockings; knee and elbow pads for athletic use; tin carrying cases for play accessories; tin money banks; gum machines; candy bowl mechanical dispensers; stick gum dispensers; toy foam hands; toy gum figure maker.
Class 041
Education and Entertainment Services
Entertainment services; Entertainment services, namely, a continuing program about sports and entertainment accessible by means of television, satellite, audio, video, web-based applications, mobile phone applications and computer networks; entertainment services, namely, television shows about sports, entertainment and general interest rendered live and through broadcast media including television and radio, and via the internet or commercial online service; entertainment services, namely, the production and exhibition of professional wrestling events rendered live and through broadcast media including television and radio, and via the internet or commercial online service; entertainment services, namely on-going reality based television programs rendered live and through broadcast media including television and radio, and via the internet or commercial online service; providing entertainment and sports news and information via a global computer network or commercial online service; entertainment services, namely, provision of information and news about sports, entertainment and general interest rendered live and through broadcast media including television and radio, and via the internet or commercial online service; providing information in the fields of sports, entertainment and general interest via an online community portal; providing a website in the field of sports, entertainment and general interest; fan club services, organizing and staging events with fan club members, promoting the interest and participation of fan club members, and providing an online community forum for fan club members; Providing online newsletters in the fields of sports entertainment; online journals, namely blogs, in the fields of sports entertainment; entertainment and educational services, namely, ongoing multimedia programs in the field of general human interest, distributed via various platforms across multiple forms of transmission media; providing entertainment information regarding ongoing television programs via a global computer network; production of television programs; production of multimedia programs; fitness instruction; entertainment services, namely, an ongoing multimedia program featuring {indicate subject matter, e.g., comedy, action, adventure, etc.} distributed via various platforms across multiple forms of transmission media; entertainment services in the nature of development, creation, production, distribution, and post-production of {indicate entertainment-related subject or activity, e.g., motion pictures, television shows, multimedia entertainment content, etc., but do not indicate advertising or commercials; providing information, news and commentary in the field of entertainment; entertainment services, namely, contest and incentive award programs designed to reward program participants who exercise, make healthy eating choices, and engage in other health-promoting activities; entertainment services, namely, providing an on-line computer game; entertainment services in the nature of arranging social entertainment events; entertainment and educational services in the nature of competitions in the field of entertainment, education, culture, sports, and other non-business and non-commercial fields; entertainment services, namely, providing non-downloadable prerecorded music, information in the field of music, and commentary and articles about music, all on-line via a global computer network; provision of information relating to live entertainment; providing information relating to the organizing of educational, cultural, sporting, or entertainment exhibitions; entertainment, namely, live music concerts; entertainment services, namely, providing ongoing webisodes featuring sports, entertainment and popular culture via a global computer network; entertainment services, namely, providing information by means of a global computer network in the fields of celebrities, entertainment, and popular culture; entertainment services, namely, providing a website featuring games and puzzles; providing on-line entertainment information, namely, information about television programming; entertainment services, namely, organizing and conducting an array of athletic events rendered live and recorded for the purpose of distribution through broadcast media; entertainment services, namely, providing video podcasts in the field of sports, entertainment and popular culture; entertainment services in the nature of development, creation, production and post-production services of multimedia entertainment content; entertainment services in the nature of creation, development, and production of programming content; entertainment website in the fields of celebrity gossip, entertainment, sports and fitness; arranging, organizing, conducting, and hosting social entertainment events; entertainment services, namely, providing online video games; entertainment services, namely, providing online electronic games; entertainment services, namely, providing a website at which the general public can receive advice from an individual or entity concerning happiness, such advice being for entertainment purposes only; multimedia entertainment services in the nature of development, production and post-production services in the fields of video and films; providing an internet website portal in the field of entertainment, cultural and sporting events; entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; organizing and arranging exhibitions for entertainment purposes; multimedia entertainment services in the nature of recording, production and post-production services in the fields of music, video, and films; entertainment in the nature of wrestling contests; entertainment services in the nature of fantasy sports leagues; entertainment information; ticket reservation and booking services for entertainment, sporting and cultural events; special event planning for social entertainment purposes; entertainment media production services for the internet; providing entertainment information via a website or mobile application; providing a website featuring entertainment information; providing information in the field of entertainment; entertainment in the nature of e-sports competitions.
Motion pictures; downloadable ring tones, graphics and music via a glo...
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