| TACTVISOR bHaptics Inc.
79365679 30 Jan 2023 | on 24 Apr 2024 | Electronic devices for virtual reality games and experiences being hap... Class 009 Class 009 Computer & Software Products & Electrical & Scientific Products Electronic devices for virtual reality games and experiences being haptic suits, in the form of vests, masks, arm sleeves, ankle sleeves, gloves, headgear, shoes and socks, other than for medical purposes; electronic devices for data input, output, transmission and storage for virtual reality games and experiences; wearable computers in the nature of physical interface between the virtual world and a user's skin in the form of vests, masks, arm sleeves, ankle sleeves, gloves, headgear, shoes and socks; wearable computers in the nature of smartwatches; wearable computer peripherals in the nature of wireless computer mice; wearable activity trackers; recorded computer software for virtual reality game and experience devices; recorded virtual reality game software for playing computer games; virtual reality headsets; downloadable virtual reality game software; virtual reality goggles; wearable computers in the nature of smart glasses using haptic technology; wearable computers in the nature of smart watches using haptic technology; downloadable augmented reality software for use in playing virtual reality games; downloadable augmented reality software for conducting virtual meetings; interfaces and peripheral devices for computers; electronic audio and visual apparatus and instruments, namely, audio-video transmitters and receivers; remote control apparatus based on haptic interfaces for remote controls for televisions and computers; computers and computer hardware; downloadable software for providing haptic and tactile feedback for playing video games; downloadable software for providing haptic and tactile feedback for conducting virtual meetings; electrical remote control apparatus for computers, gaming consoles, mobile devices and virtual reality headsets; virtual reality glasses Class 028 Class 028 Toys and Sporting Goods Products Haptic devices for virtual reality game machines in the nature of controllers for game consoles; virtual reality video game apparatus in the form of wearable computers featuring physical interface to connect virtual world and users using haptic technology; game machines and apparatus using haptic technology, namely, video game machines; electronic games apparatus using haptic technology in the form of cuffs, arm bands, wrist bands and video gaming hand-held units for use with an external display screen or monitor; electronic game playing apparatus in the form of wearable vests, masks, arm sleeves, ankle sleeves, gloves, headgear, shoes and socks featuring haptic technology for use with external display screen or monitor, mobile devices, virtual reality headsets, video game consoles, hand-held video game units and computers; electronic games playing apparatus comprised of a head-mounted display (HMD) for virtual reality (VR) or augmented reality (AR) to deliver tactile sensation and vibration to users for use in virtual reality games and worlds; video game machines using haptic technology in the form of vests, masks, arm sleeves, ankle sleeves, gloves, headgear, shoes and socks; video game machines equipped with a head-mounted display device (HMD) for virtual reality (VR) or augmented reality (AR) to deliver tactile sensation and vibration to users for use in virtual reality; video game machines to deliver tactile sensation and vibration using haptic technology; interactive remote control units for video games using haptic technology; hand-held units for playing video games, other than those adapted for use with an external display screen or monitor; video gaming consoles for playing computer games; games and playthings using haptic technology, namely, board games, building games; articles of clothing for toys; stuffed toy animals and electronic educational toys using haptic technology; game machines and apparatus using haptic technology in the nature of video game machines, ride-on game machines and apparatus for electronic games adapted for use with an external display screen or monitor; video game machines; amusement game machines; electronic game playing apparatus for action-type target games, directing player action in running race games; video game consoles; hand-held game consoles; controllers for game consoles | | | GMRA Greenberg Meritz Research & Analytics, Inc.
77475351 15 May 2008 | on 12 Feb 2016 | Financial analysis and research services,Financial analysis and resear... Class 036 Class 036 Insurance & Financial Services Financial analysis and research services | | | BRIDGING FINANCIAL JOURNALISM AND FORENSIC ANALYSIS Greenberg Meritz Research & Analytics, Inc.
77475309 15 May 2008 | on 15 Jan 2016 | Financial analysis and research services,Financial analysis and resear... Class 036 Class 036 Insurance & Financial Services Financial analysis and research services | |